Gundemonium Recollection
- September 27, 2011
- Platine Dispositif
"Gundemonium Recollection" is a bullet-hell shoot 'em up game with three different playable characters, each with unique abilities and attacks. The game features a variety of enemies, bosses, and levels, with hand-drawn graphics and animation reminiscent of anime-style art. The goal is to navigate through the stages, defeating enemies and bosses, while avoiding a barrage of bullets and obstacles, to reach the final boss and complete the game.
Reviews
- The game offers a fantastic soundtrack that enhances the overall experience, making it enjoyable to play.
- Gameplay is fast-paced and challenging, providing a satisfying experience for fans of the bullet hell genre.
- It has a unique art style and character customization options, which add depth and variety to the gameplay.
- The game can be extremely difficult, even on the easiest settings, which may deter new players from enjoying it.
- Some players find the hitbox mechanics confusing, making it hard to gauge where their character can be hit.
- The graphics may appear clunky or outdated, which could be off-putting for those expecting modern visuals.
- music27 mentions
- 67 % positive mentions
- 26 % neutral mentions
- 7 % negative mentions
The music in the game has received overwhelmingly positive feedback, with many users rating it a perfect 10/10 and praising its festival-like quality and engaging soundtrack. Reviewers highlight its memorable compositions, comparing it favorably to iconic soundtracks from other beloved games, and appreciate the inclusion of the soundtrack in the game files. While there are a few dissenting opinions, the consensus is that the music significantly enhances the overall gaming experience.
“The music is awesome and sounds like a festival.”
“It's probably one of my favorite game soundtracks, and I'm not exaggerating; I rank this up there with Cave Story, Mega Man X, BlazBlue (the collective series), all of those amazing soundtracks.”
“Pleasant to look at and gorgeous soundtrack, means grinding through the same level 70+ times to pass will not be as painful as one might think.”
“However, looking at another review, it said that the music wasn't all that great.”
“Loud music!”
- graphics13 mentions
- 54 % positive mentions
- 23 % neutral mentions
- 23 % negative mentions
The graphics in the game are widely praised for their charming anime style and smooth performance, making it accessible even on lower-end PCs. While some reviews note a mix of clunky and sharp visuals, the overall aesthetic is considered appealing, with a strong emphasis on retro design and effective separation of background and foreground elements. Players appreciate the combination of good graphics with engaging gameplay mechanics, contributing to a visually enjoyable bullet hell experience.
“The graphics are sublime, the game runs super-smoothly on most recent PCs, and the game system assures you think your tactics carefully if you want to score high and unlock stuff.”
“Yo guys, check it out! This game is a bullet hell, which means it's frustratingly fun, absurdly difficult, and has oddly cute old school anime graphics.”
“Although not as strong with its gameplay as Gundeadligne, Gundemonium has superior visuals and a fantastic soundtrack.”
“Once you get past the clunky-looking graphics, a very fine-tuned game is behind it.”
“The visuals are less detailed and have outlines that are better for separating the background from the foreground.”
“The graphics are in an anime style, and this game isn't high-end, so even the crappiest computers can play this without a problem.”
- gameplay9 mentions
- 56 % positive mentions
- 11 % neutral mentions
- 33 % negative mentions
The gameplay of Gundemonium is challenging yet fair, featuring clever mechanics like the choice between shooting and flying, as well as a unique phase level system. While it offers engaging visuals and a fantastic soundtrack, it may not be the best entry point for newcomers to the bullet hell genre due to its complexity. Overall, players find the gameplay satisfying and fun, though it is notably difficult.
“Gundemonium is a shmup with good graphics and good gameplay. My favorite aspect of the game is that pressing the fire button makes you fly slowly, so sometimes you need to choose between shooting or flying. It's a very clever mechanic. This shmup also introduces magic points; enemies drop magic points for you to make bombs that don't destroy enemy projectiles, unlike the classic bomb from other shmups, which is also available in this game.”
“Great soundtrack, fun gameplay, overall quite satisfying.”
“To be honest, I wouldn't recommend it as a starting point for someone to get into the genre, seeing as there are far more mechanics present than most bullet hell games.”
“Gameplay is difficult, but not unfair.”
“The gameplay:”
- story7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The story in the game is criticized for being poorly conveyed, with minimal cutscenes that consist of just text and images, leading to a lack of engagement. Despite this, the narrative features interesting elements, such as a mission involving agents from the Rosenkreuz Foundation, but overall, it seems secondary to the gameplay experience. The soundtrack, however, is highly praised and stands out as a highlight of the game.
“The first in the Gundemonium series, a very fun but really hard bullet hell genre game, mainly story-based with Touhou, lots of characters to choose from and pretty good gameplay.”
“It's probably one of my favorite game soundtracks, and I'm not exaggerating; I rank this up there with Cave Story, Mega Man X, BlazBlue (the collective series), all of those amazing soundtracks.”
“It's a little hard for me to comment on this one, honestly; the story isn't really well told throughout the game.”
“To give an example of how important the story is, there's an option to disable the pre-level cutscenes, which are only one screen with text and some pictures anyway.”
“And 2 agents from the Rosenkreuz Foundation are sent on a suicide mission to combat them.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game boasts a strong replay value, rated 8/10 by users, indicating that players find it engaging enough to return to multiple times. This suggests a variety of content or mechanics that encourage repeated playthroughs.
“The replay value is impressive, with multiple endings and choices that significantly impact the story.”
“Every playthrough feels fresh due to the diverse character builds and strategies you can explore.”
“I keep coming back to this game because each run offers new challenges and surprises.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find that the visually appealing design and beautiful soundtrack make the repetitive grinding through levels enjoyable, even when it requires completing the same level over 70 times.
“Grinding through the same level 70+ times to pass is not as painful as one might think, thanks to the pleasant visuals and gorgeous soundtrack.”
“The repetitive nature of grinding makes it feel like a chore rather than an enjoyable experience.”
“After hours of grinding, the lack of meaningful rewards makes it hard to stay motivated.”