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GUILTY GEAR -STRIVE

GUILTY GEAR -STRIVE- is a great fighting game and a great sequel to an old franchise which successfully caters to both genre veterans and newcomers. It is a bit on the expensive side, but the gameplay, art, and music all justify it.
GUILTY GEAR -STRIVE Game Cover
89%Game Brain Score
Most mentioned positive aspects:music, gameplay
Most mentioned negative aspects:grinding, stability
93% User Score Based on 23,368 reviews
Critic Score 85%Based on 40 reviews

Platforms

Xbox Series X|SPCPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingXboxWindowsPlayStation
GUILTY GEAR -STRIVE Game Cover

About GUILTY GEAR -STRIVE

GUILTY GEAR -STRIVE is a single player and multiplayer casual fighting game with fantasy and anime themes. It was developed by Arc System Works and was released on June 11, 2021. It received positive reviews from critics and very positive reviews from players.

The Blazing Edition of Guilty Gear: Strive includes the base game, the 4 Season Passes, the Ultimate Edition Content Kit and the Guilty Gear 25th Anniversary: Special Additional Color Pack.

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Games Like GUILTY GEAR -STRIVE

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Reviews

93%Audience ScoreBased on 23,368 reviews
music1.2k positive mentions
grinding50 negative mentions

  • music

    2,087 mentions Positive Neutral Negative
    56% positive mentions, 42% neutral mentions, 2% negative mentions

    The music in "Guilty Gear -Strive-" is widely praised as one of its standout features, with many reviewers calling it a "banger" soundtrack that enhances the overall gameplay experience. The soundtrack, composed by Daisuke Ishiwatari, features a mix of hard rock and metal, with each character having unique themes that resonate with their personalities and backstories. Players appreciate the ability to unlock tracks from previous games in the series, making the music not only enjoyable but also nostalgic, solidifying its reputation as one of the best soundtracks in fighting game history.

    • “The soundtrack is phenomenal as well, loved all the fighters' songs so much.”
    • “The music is amazing; I still listen to it over and over again.”
    • “The soundtrack is a perfect catalyst for hyping up the mood.”
    • “The soundtrack is repetitive; this would be fixed if nearly the entire soundtrack wasn't lyrical since the lyrics can get really repetitive as well.”
    • “The music is just generic metal with some j-pop inexplicably thrown in.”
    • “The biggest letdown is the music.”
  • gameplay

    2,002 mentions Positive Neutral Negative
    39% positive mentions, 58% neutral mentions, 3% negative mentions

    The gameplay of "Guilty Gear -Strive-" is characterized by its accessibility for newcomers while still offering depth for veterans, thanks to mechanics like Roman Cancels and a streamlined approach to combat. Players appreciate the game's stunning visuals, engaging soundtrack, and the balance between fast-paced action and strategic decision-making, although some long-time fans feel that the simplification of mechanics has diminished the complexity found in previous titles. Overall, the game is praised for its fun and rewarding gameplay experience, despite criticisms regarding its online lobby system and certain gameplay mechanics.

    • “With easy to learn but hard to master mechanics, Strive is a perfect starter fighting game and a wonderful gift to people already in love with the series.”
    • “The gameplay is so punchy, so meaty, so fast; it's like a perfect middle point between the rigid mechanics of traditional fighters and the freeform combos and movement of platform fighters.”
    • “The gameplay mechanics are deep yet accessible, offering a perfect balance for newcomers and veterans alike, while the revamped Roman cancel system adds a layer of strategy.”
    • “The gameplay is simplified... man, I miss half of Axl's low moves from the previous games...”
    • “The whole gameplay flow just feels obnoxious and watered down to a more simplistic degree compared to older GG games to attract more casuals.”
    • “Gameplay changes are depressing; the game feels like a fight of astronauts in an aquarium, GG was the most tight and responsive gameplay in the FG scene.”
  • graphics

    1,135 mentions Positive Neutral Negative
    70% positive mentions, 29% neutral mentions, 1% negative mentions

    The graphics of "Guilty Gear -Strive-" have received widespread acclaim for their stunning visuals and unique art style, which blend 2D and 3D elements to create a vibrant and immersive experience. Many players highlight the game's beautiful character designs, fluid animations, and impressive backgrounds, often considering it one of the best-looking fighting games available. While some critiques mention minor issues with clarity and performance on lower-end systems, the overall consensus is that the graphics significantly enhance the gameplay experience, making it visually captivating and engaging.

    • “While less in-depth than its predecessors, Guilty Gear -Strive- is still an incredible game with gorgeous cell-shaded visuals, amazing background music, and accessible gameplay for newcomers and veterans alike!”
    • “The graphics often convincingly look like 2D animation, which is something that I love to see.”
    • “The visuals are stunning, the gameplay is fun and satisfying, and the online is the best it's ever been in a fighting game (although the lobbies are really awful).”
    • “The only good thing I can really compliment is the graphics, but not anything else.”
    • “The visuals are pretty, but for a game released this recently, they're nothing really special.”
    • “The only place the visuals falter sometimes is the story mode, as some scenes feel a bit too stiff, or strange things happen with shadows, or cars/characters move unnaturally.”
  • story

    998 mentions Positive Neutral Negative
    27% positive mentions, 67% neutral mentions, 6% negative mentions

    The story in "Guilty Gear -Strive-" is presented as a lengthy, non-interactive cinematic experience, lasting around four to five hours, which some players find engaging while others feel it lacks the depth of previous installments. Many reviews highlight the story's beautiful animation and emotional moments, but criticize its lack of gameplay and the confusion it may cause for newcomers unfamiliar with the series' lore. Overall, while the story mode is visually impressive and wraps up long-standing plotlines, it is primarily a movie rather than a traditional playable campaign, leading to mixed feelings among players regarding its value in a fighting game context.

    • “The intricate web of lore and storytelling weaves its magic throughout the game.”
    • “The story was absolutely phenomenal, and I can’t win in the actual game.”
    • “The story mode is a fun anime movie that works surprisingly well, but I do recommend catching up on the backstory.”
    • “The story mode is just a big 4 hour movie but it acts as a finale to the events of the past few games.”
    • “Story mode is literally a 4 hour long cutscene with literally no gameplay and there are story explanations but it's very hard for me to understand.”
    • “The story mode is a 5 hour long anime cinematics (basically got my siblings hooked into this after we watched the story mode).”
  • humor

    297 mentions Positive Neutral Negative
    99% positive mentions, 0% neutral mentions, 1% negative mentions

    The humor in the game is widely praised, with players highlighting the quirky character designs, funny animations, and comedic interactions that enhance the overall experience. Many reviews mention specific characters, like the "funny dolphin girl" and "Potemkin," as sources of amusement, while mods and community-created content further amplify the game's comedic elements. Overall, the game is described as a hilarious and entertaining fighting experience, especially when played with friends.

    • “The beautiful artwork as always brings a tear to my eyes, and the animations are well done, some even much more hilarious and outrageous.”
    • “Watching the characters figuring out my input is hilarious.”
    • “This game is hilarious.”
    • “Also, if you play an S-tier character, please do something different that's not funny.”
    • “The character design is so immaculate it's unfunny; the soundtrack is worth the price itself, and the game mechanics are so clean, fluid, and stylish!”
    • “Hearing the Taco Bell chime when you get a counter hit is never not funny.”
  • character development

    218 mentions Positive Neutral Negative
    56% positive mentions, 41% neutral mentions, 3% negative mentions

    Character development in "Guilty Gear Strive" is highlighted by its exceptional character designs, which are praised for their uniqueness, diversity, and visual appeal. Players appreciate the depth and personality each character brings, often referencing the game's rich lore and the engaging backstories that enhance their connection to the characters. However, some critiques mention dissatisfaction with certain character redesigns and the direction of character development, indicating a mix of admiration and disappointment among the community.

    • “The character designs are unique and diverse, with fighters that range from a looming doctor with a bag over his head and a scalpel-shaped spear, to an anime girl who summons dolphins, to a witch with an electric guitar.”
    • “The character design is perfect, with unique identities and strategies for each character.”
    • “The character designs are amazing, ranging from a USA agent, badass samurai to a girl with an anchor.”
    • “I get that the story has progressed... but still I don't like the chosen direction when it comes to character development.”
    • “The game is barebones, stages suck, OST sucks, roster sucks, game mechanics are terrible and a huge downgrade from rev 2, lobbies are disgusting to look at, wall break, I don't even know if there is one person on the planet who knows how that thing even works, character design sucks, story sucks and the biggest slap in the face is that this game from one of the most metal games in existence turned to weeb trash to cater to casuals.”
    • “Absolutely great netcode don't know about the offline modes I play fighters mostly for the gameplay in which I can say this game's gameplay is ruined by abysmal character design, the hitboxes alone are bad but with the frame data it's just shit.”
  • grinding

    62 mentions Positive Neutral Negative
    2% positive mentions, 17% neutral mentions, 81% negative mentions

    Grinding in this game is a significant commitment, often described as requiring a "second life" due to its repetitive nature and the extensive time needed to master mechanics and combos. While some players find joy in the grind, improving their skills and enjoying the competitive aspect, others feel it can be tedious and overwhelming, especially for newcomers. The lack of engaging single-player content and a streamlined matchmaking system further contributes to the grindy experience, making it essential for players to invest considerable time to fully enjoy the game.

    • “You'll need a second life for grinding.”
    • “Overall, as an inexperienced fighting game player who struggles to consistently handle complex mechanics, I find this game to be overly simplistic and fails to grasp my interest in learning my character in any way that isn't just grinding out combos.”
    • “An unfortunate reality of this game is that every single moment you spend outside a match will be very tedious and downright annoying at times.”
    • “I've been grinding this game for weeks and all it is, is people who will spam moves with broken characters that don't have an opening.”
  • optimization

    60 mentions Positive Neutral Negative
    33% positive mentions, 57% neutral mentions, 10% negative mentions

    Overall, the game's optimization receives mixed reviews. While many players report smooth performance and impressive graphics on higher-end systems, others experience significant issues on lower-end machines, including stuttering and lag, particularly in online modes and certain stages. The netcode is praised for its effectiveness, but the lobby system and some graphical elements are criticized for being poorly optimized, leading to a frustrating experience for some users.

    • “The performance is amazing, and the response time is perfect!”
    • “The game runs at an average of 80 fps in high-ultra settings at 1440p with a Radeon RX 5700 XT GPU and Ryzen 5 2600X CPU.”
    • “The online performance is consistently great, the introduction of rollback netcode was a godsend, meaning all inputs are registered smoothly and the game flows incredibly well.”
    • “The game is poorly optimized for PC.”
    • “Could be really fun, but poor optimization ruins it.”
    • “A lot of stages aren't properly optimized for online play due to it causing lag.”
  • stability

    60 mentions Positive Neutral Negative
    13% positive mentions, 2% neutral mentions, 85% negative mentions

    The stability of the game has received significant criticism, with users reporting numerous bugs, glitches, and issues related to the lobby and matchmaking systems. While gameplay and netcode are generally praised once matches are initiated, the overall experience is marred by frequent disconnects, long loading times, and a convoluted lobby interface that detracts from the enjoyment. Many players express hope for future updates to address these persistent stability issues.

    • “Great game, also runs great on Linux.”
    • “It runs great on PC and has excellent netcode.”
    • “Runs great on Linux, works out of the box with Steam's Proton and doesn't require any tweaking from the user.”
    • “The game freezes frequently when waiting for online matches, which adds extra insult to the massive, life-threatening injury that is Guilty Gear Strive online.”
    • “We sure had a field day with glitches in this version: unwinnable fights where the round would continue after both characters ran out of health, the matches refusing to start until one of us switched sides at the arcade machine in the park, inexplicable lags at ~50 ms ping and 1 rollback frame, disconnects galore... the terrible Amazon servers this title runs on deserve a special mention.”
    • “The lobby system is unarguably the worst, most unstable, slow, clunky, and ludicrously buggy lobby system and user experience the genre has ever seen.”
  • emotional

    42 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game is highlighted by its ability to evoke strong feelings, with many players expressing moments of joy, sadness, and nostalgia throughout the story. The narrative is described as touching and heartwarming, often leading players to tears, particularly during key character moments and climactic events. Despite some frustrations with gameplay mechanics, the overall emotional journey and character development resonate deeply with the community, making it a memorable experience.

    • “When the bad guy said we are all guilty gears and then killed his wife, I cried.”
    • “The story is rich with fun character moments, dumb action scenes, and some amazingly heartfelt beats that wrapped up the whole story nicely and made me cry a little.”
    • “What makes it so heartwarming is that in Strive, Sol Badguy no longer has his gear abilities, not only that, but he has a new lover, Jack-O, who he's never called Aria because if Aria doesn't want to come back, that's her choice.”
  • replayability

    14 mentions Positive Neutral Negative
    21% positive mentions, 58% neutral mentions, 21% negative mentions

    Overall, the reviews highlight a strong sense of replayability in games like Diablo 4 and Guilty Gear Strive, with features such as character progression, extensive single-player modes, and diverse gameplay options contributing to their longevity. While some players express concerns about online play, many appreciate the offline modes that offer significant replay value. The balance between character diversity and gameplay depth is noted as a key factor in maintaining interest over time.

    • “The character progression system in Diablo 4 is a testament to its depth and replayability.”
    • “Insane game with tons of depth and replayability; one of the best fighting games of all time.”
    • “Great game, great music, great netcode, great replay value, friendly to beginners.”
    • “This is the type of game I'm afraid of the online, even though the majority of its replayability is there.”
    • “Strive just has an arcade mode with a lazy excuse for a boss, an even lazier one for a secret boss, since both are 'Nago but no drawbacks and more health' (different from BlazBlue ones, which had significant changes to moveset, and even were playable before CF), and a survival mode that takes more of your time loading than actually playing.”
    • “This is too few, to be honest, and if you don't plan to play online, it doesn't have that much replayability offline.”
  • monetization

    8 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    The monetization strategy of this game has drawn significant criticism, with players expressing frustration over the high costs of additional characters and DLC after already paying a substantial base price. Many feel that the reliance on microtransactions and the lack of meaningful single-player content reflect a cash grab mentality, detracting from the overall experience. Overall, the monetization approach is seen as exploitative, particularly in a genre that traditionally values player engagement and content accessibility.

    • “I hope this game doesn't follow the same monetization path as GBVS, so be prepared for potential extra costs.”
    • “It's frustrating to pay $40 for a game and then be charged an additional $7 for each character. Why do all fighting games have microtransactions for new characters, especially when they aren't free?”
    • “You shouldn't have to pay $7 for each character if you already paid $40 for the game. Why does every fighting game have microtransactions for new characters, especially fighting games that aren't free?”
    • “It's just a sad, pathetic attempt at a cash grab with expensive, not worth it DLC.”
    • “I'm expecting this game to follow the same path as GBVS in terms of monetization, so hope you got some extra change ready.”
  • atmosphere

    8 mentions Positive Neutral Negative
    88% positive mentions, 12% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its vibrant graphics and engaging music, creating an immersive experience that captivates players. Many reviewers highlight its unique charm and style, noting that it stands out among other titles in the genre. However, some players express a preference for different musical themes, indicating that while the atmosphere is strong, it may not appeal to everyone's tastes.

    • “Every corner of this world pulsates with life, and the atmospheric graphics draw you in, making it impossible to escape its grasp.”
    • “Overall, I think Guilty Gear has the most unique and fun atmosphere about it, and that's saying a lot considering how many fighting titles are out there these days.”
    • “Its gameplay is solid, its graphics are transcendental, and its attitude and atmosphere are unparalleled.”
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Play Times

40h Median play time
78h Average play time
10-100h Spent by most gamers
*Based on 43 analyzed playthroughs
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GUILTY GEAR -STRIVE is a casual fighting game with fantasy and anime themes. Common tags for GUILTY GEAR -STRIVE include 3D, lgbtq+, 2d, gaming, 2.5d and others.

GUILTY GEAR -STRIVE is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 78 hours playing GUILTY GEAR -STRIVE.

GUILTY GEAR -STRIVE was released on June 11, 2021.

GUILTY GEAR -STRIVE was developed by Arc System Works.

GUILTY GEAR -STRIVE has received positive reviews from players and positive reviews from critics. Most players liked GUILTY GEAR -STRIVE for its music but disliked it for its grinding.

GUILTY GEAR -STRIVE is a single player game with multiplayer and local co-op support.

Similar games include GUILTY GEAR Xrd REV 2, Guilty Gear Xrd: Sign, BlazBlue Centralfiction, DRAGON BALL FighterZ, Tekken 7 and others.