GROOVY Game Cover
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Groovy is a robotic sphere that exists in the abstract and crazy world of mechanisms. The game world is divided into two modes - Arcade and Survival, each of them filled with a unique environment, challenges and enemies.

  • PC
  • Windows
  • Linux

Reviews

47%
Audience ScoreBased on 39 reviews
graphics4 positive mentions
story2 negative mentions
  • The game features great graphics and well-designed environments.
  • It offers a unique challenge with a variety of levels and gameplay mechanics.
  • The physics of the ball are well-implemented, providing an enjoyable experience for players.
  • Controls are poorly implemented, making the game frustrating to play.
  • Randomized levels detract from the gameplay experience and make it difficult to improve times.
  • The game suffers from performance issues and bugs, including crashes and unresponsive menus.
  • music7 mentions

    The music in the game receives mixed reviews, with some players finding the soundtrack annoying and poorly implemented, while others appreciate its soft, futuristic lounge vibe, particularly appealing to fans of techno and electronic genres. Overall, the soundtrack's reception varies significantly among users.

    • “The music is very soft and slow, then picks up at times; overall, I'd label it closer to futuristic lounge music.”
    • “The music should be liked by everyone who enjoys techno and electronic genres.”
    • “The music is cool.”
    • “The physics are poorly implemented, the controls are not great, the soundtrack is annoying and the UI is a mess.”
    • “Annoying soundtrack.”
    • “The music is okay; it's very soft and slow, then picks up at times, but overall I'd label it closer to futuristic lounge music.”
  • graphics6 mentions

    The graphics in the game receive mixed reviews; while some players appreciate the appealing visuals and physics, others criticize the limited configuration options and lack of refinement. Overall, the graphics are considered good but not exceptional, with a score around 7/10 from some users.

    • “Really love the visuals and physics!”
    • “‘Groovy’ has got truly superb graphics (glad that it runs on my far from the most powerful PC).”
    • “+ great graphics”
    • “The graphics settings are so limited that it annoys me.”
    • “The graphics are outdated and lack detail.”
    • “The character models look flat and lifeless.”
  • gameplay4 mentions

    The gameplay is significantly enhanced compared to previous titles, featuring a wealth of activities and improved mechanics that provide a fun and engaging experience. Players can expect many hours of gameplay, making it a robust and enjoyable experience overall.

    • “The main difference is that this game is on steroids; there are many more things to do and much more mechanics.”
    • “It has way better mechanics than Marble Madness.”
    • “The gameplay is incredibly fun and offers many hours of entertainment.”
  • story2 mentions

    Reviewers express a desire for a more developed narrative, suggesting that the game could benefit from a backstory or character development, such as imagining the marble as a sentient creature or a computer with a personality. Overall, the consensus is that the current lack of story detracts from the experience.

    • “I do wish it had some sort of story behind it, though. I know it's just a marble, so it's hard, but imagine if the marble was a creature rolled into a ball, or a computer with a mind.”
    • “There is a lack of story.”
  • replayability1 mentions

    Half a Marble's replayability is driven by the opportunity to improve times on randomized stages, although each stage is limited to a specific set of layouts. This combination of familiar yet varied challenges encourages players to revisit the game for better performance.

    • “Half a Marble's replay value comes from going through stages again to achieve better times. The stages are randomized in their layouts, although it's worth noting that each stage only pulls from a limited set of layouts.”
    • “The game offers incredible replayability with its dynamic challenges and varied outcomes, ensuring that no two playthroughs feel the same.”
    • “With multiple paths and choices to explore, each run through the game reveals new strategies and experiences, making you want to dive back in time and time again.”
    • “Half of the game's replay value comes from going through stages again to achieve better times. However, the stages are all randomized in their layouts, which is worth noting since each stage only pulls from a limited set of layouts.”
    • “The lack of meaningful choices and variety in gameplay makes replaying the game feel tedious rather than engaging.”
    • “Once you've completed the game, there isn't much incentive to go back and play again, as the experience feels largely the same.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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