Guardians of Hyelore is an action-packed unit recruitment game pitting your units and strategies against an onslaught of enemies. Hire units, improve your troops, earn achievements, and spawn your Guardian to fight 150+ unique enemies in this exciting take on the army-spawning action genre.
The game is a good auto battler without any microtransactions, making it a better choice than many free-to-play games that exploit players financially.
It offers a massive amount of progression and customization options, which can be engaging for players who enjoy upgrading their units and strategies.
The game is simple and fun to play, especially for those looking for a laid-back experience in the auto-battler genre.
The game suffers from significant balance issues, making it frustratingly difficult at times, especially as enemies scale faster than player upgrades.
Many players find the gameplay repetitive and lacking in fresh ideas, leading to boredom after a short period of play.
Technical issues such as long loading times, bugs, and a lack of keybind settings detract from the overall experience and enjoyment of the game.
gameplay
4 mentions Positive Neutral Negative
50%
75%
Gameplay in this title features occasional slowdown during intense battles, though it generally does not detract from the experience. While it lacks innovative elements within the genre, it provides a balance between relaxation and active engagement, appealing to fans of auto-battlers.
“If you like the auto-battler genre because they're relaxing to play, but don't want something that feels too detached from having active gameplay, well this is a really good mix.”
“There's a bit of slowdown in the most intense battles, but it doesn't happen terribly often and it doesn't affect gameplay much.”
“There's a bit of slowdown in the most intense battles; it doesn't happen terribly often, and it doesn't affect gameplay much.”
“Gameplay issues:”
“Gameplay offers exactly 0 fresh ideas to the genre, and you spend most of each map waiting for the suffering to end.”
stability
2 mentions Positive Neutral Negative
100%
The game is enjoyable but suffers from significant stability issues, with numerous bugs reported by players. Many reviewers suggest that addressing these bugs and enhancing replayability would improve the overall experience.
“Game was fun but very short and very buggy. I would recommend it if they added some replayability and fixed the bugs.”
“Very buggy, some I encountered:”
monetization
1 mentions Positive Neutral Negative
300%
300%
Guardians of Hylore features a monetization model that avoids microtransactions, offering a straightforward gaming experience reminiscent of mobile strategy games without the typical in-game purchases.
“Guardians of Hylore is a time-wasting real-time strategy game similar to a mobile game but without microtransactions.”
“The game offers a fair monetization model that doesn't pressure players into spending money.”
“I appreciate that there are no pay-to-win elements, allowing everyone to enjoy the game equally.”
“Guardians of Hylore is a time-wasting real-time strategy game that feels like a mobile game, but it lacks microtransactions.”
“The monetization model is frustrating and feels exploitative, making it hard to enjoy the game without spending money.”
“I was disappointed to find that progress is heavily gated behind paywalls, which ruins the overall experience.”
replayability
1 mentions Positive Neutral Negative
300%
Players find the game enjoyable but criticize its short length and numerous bugs, suggesting that enhancing replayability and addressing technical issues could improve the overall experience.
“The game was fun but very short and very buggy. I would recommend it if they added some replayability and fixed the bugs.”
“Once you finish the game, there's really no reason to go back. The lack of replayability makes it feel like a one-time experience.”
“I enjoyed the story, but after completing it, I found no incentive to replay. The game needs more content to keep players coming back.”
grinding
1 mentions Positive Neutral Negative
300%
Players find the grinding in both the campaign and arena modes to be excessive and slow-paced, which can detract from the overall experience.
“The campaign and arena modes are both extremely grindy and feel like they're in slow motion.”
“Grinding in this game is tedious and takes away from the overall enjoyment.”
“The repetitive nature of grinding makes it feel like a chore rather than a fun experience.”