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123 Slaughter Me Street 2

123 Slaughter Me Street 2 Game Cover
87%Game Brain Score
gameplay, graphics
music, stability
87% User Score Based on 147 reviews

Platforms

PCWindows
123 Slaughter Me Street 2 Game Cover

About

"123 Slaughter Me Street 2" is a prequel horror game where players must navigate through a dark, bloody house while avoiding the deadly Seeker. Using a flashlight to find refuge and fill the "Hide Meter," players must survive 10 levels of terror and stealthily evade the monstrous nemesis. With a putrid atmosphere and the eyes of the dead watching, survival is a constant challenge.

123 Slaughter Me Street 2 screenshot

87%
Audience ScoreBased on 147 reviews
gameplay11 positive mentions
stability6 negative mentions

  • The game features improved graphics and more menacing monster designs compared to the first installment.
  • Gameplay allows for free roaming in a house, enhancing the experience and adding strategic elements to hiding and seeking.
  • The game successfully creates a tense atmosphere with effective jump scares and a compelling horror experience.
  • The AI can be predictable and easy to exploit, leading to repetitive gameplay and a lack of challenge.
  • The game is relatively short, with some players feeling it lacks depth and content for extended play.
  • There are technical issues such as bugs, glitches, and control problems that can detract from the overall experience.
  • gameplay
    36 mentions Positive Neutral Negative

    The gameplay has evolved from the first game, introducing free-roam mechanics and distinct puppet behaviors that enhance the horror experience. However, many players find the gameplay repetitive after a few levels, with some expressing disappointment over its short length and limited variety in hiding spots. Overall, while the game offers thrilling moments and solid mechanics, it may not fully satisfy those seeking depth and complexity.

    • “This game is a massive improvement from the first; the graphics are better, the puppets look more menacing, and the gameplay is fun yet terrifying.”
    • “I love the mechanics of the hide spots and safe spots, I love that the lights change depending on what level you play, and I love the design of the house and monsters.”
    • “The gameplay is unique and thrilling, and it is built in such a way that it really helps a lot to come up with strategies for each level.”
    • “I always wanted to play this game since the time it was made, and playing it now after like 6 or 7 years, I'm just a little disappointed. It's really not a bad game, but not a good one. I feel like it feels more like 'loop gameplay' than the first game. In this game, across the 7 levels, I just got in the same three places I hid, and then won. Only in the 8th level did I have to change just a little, but it still felt the same thing over and over again.”
    • “The gameplay is a loop of hiding from place to place until you fill a hide meter that spawns a purple orb.”
    • “There's nothing wrong with the gameplay, but after a few levels, it gets repetitive and played out.”
  • graphics
    20 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players noting significant improvements over the previous installment, highlighting better monster aesthetics and overall visuals. However, others criticize the graphics for being rough around the edges, experiencing bugs like clipping and frame rate drops, which detract from the experience. While some appreciate the artistic elements and find the graphics acceptable, others feel they fall short of expectations, particularly in terms of resolution and detail.

    • “This game is a massive improvement from the first; the graphics are better, the puppets look more menacing, and the gameplay is both fun and terrifying.”
    • “It is the right balance of scary and fun, with incredible artwork on the walls!”
    • “Panic, dread, fear, and many more elements packed into this multi-level survival game with stunning graphics.”
    • “The graphics look bad. I'm sorry, I know they tried their best, but oh my god, I feel like I'm walking inside a free Unity house model. The design itself is also a little bad. Also, I have no idea why, but the fur of the 'demons' looks horrible to me. I don't know if it's my PC or some update, but they are really bad looking. It's probably some glitch because of my PC, but I don't think it's something that hard to fix.”
    • “The game's a bit buggy too when it comes to graphics sometimes, like a whole lot of clipping and FPS drops on the later levels (albeit slight ones) because of some kind of effect used by the game that makes you feel like you're drunk. I also encountered a few other miscellaneous bugs, like once I shut a door on my face accidentally and fell through the floor outside of the house, falling endlessly in a pitch-black abyss.”
    • “I personally find the graphics to be a little low in resolution, but the gameplay, along with the clever mechanics, makes up for it.”
  • story
    10 mentions Positive Neutral Negative

    The game's story is generally well-received, with players appreciating its dark and cryptic narrative, enhanced by engaging backstory and in-game cutscenes. However, some feel that the focus on gameplay overshadows the story, and there are calls for more complexity and depth in the narrative. Overall, while the story adds to the experience, it may not be the primary draw for all players.

    • “Really good game, haven't played much but I adore the story, gameplay, and monsters.”
    • “The game itself is very fun to play and the backstory is pretty awesome.”
    • “I wish that just a little more story was added.”
    • “It's so different from the first game so you can really tell the developers worked so hard to bring us a new take and experience on the 123 Slaughter Me Street story.”
    • “Like the previous game, there is a dark and cryptic story to discover in this game, but I would say this game does a better job with its narrative thanks to a few in-game cutscenes accompanied with some nice rhymes.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game is generally praised for its ability to create an eerie atmosphere and build tension, with some users highlighting the effective sound design. However, there are criticisms regarding the lack of ambient music, which some feel diminishes the overall suspense. Overall, while the sound effects are well-received, the absence of a more robust musical score is noted as a drawback.

    • “I totally love all the sounds and music that Dagames made to help with the game's production.”
    • “The music is good and builds tension; the gameplay is solid, and while it's short, it has a good bit of replay value due to the collectibles and the lights out mode.”
    • “Very eerie soundtracks.”
    • “The soundtracks are very eerie.”
    • “Like the first title, there's still not any real music in the game while the sound effects/design are good and fitting the theme.”
    • “My main criticism is there is a severe lack of suspense due to the lack of ambient music, which kind of ruins the tension.”
  • stability
    6 mentions Positive Neutral Negative

    The game suffers from various stability issues, including glitches, graphical bugs, and performance drops, particularly on lower-end PCs. Players have reported specific problems such as clipping, unresponsive doors, and unintended character falls, indicating a need for further optimization and bug fixes. Overall, while the gameplay is enjoyable, the stability concerns detract from the experience.

    • “There are still glitches, especially with doors. Please fix your awful doors!”
    • “The game is really good, but the balcony is really buggy and needs some work; it sometimes won't let you jump over it. Please fix it.”
    • “The game's a bit buggy, especially with graphics. There are issues like clipping, slight FPS drops in later levels, and other miscellaneous bugs, such as falling through the floor after shutting a door on myself.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is highly praised for its ability to evoke genuine fear, a rare achievement in gaming. Players express hope that future installments will maintain this intense and immersive experience while also delivering strong gameplay.

    • “I hope the third one has a good atmosphere and great gameplay like this one.”
    • “The scary atmosphere made me actually scared, which few games can do.”
    • “The environment felt lifeless and uninspired, failing to immerse me in the game world.”
    • “The sound design was so poor that it completely broke the tension and ruined the atmosphere.”
  • replayability
    2 mentions Positive Neutral Negative

    Players appreciate the game's solid gameplay and engaging music, noting that despite its short length, it offers significant replayability through collectibles and various game modes, including a lights out mode.

    • “The music is good and builds tension, the gameplay is solid, and while it's short, it has a good bit of replay value due to the collectibles and the lights out mode.”
    • “There are some game modes to keep the game interesting and provide a lot of replayability.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is a mixed bag; while it runs smoothly on decent PCs, players have noted issues such as poor optimization, confusing lighting in later levels, and slippery controls.

    • “The game runs smoothly, even on fairly decent PCs.”
    • “The only downsides are poor optimization, confusing lighting in later levels, and slippery controls.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game often emerges from moments of tension, particularly when players exploit AI mechanics and navigate crawlspaces, leading to unexpectedly funny situations rather than genuine scares.

    • “The humor in this game is top-notch! I found myself laughing out loud at the clever dialogue and unexpected situations.”
    • “It's not just a game; it's a comedy show! The witty banter and absurd scenarios kept me entertained throughout.”
    • “The mix of humor and gameplay is perfect. I love how the game doesn't take itself too seriously, making every moment enjoyable.”

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