- October 31, 2016
- Nate Sanders
123 Slaughter Me Street 2
Platforms
About
"123 Slaughter Me Street 2" is a prequel horror game where players must navigate through a dark, bloody house while avoiding the deadly Seeker. Using a flashlight to find refuge and fill the "Hide Meter," players must survive 10 levels of terror and stealthily evade the monstrous nemesis. With a putrid atmosphere and the eyes of the dead watching, survival is a constant challenge.

- The game features improved graphics and more menacing monster designs compared to the first installment.
- Gameplay allows for free roaming in a house, enhancing the experience and adding strategic elements to hiding and seeking.
- The game successfully creates a tense atmosphere with effective jump scares and a compelling horror experience.
- The AI can be predictable and easy to exploit, leading to repetitive gameplay and a lack of challenge.
- The game is relatively short, with some players feeling it lacks depth and content for extended play.
- There are technical issues such as bugs, glitches, and control problems that can detract from the overall experience.
gameplay
36 mentions Positive Neutral NegativeThe gameplay has evolved from the first game, introducing free-roam mechanics and distinct puppet behaviors that enhance the horror experience. However, many players find the gameplay repetitive after a few levels, with some expressing disappointment over its short length and limited variety in hiding spots. Overall, while the game offers thrilling moments and solid mechanics, it may not fully satisfy those seeking depth and complexity.
“This game is a massive improvement from the first; the graphics are better, the puppets look more menacing, and the gameplay is fun yet terrifying.”
“I love the mechanics of the hide spots and safe spots, I love that the lights change depending on what level you play, and I love the design of the house and monsters.”
“The gameplay is unique and thrilling, and it is built in such a way that it really helps a lot to come up with strategies for each level.”
“I always wanted to play this game since the time it was made, and playing it now after like 6 or 7 years, I'm just a little disappointed. It's really not a bad game, but not a good one. I feel like it feels more like 'loop gameplay' than the first game. In this game, across the 7 levels, I just got in the same three places I hid, and then won. Only in the 8th level did I have to change just a little, but it still felt the same thing over and over again.”
“The gameplay is a loop of hiding from place to place until you fill a hide meter that spawns a purple orb.”
“There's nothing wrong with the gameplay, but after a few levels, it gets repetitive and played out.”