Try To Fall Asleep Game Cover

"Try To Fall Asleep" is a horror demo game where players step into the shoes of John Herrin, the sole survivor of a lab disaster. John is plagued by hallucinations and memory loss, and players must navigate his nightmares to uncover the truth behind the disaster. The game offers a chilling atmosphere and intense psychological horror, leaving players on edge as they unravel the mystery.

  • PC
  • Windows

Reviews

91%
Audience ScoreBased on 238 reviews
story32 positive mentions
replayability2 negative mentions
  • The game features a unique and engaging concept with two distinct gameplay phases: trying to fall asleep and the dream sequences, which keeps the experience fresh and exciting.
  • Players have praised the game's graphics, atmosphere, and well-timed jump scares, making it genuinely scary and immersive.
  • The story is intriguing and well-written, with many players expressing anticipation for future content and updates from the developers.
  • Some players have reported bugs and crashes, particularly during the dreaming sequences, which can disrupt gameplay and lead to frustration.
  • The difficulty level can be inconsistent, with some players finding certain nights, particularly night 4, to be overly challenging or frustrating.
  • There are requests for additional gameplay options, such as turning off motion blur and adjusting mouse sensitivity, which some players feel detracts from the overall experience.
  • story50 mentions

    The game's story is widely praised for its engaging and immersive narrative, featuring a unique blend of horror, suspense, and drama that unfolds across various gameplay phases. Players appreciate the depth of the lore, the intriguing twists, and how the storyline evolves with each night, keeping them captivated and eager for more. While some find certain sections challenging or confusing, the overall consensus is that the story is a standout element that enhances the horror experience.

    • “The small team at Amberdrop has done an amazing job creating a nightmarishly creepy and atmospheric story with haunting environments punctuated by a spine-tingling soundtrack.”
    • “And the story that is piecing itself together going from night to night is also keeping me on the edge of my seat and thirsty for more!”
    • “The story really is worth the frustration, which I'm starting to understand is perhaps intentional and with the immersive theme of the game.”
    • “This game combines a storyline with a small mini-game of Five Nights at Freddy's, which could be strongly improved with new nights.”
    • “Finally, one thing I absolutely love is the story - whilst on the surface it may seem like a typical 'big corporation bad' story, it's surprisingly effective and really good.”
  • graphics18 mentions

    The graphics in the game are widely praised for their quality and immersive design, contributing significantly to the overall atmosphere and horror experience. Many users note that the visuals are not overly demanding on system resources, allowing it to run smoothly even on older PCs. Overall, the graphics receive high ratings, with some reviewers giving them a score of 9/10, highlighting their effectiveness in enhancing the game's narrative and emotional impact.

    • “The voice actors are great, graphics look lovely, and the overall environment will constantly have you at the edge of your seat.”
    • “The graphics are amazing and the story gets better and better through the nights.”
    • “Great performance, great story, great graphics, okay jump scares, and episode 3 is awesome!!!!”
    • “Even reducing the graphics quality dramatically as per the 'support' thread didn't help.”
  • gameplay14 mentions

    The gameplay in "Try to Fall Asleep" is praised for its engaging mechanics and variety, featuring two distinct phases: the tense 'try to fall asleep' segment and a more open-ended dream phase. Players appreciate the fresh and unpredictable nature of the mechanics, which evoke a mix of classic horror elements and modern stress-inducing gameplay, reminiscent of titles like Amnesia and Five Nights at Freddy's. Overall, the contrasting gameplay phases contribute to a genuinely scary and enjoyable experience.

    • “Great gameplay and better scares.”
    • “A genuinely scary game with a highly interesting story. 'Try to Fall Asleep' features two main types of gameplay: the 'try to fall asleep' phase and a free-roam dream phase with a variety of different tasks.”
    • “The stress mechanic reminds me of Amnesia, but more deadly in this case.”
    • “There's a stark contrast between the two gameplay phases in 'Try to Fall Asleep'—being awake and dreaming—and this keeps it fresh.”
    • “The game mechanics are fresh at every turn; you never know what scary thing is going to happen next.”
  • atmosphere10 mentions

    The atmosphere of the game is widely praised for its nightmarishly creepy and immersive qualities, featuring haunting environments and a spine-tingling soundtrack that enhances the overall experience. Reviewers consistently highlight the strong atmospheric elements, often rating it highly, with some giving it a perfect score of 10/10. Overall, the game's atmosphere is considered a standout feature that significantly contributes to its appeal.

    • “The small team at Amberdrop has done an amazing job creating a nightmarishly creepy and atmospheric story with haunting environments punctuated by a spine-tingling soundtrack.”
    • “The atmosphere in this game is spot-on and I adore it.”
    • “Atmosphere: 10/10”
  • replayability6 mentions

    Overall, the game's replayability is mixed; while the dream phases suffer from a lack of randomization, making them less engaging upon repeated playthroughs, the 'try to fall asleep' phase offers more unpredictability and higher replay value. The smooth difficulty curve contributes positively, but the overall experience may not entice players to return frequently.

    • “The difficulty curve for the game in general feels rather smooth, albeit the game doesn't feel very difficult and the dream phases lack any randomization, so the replayability for the dream phase is lowered, but this in no way makes it entirely unreplayable.”
    • “The difficulty curve for the game in general feels rather smooth, albeit the game doesn't feel very difficult and the dream phases lack any randomization, so the replayability for the dream phase is lowered. However, this in no way makes it entirely unreplayable.”
    • “The same cannot be said (in my opinion and in a good way) about the 'try to fall asleep' phase, as it is inherently more random and less predictable, leading to a somewhat higher replay value than the dream phase.”
  • music2 mentions

    The music in the game is highly praised for its ability to enhance the nightmarish and atmospheric storytelling, featuring a haunting soundtrack that effectively complements the eerie environments.

    • “The small team at Amberdrop has done an amazing job creating a nightmarishly creepy and atmospheric story with haunting environments punctuated by a spine-tingling soundtrack.”
  • emotional2 mentions

    Reviewers highlight that Night 4 of the game is particularly emotional, showcasing the depth and complexity of the characters in a way that resonates strongly with players. This emotional depth enhances the overall narrative experience, making it a standout moment in the game.

    • “Night 4 in particular was pretty emotional and actually showed off different sides to each character that I loved.”
  • stability2 mentions

    The stability of the game is currently hindered by numerous glitches, leading users to feel that it is not worth the investment at this time. Many express hope that future updates will address these issues, potentially improving the overall experience.

    • “If the glitches are ever fixed, then it would be worth the cost, but not as it is.”
  • optimization2 mentions

    The game is praised for its excellent performance, impressive graphics, and engaging story, indicating strong optimization overall. However, the mention of "okay" jump scares suggests that while the game excels in many areas, there may be room for improvement in specific gameplay elements.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 2 analyzed playthroughs

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