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About Ground of Aces

Ground of Aces is a single player economy city builder game with economy and historical themes. It was developed by Blindflug Studios AG and was released on July 1, 2025. It received positive reviews from players.

Welcome to GROUND OF ACES It is the dawn of World War II, and you take command of a remote military air base. Prepare for missions, send out pilots and fend off attacks Engulf yourself in the Second World War and experience its battles from the perspective of your air base crew. It is your responsibility to make sure everybody is physically and mentally prepared to fulfil their duties. Plan, build…

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Looking for games like Ground of Aces? Here are top economy city builder recommendations with a economy and historical focus, selected from player-similarity data — start with Manor Lords, Foundation or Going Medieval.

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Reviews

86%Audience ScoreBased on 1,005 reviews
story25 positive mentions
stability33 negative mentions

  • Unique and engaging base-building and management gameplay with a World War II theme.
  • Active and responsive development team with regular updates and clear roadmap.
  • Charming art style and immersive atmosphere that appeals to history and aviation enthusiasts.
  • Early Access state means bugs, crashes, and performance issues are common, especially with pathfinding and resource management.
  • Gameplay can be tedious and slow-paced with excessive micromanagement and resource gathering that feels out of place.
  • Some systems lack polish or depth, including incomplete tutorials, mission variety, aircraft handling, and building construction mechanics.
  • story

    257 mentions Positive Neutral Negative
    10% positive mentions, 88% neutral mentions, 2% negative mentions

    The game's story is largely sandbox-style, focusing on building and managing a WWII RAF airbase with mission-based progression rather than a scripted narrative. While players appreciate the historical setting and mission variety, many note a lack of deep, immersive storytelling or campaign-driven events, with missions often feeling repetitive, disconnected, and influenced heavily by RNG. Reviewers suggest the addition of more specialized mission types, squadron management, dynamic wartime events, and a stronger narrative framework to enhance engagement and thematic coherence.

    • “While there are some bugs outstanding and improvements to be done, the gameplay and storyline are great and I’m confident that the team will keep us busy with DLC and patches for a long time.”
    • “The game does a really good job at helping you get into it: the early missions are designed to help you understand the game's economy and processes, so I never felt lost.”
    • “It's really fun to design a base and send out missions and work your way up and hopefully they'll add achievements and other modes/maps/nationalities soon.”
    • “I've had pilots disappear from the plane, causing missions to never end and lock out all planes in the mission.”
    • “The game is quite playable but the biggest issue is NPC pathing is completely broken and I've lost more missions because the characters get caught up in invisible places and can't move.”
    • “You don't actually have any agency over how missions unfold and it's all delegated to an RNG dice roll, so the action aspect of the game is also lackluster.”
  • gameplay

    183 mentions Positive Neutral Negative
    34% positive mentions, 64% neutral mentions, 2% negative mentions

    The gameplay offers a solid and enjoyable base-building and resource management loop with engaging aircraft and defense mechanics, though it currently suffers from repetitiveness, unclear tutorials, and some clunky or unfinished systems. While the WWII theme adds charm, many mechanics feel underdeveloped or overly complex for newcomers, requiring community guidance to fully grasp. Despite bugs and pacing issues typical of early access, players appreciate its potential, relaxing yet challenging design, and active developer support.

    • “Along with the typical gathering, building, crafting mechanics, there are frequent air raids that must be defended and tasks that you must send your aircraft out to accomplish and you must choose the correct combination of aircraft types to be successful.”
    • “The gameplay strikes a perfect balance between accessibility and depth — every decision on the airfield matters, and you feel the weight of each sortie.”
    • “If you like base building and managing games like RimWorld, this game is fantastic - there's a lot of good here and a really satisfying gameplay loop regarding collecting and refining resources and managing and optimizing your base.”
    • “The gameplay is easy to pick up, but there's no hand holding.”
    • “It took a while for me to get used to how things work and to get the correct gameplay loop going, so it was a miserable 3 hours of my crew dying and me not understanding what the hell is going on.”
    • “The game feels like it's juggling too many systems at once while failing to expand on any of the mechanics in any meaningful way.”
  • graphics

    111 mentions Positive Neutral Negative
    56% positive mentions, 41% neutral mentions, 3% negative mentions

    The game's graphics feature a distinctive, cartoonish comic book style inspired by classic European comics like Tintin, which many find charming and atmospheric, adding unique character and nostalgia. While some players perceive this style as simplistic or "lazy," most praise its appeal, solid execution, and alignment with the WWII theme. Despite occasional graphical bugs and performance issues typical of early access, the artwork—including detailed models and vibrant visuals—is widely appreciated and contributes significantly to the game's immersive and enjoyable experience.

    • “The artwork is excellent, and the models of the aircraft are brilliant.”
    • “The art style is absolutely beautiful, as is the audio.”
    • “Managing the air base is both engaging and satisfying, and the art style is absolutely stunning with strong nostalgic comic vibes.”
    • “Also, I dislike the graphics in the game, which appear to be comic book-like.”
    • “There is not a lot of info on what certain things do in game or online, and the game will run choppy with lower than expected FPS even after lowering the graphics.”
    • “Graphics still need some polish, but it's a style reminiscent of Running with Rifles.”
  • stability

    39 mentions Positive Neutral Negative
    15% positive mentions, 0% neutral mentions, 85% negative mentions

    The game, currently in early access, suffers from numerous bugs and technical issues including crashes, freezes, stuttering, and pathfinding problems, especially as the base grows. While these stability problems hinder smooth gameplay and cause frustration, players acknowledge the game's strong potential and appreciate the developers' active efforts to address issues. Overall, the experience is uneven and buggy but expected at this stage of development.

    • “Enjoyed this game for many hours at this point, runs great and looks great.”
    • “This is a great management/base-building game that isn't buggy and has a lot of cool planes.”
    • “There is not a game out there that is bug free, but the devs work very hard to get rid of the bugs as soon as possible.”
    • “On the technical side, the game crashed on me multiple times, and stuttering and freezes get worse as your base grows.”
    • “Freezes every 5 seconds, forced to restart it.”
    • “Concept is great but replaying the same parts over and over because the game freezes and crashes randomly on auto save is too frustrating.”
  • optimization

    36 mentions Positive Neutral Negative
    14% positive mentions, 55% neutral mentions, 31% negative mentions

    Optimization in the game is a significant concern, with many players experiencing severe performance drops, stuttering, and crashes especially in late-game phases as the base and crew grow. While some users report improvements and smooth gameplay following developer efforts, the game remains unoptimized for many, particularly on high-end PCs, and suffers from technical issues and lack of quality-of-life features. As an early access title, ongoing development shows promise, but optimization needs substantial work to handle larger bases and maintain stable performance.

    • “Glad to see the developers are actively improving performance-related issues.”
    • “While this is a minor thing, the overall game is great, you run into some performance issues as your base gets bigger, but it sounds like they are aware and working on it.”
    • “It's in alpha, so there are some glitches for sure and performance really needs some attention - I dip to 16fps with a PC that's happy to sit at 75fps @1440p on max settings (without ray tracing) on Cyberpunk 2077.”
    • “Unless the severe performance issues are resolved, I would advise staying away sadly.”
    • “Having some really rough performance now though as I progress through the game with around 100 crew; to the point I'm basically playing paused and accelerating play speed and walking away (I'm playing at 4fps).”
    • “On the technical side, the game crashed on me multiple times, and stuttering and freezes get worse as your base grows.”
  • music

    33 mentions Positive Neutral Negative
    48% positive mentions, 43% neutral mentions, 9% negative mentions

    The music in the game is widely praised for its charming, authentic 1940s-era soundtrack that strongly enhances the atmosphere and complements the unique art style. However, many users note the tracks are short and do not loop properly, resulting in frequent silence and a lack of continuous background music, which detracts from immersion. Overall, the soundtrack is appreciated and considered a strong point, though there is a common desire for a longer, more varied, and more consistently playing musical experience.

    • “The music is authentic and really good, even for someone who isn't usually a fan of music in games.”
    • “I love the 40's-esque soundtrack, which helps root you in the setting, and the mechanics of ordering and maintaining your fleet of planes are intuitive and well-conceived.”
    • “The vibe is fantastic; the art, music, and feel really make this a joy.”
    • “- Main menu music doesn't loop, and in-game music doesn't loop either, so the game often becomes completely silent, with no music and almost no ambient sounds.”
    • “I wish that the music in the game played longer, as there are very extended periods of silence in the background.”
    • “The one thing I would love for them to change is to have the music come in more often.”
  • grinding

    24 mentions Positive Neutral Negative
    4% positive mentions, 8% neutral mentions, 88% negative mentions

    Grinding in the game is often described as tedious and time-consuming, particularly due to intensive farming and resource gathering that feels unbalanced and repetitive. While some appreciate the strategic logistics involved, many find farming mechanics frustrating and disconnected from the WWII base-building theme, leading to dissatisfaction with the grind-heavy gameplay. However, a few note that resource management can be engaging if the grind is kept minimal.

    • “Starting from meager tents to hardened brick structures in a short time frame makes the game fun and not very grindy.”
    • “Couple gripes with its current indev state: food and water can be a bit intensive to get harvested and sufficient on; farming especially is fairly rough with split seed and food fields and water pumps producing surprisingly limited amounts for how much raw water you’ll need.”
    • “The resource gathering has been done better in similar games; most of your workers' time seems to be spent farming, leaving little time for other tasks.”
    • “It can be a bit tedious at times, especially trying to accomplish certain tasks, usually resource gathering, but it remains engaging.”
  • atmosphere

    17 mentions Positive Neutral Negative
    71% positive mentions, 29% neutral mentions, 0% negative mentions

    The game excels in creating a strong WWII airbase atmosphere through its solid, comic book-style graphics, immersive sound design, and engaging base-building gameplay. Players praise the combination of visuals and audio—such as engine roars and radio chatter—that effectively evokes a sense of urgency and immersion. Overall, the atmosphere is widely regarded as a standout feature that enhances the strategic experience.

    • “The sound design adds to the atmosphere, with roaring engines, radio chatter, and distant anti-air sirens creating a sense of urgency.”
    • “Even in its current state, it’s polished, engaging, and loaded with atmosphere.”
    • “It is a great WWII themed base builder game with lots of exciting potential, a great atmosphere, fitting art style, and many planned features to come.”
  • replayability

    9 mentions Positive Neutral Negative
    22% positive mentions, 45% neutral mentions, 33% negative mentions

    The game currently offers moderate replayability, with some players noting limited long-term engagement after initial playtime. While early access status means it's somewhat shallow and unfinished, ongoing updates and potential features like weather effects and random events could enhance its replay value. Overall, experienced players find its replayability promising compared to similar titles, though it may need more depth to sustain interest over time.

    • “As someone with thousands of hours in similar games, I can confidently say this one already has more replayability than most fully-released titles in the genre.”
    • “Being early access, the game feels somewhat shallow, but for the price, it has a lot of replay value and entertainment.”
    • “As of now, this game has a lot to offer but I also see it having limited replayability. I would love to see things like weather effects, random events, and different challenges to overcome.”
    • “You can spend 20 or so hours in this game in its current form, but after you learn the game, replayability drops pretty fast.”
    • “Being early access, the game feels somewhat shallow. Though, for the price, it has a lot of replay value and entertainment.”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is described as intricate, charming, and surprisingly effective, though some users experience technical issues that interrupt gameplay and detract from the comedic moments.

    • “Intricate, charming and surprisingly humorous.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the game emotionally engaging, appreciating its blend of base building and strategy while highlighting its unique, hard-to-describe enjoyment that resonates on a deeper level.

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Play Times

9h Median play time
41h Average play time
5-95h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Ground of Aces is a economy city builder game with economy and historical themes. Common tags for Ground of Aces include free to play, 3D, world war ii, colony sim, war and others.

Ground of Aces is available on PC, Mac OS and Windows.

On average players spend around 41 hours playing Ground of Aces.

Ground of Aces was released on July 1, 2025.

Ground of Aces was developed by Blindflug Studios AG.

Ground of Aces has received positive reviews from players. Most players liked Ground of Aces for its story but disliked it for its stability.

Ground of Aces is a single player game.

Similar games include Manor Lords, Foundation, Going Medieval, Space Haven, The Crust and others.