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Guild Saga: Vanished Worlds Game Cover

About Guild Saga: Vanished Worlds

Guild Saga: Vanished Worlds is a single player tactical role playing game with fantasy and anime themes. It was developed by Ocelot and was released on October 10, 2024. It received overwhelmingly positive reviews from players.

Enter the Realm of Aarde: An ancient entity stirs in the darkness, casting a veil of shadows across the land and threatening all of humanity. This growing menace has escalated the already dire situation on the newly discovered continent of Andra, where tensions run high. As a fledgling on your first mission for the Heroes Guild, you will be unwittingly drawn into the heart of this unfolding crisi…

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Games Like Guild Saga: Vanished Worlds

Looking for games like Guild Saga: Vanished Worlds? Here are top tactical role playing recommendations with a fantasy and anime focus, selected from player-similarity data — start with New Arc Line, Caves of Lore or Pillars of Eternity.

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Reviews

95%Audience ScoreBased on 148 reviews
story30 positive mentions
grinding3 negative mentions

  • Beautiful pixel art style with detailed animations and vibrant, atmospheric environments that enhance exploration and immersion.
  • Tactical turn-based combat system is engaging and challenging, with a variety of strategic options, class/customization freedom, and elemental interactions.
  • Rich story and worldbuilding featuring interesting characters, well-written dialogue, and multiple side quests offering variety and replay potential.
  • Game is currently in early access with limited content and some bugs, including UI issues like confusing inventory management and lack of quality-of-life features.
  • Enemy AI can feel unfair or repetitive, often focusing attacks on weakest party members, with some combat design limiting player agency and tactical freedom.
  • Lack of certain features like controller support, ability to cast spells or heal outside combat, and insufficient clarity in tooltips and combat indicators impacting usability.
  • story

    86 mentions Positive Neutral Negative
    35% positive mentions, 62% neutral mentions, 3% negative mentions

    The story is widely praised for its rich, immersive world-building, engaging characters, and compelling, branching quests that offer significant replay value. While some note its linearity and heavy text-based lore as drawbacks, many appreciate the depth, originality, and dark yet humorous tone, with anticipation for further development and additions like voice acting. Overall, the narrative is considered a strong highlight that keeps players invested and eager for future content.

    • “The graphics are stunning, the story is engaging and keeps you hooked from start to finish, with just the right amount of twists.”
    • “I'm amazed by the story and writing which in my opinion is better than most AAA games.”
    • “The story is fantastic so far and I am itching to know more not only about the story, but about the world of Guild Saga!”
    • “Some reviewers are complaining about the story, that it's linear.”
    • “And I thought the dialog options in the game felt as though they had little impact on the story or things that happened in game.”
    • “The story is also currently incomplete but only in such a way that they could slap a 'part 1' on the name, sell it for half price, and get away with it just fine.”
  • graphics

    35 mentions Positive Neutral Negative
    54% positive mentions, 37% neutral mentions, 9% negative mentions

    The game's graphics receive widespread praise for their charming, pixel art style enhanced by modern lighting and effects, making visuals both beautiful and immersive. While some note minor challenges with visibility or screen adaptation, overall the detailed and engaging art style significantly contributes to a relaxing and rewarding gameplay experience.

    • “The graphics are stunning, the story is engaging and keeps you hooked from start to finish, with just the right amount of twists.”
    • “It has beautiful pixel-art visuals, in both maps, items and characters with every movement/action/skill having their own animation.”
    • “The level of detail in the graphics is stunning, especially for a game that uses pixel art.”
    • “The locations are beautiful, although it took me some time to get used to the graphics, and I feel a constant urge to zoom out.”
    • “One thing is a must, to adapt the graphics to big screens, knowing this is a game where you are going to spend a lot of time reading. I guess the pixel graphics should be smoother for big screens and resolutions.”
    • “I find sometimes pixel graphics hard to see and details difficult, but not this one.”
  • gameplay

    26 mentions Positive Neutral Negative
    42% positive mentions, 46% neutral mentions, 12% negative mentions

    The gameplay is praised for its deep, turn-based RPG mechanics reminiscent of Divinity: Original Sin 1 and 2, offering strong customization, summon/minion features, and challenging combat. However, some mechanics like item importance and examine functions lack clear explanations, and crafting feels underdeveloped with potential for future updates. Overall, the gameplay is immersive, detailed, and well-designed, especially appealing to fans of old-school, pixel art RPGs.

    • “I love the customization and the potential of being whatever you want to be in this game.”
    • “If you like turn-based party RPGs and don't care if the graphics are high fidelity or pixel art as long as you can immerse yourself in roleplaying and mechanics, this is one of the ones.”
    • “Fantastic personality, incredible attention to detail, deep gameplay that is challenging and feels honest.”
    • “Sad that gameplay ends around 28-30 hours in.”
    • “Crafting is the elephant in the room but there's also a few classes, game mechanics, and economy features that have that 'content to be added in future update' vibe to them.”
    • “Recipes: I really hope we get more recipes and that they become an important part of the gameplay, as in you need to actually cook things to make battles less challenging instead of just hoarding a bunch of crafting items and never using them.”
  • music

    16 mentions Positive Neutral Negative
    63% positive mentions, 37% neutral mentions, 0% negative mentions

    The game's music is widely praised for its beautiful, catchy, and fitting soundtrack that enhances the whimsical and adventurous atmosphere without becoming repetitive. Many users compare it favorably to classic RPG soundtracks, noting its high quality and seamless integration with the game's artistic and narrative elements. Overall, the music contributes significantly to the immersive and enjoyable experience.

    • “The music is absolutely beautiful, bringing my brain back to classic games like Suikoden and the mainline Final Fantasy franchise.”
    • “The music fits and I so far am not sick of any repeating songs like I have on other games.”
    • “Artistic direction, narration, and music: all these elements blend together seamlessly.”
  • humor

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is well-balanced, adding light moments through witty item descriptions and dialogue without undermining the dark, immersive storyline. It complements the engaging combat and rich lore, providing a fun and enjoyable experience without becoming overbearing.

    • “Writing/story - the vast majority of the game's story is dark, brooding, and brutal, though they add more than enough humor into it to keep it on the fun side of things without leaning so heavily into it to break the immersion.”
    • “Well thought-out lore and characters, good dialogues, just the right amount of humor, engaging combat, all interesting quests... there is much to appreciate here.”
    • “The descriptions of some items and objects are pretty funny.”
  • grinding

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    Grinding in the game is limited and can feel tedious, as enemies do not respawn and there are finite encounters per map. Combat and progression are straightforward but lack depth, making repeated battles moderately monotonous, especially on normal difficulty.

    • “Maybe it's fun if you minmax and over-prepare, but that's just tedious and unfun since you can't even cast spells outside of combat or try to separate and single out enemy groups.”
    • “Combat and character progression is fairly simplistic and can both be a little tedious - needs just a tad more depth.”
    • “On normal difficulty, my combats were typically 2-5 rounds which seemed a bit tedious.”
  • character development

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    Users appreciate the customization and character development features, noting that while itemization is strong, a more in-depth character development system would enhance the experience. The combination of excellent pixel art and HD character design further supports player engagement in character growth.

    • “Customization and character development”
    • “+ excellent pixel art and HD character design.”
    • “Itemization is the main selling point here, and it's good enough, but can be complemented very well by a more in-depth character development system and somewhat more complex combat.”
  • atmosphere

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's atmosphere is praised for its colorful, detailed pixel art that creates distinct and immersive environments, complemented by whimsical music that enhances the sense of adventure without being intrusive.

    • “The pixel art environments are colorful, detailed, and full of atmosphere, and every area feels distinct instead of copy-pasted.”
    • “I am not hugely a music person so I don't feel qualified to provide much feedback on it, but it wasn't vexing or painful and seemed to me to provide a really appropriate whimsical atmosphere of adventure.”
  • stability

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game has some bugs typical of an EA release but generally runs smoothly, including on the Steam Deck. Despite occasional stability issues, its strong writing, engaging lore, and appealing art enhance the overall experience.

    • “Runs great on the Steam Deck.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional impact of the game is highly praised, with users comparing it to the profound experience they had with Red Dead Redemption 2, suggesting a deep and memorable emotional connection.

    • “The last game that made me feel this way was RDR2.”
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Play Times

15h Median play time
14h Average play time
2-25h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Guild Saga: Vanished Worlds is a tactical role playing game with fantasy and anime themes. Common tags for Guild Saga: Vanished Worlds include turn-based, indie, pixel graphics, isometric, early access and others.

Guild Saga: Vanished Worlds is available on PC, Steam Deck and Windows.

On average players spend around 14 hours playing Guild Saga: Vanished Worlds.

Guild Saga: Vanished Worlds was released on October 10, 2024.

Guild Saga: Vanished Worlds was developed by Ocelot.

Guild Saga: Vanished Worlds has received overwhelmingly positive reviews from players. Most players liked Guild Saga: Vanished Worlds for its story but disliked it for its grinding.

Guild Saga: Vanished Worlds is a single player game.

Similar games include New Arc Line, Caves of Lore, Pillars of Eternity, Wandering Sword, Drova: Forsaken Kin and others.