- June 25, 2024
- Terri Vellmann
GUNCHO
Platforms
About
"Guncho" is a turn-based tactics game with a unique shooting mechanic where moving, shooting, and unloading bullets influences the cylinder rotation of Guncho's revolver. Carefully align bullets with the hex-grid to outwit enemies and use the environment to your advantage. After each level, choose from a variety of bullet upgrades and skills to further improve your gameplay. The game offers high replayability, fierce boss fights, and various enemy types in the "Burning Desert" biome. Indie developers plan to expand the game further post-launch with community support.





- GUNCHO offers a fun and engaging puzzle experience with clever mechanics and a delightful soundtrack.
- The game is easy to pick up and play, making it a great choice for quick gaming sessions, while still providing depth and replayability.
- It features charming graphics and sound design that enhance the overall immersive experience, making players feel like they are part of a unique western-themed world.
- The game is relatively short, with some players wishing for more levels, bosses, and content to extend gameplay.
- Randomness in enemy placements can lead to frustrating situations, detracting from the overall enjoyment of the game.
- There are some technical issues, such as the lack of an option to turn off inverted camera controls for controllers, which can hinder the experience for some players.
gameplay
20 mentions Positive Neutral NegativeThe gameplay of Guncho is characterized by its simple yet engaging mechanics that are easy to learn but challenging to master, offering a nuanced and highly replayable experience. While some players find the ammo management mechanic adds tactical depth, others feel it can be frustrating, particularly due to the game's limited runtime. Overall, the game is praised for its interesting mechanics and the unique way it incorporates movement and action into its core gameplay.
“Guncho quite simply has the secret sauce, and the sauce is in its core gameplay.”
“They've nailed it: a nuanced and highly replayable game built from simple, easy-to-learn mechanics.”
“That's the only really frustrating mechanic.”
“I think misconstruing a physical phenomenon as a new abstract game mechanic should be a whole new genre of games.”
“The characteristic gameplay is here: simple concept, easy to pick up, but hard to master.”