- November 6, 2018
- Heartbeast
Endhall
Platforms
About
"Endhall is a single-player, turn-based roguelike game built with the Godot engine. As an artificial intelligence, navigate through a challenging hallway by utilizing tactical actions and strategic planning to defeat enemies. With its position-based mechanics and ingenious soundtrack, Endhall offers depth and enjoyment for fans of small, tactical games."
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- Endhall offers engaging turn-based gameplay with strategic depth, making it enjoyable for fans of the genre.
- The pixel art and soundtrack are well-crafted, creating an immersive atmosphere that enhances the overall experience.
- For its low price, the game provides a satisfying experience that can be completed in a single sitting, making it a good option for casual play.
- The game is very short, typically taking less than two hours to complete, which limits its replayability and overall value.
- There is a lack of content, including limited enemy types and abilities, which can lead to a repetitive experience after a few runs.
- Some mechanics and UI elements can be unclear, making it difficult for players to fully understand the game's systems.
gameplay
30 mentions Positive Neutral NegativeThe gameplay is generally well-received, featuring engaging mechanics that are easy to grasp yet offer strategic depth, particularly in the turn-based format. However, many players note the game's short length and low replay value, expressing a desire for additional content such as longer campaigns, new mechanics, and unlockables to enhance the experience. Overall, while the gameplay is enjoyable and supported by appealing graphics and music, it lacks sufficient incentives for repeated playthroughs.
“Refreshing puzzle game with interesting mechanics.”
“Endhall is a fun ride while it lasts, with fun, modular, turn-based gameplay that requires a good amount of strategy.”
“The gameplay loop is challenging yet rewarding to the point that it makes you feel good when you chain together some moves and attacks that clear the board, the music is soothing, catchy and reminiscent of FTL, and the art is really cute.”
“My only complaints are that some of the UI elements and game mechanics were a little opaque, and the game is very, very short.”
“However, without any added incentives to replay the game, such as unlockables and new mechanics, consecutive runs lose their charm after having beaten the game a handful of times.”
“It has turn-based gameplay, permadeath, and new abilities that you can gain after each level, but you should not confuse it with an actual RPG.”