Skip to main content
Grimmwood - They Come at Night Game Cover

About

Grimmwood - They Come at Night is a multiplayer role playing game. It was developed by Big Moustache Games and was released on August 2, 2018. It received neutral reviews from players.

Grimmwood is a cooperative survival game set in a dark fantasy world. Players must work together to build and defend a village against continuous waves of enemies. The game features a day-night cycle, permanent death, and permadeath, adding a layer of tension and challenge to the survival gameplay. Each player's decisions and actions can have lasting consequences for the group's survival.

Skip User Reviews

57%
Audience ScoreBased on 126 reviews
gameplay8 positive mentions
monetization3 negative mentions

  • The game has a unique cooperative survival concept that encourages teamwork and communication among players.
  • The artwork and atmosphere are well-designed, creating an immersive experience in a dark, fantasy setting.
  • Players can enjoy both a slower-paced 24-hour mode and a faster-paced blitz mode, catering to different play styles.
  • The game has been abandoned by developers, with servers down for extended periods, making it unplayable.
  • The stamina system is restrictive, leading to long periods of inactivity and limiting gameplay to short sessions.
  • Many players report issues with bugs, connectivity problems, and a lack of content, making the experience frustrating.
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay experience is a mix of rewarding mechanics and frustrating pacing, with players appreciating the unique professions and cooperative elements but criticizing the slow progression and lack of clear guidance. While the game offers interesting concepts and beautiful aesthetics, many find it hampered by bugs, connectivity issues, and a reliance on external communication, leading to periods of inactivity that detract from engagement. Overall, the game shows potential but requires improvements in pacing and information accessibility to enhance player enjoyment.

    • “Personally, I find the gameplay itself rewarding, without having to have a village that lasts forever.”
    • “It's really interesting how each 'profession' alters your gameplay.”
    • “The aesthetic comes through very strongly; the music and the art really complement the mechanics, making for a very immersive experience from what is basically a browser-based game on steroids.”
    • “There is a lack of gameplay data in the tooltips.”
    • “You can't go anywhere and learn the mechanics; you can't open the manual to read some basic strategies.”
    • “For gameplay issues, so much in-game information is either hidden or requires significant player initiative to keep track of.”
  • graphics
    14 mentions Positive Neutral Negative

    The graphics of the game are generally praised for their beautiful artwork and strong aesthetic, creating an immersive atmosphere that enhances the gameplay experience. However, some critiques highlight inconsistencies, such as low-quality 3D models and a lack of visual activity in certain areas, which detracts from the overall immersion. Despite these issues, the art style remains a standout feature, contributing positively to the game's ambiance.

    • “Nice artwork and exceptional roleplay theme.”
    • “The aesthetic comes through very strongly; the music and the art really complement the mechanics, making for a very immersive experience from what is basically a browser-based game on steroids.”
    • “Check it out, for a few bucks you get a game you might easily play hundreds of hours; it has gorgeous artwork and a nice soundtrack.”
    • “Shallow crafting system, very constrictive stamina system (stamina is used to do everything and is difficult to recover and leads to playing the game 10 minutes - then literally not being able to play the game because you can't perform any actions), depthless combat system (give me a real turn-based combat system with attack options etc.), and a lack of immersion because they haven't made any artwork for the local tiles you explore.”
    • “It's similar to the game die2nite, except grimmwood is better on all levels, visuals/atmosphere/gameplay, it's just better.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally well-received, enhancing the immersive experience with its pleasant and complementary aesthetic, though some users note that it can be overly loud by default. While the music contributes positively to the overall atmosphere, there are moments when it may not play, leading to a less engaging experience during downtime.

    • “The aesthetic comes through very strongly; the music and the art really complement the mechanics, making for a very immersive experience from what is basically a browser-based game on steroids.”
    • “I would, however, like to change this review to recommend since I think there are lots of aspects to appreciate about the game, such as the art style, music, and interesting gameplay concepts.”
    • “+ the music is well done”
    • “The music is very loud by default.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its uniqueness and engaging quality, with users highlighting its impressive visuals and art design. Many find it to be a fun survival RPG that excels in creating an immersive environment, often comparing it favorably to similar titles like Die2Nite. Overall, the game's atmosphere is considered a standout feature that enhances the overall experience.

    • “Very fun survival RPG, and I do enjoy the atmosphere of the game.”
    • “It has great atmosphere; the art and UI are amazing, and the balance is well thought out and well... balanced.”
    • “So different and with such an atmosphere.”
    • “It's similar to the game Die2Nite, except Grimmwood is better on all levels: visuals, atmosphere, gameplay; it's just better.”
  • replayability
    3 mentions Positive Neutral Negative

    Users note that the game's replayability could be enhanced with additional content, and developers are actively working on improvements to address this aspect.

    • “The game offers so many different paths and choices that I find myself wanting to replay it just to see what I missed.”
    • “With each playthrough, I discover new strategies and outcomes, making it feel fresh every time.”
    • “The developers are continuously adding new content, which significantly boosts the game's replayability.”
    • “The game lacks enough variety to keep me coming back for more.”
    • “Once you've completed the main story, there's little incentive to replay.”
    • “The limited choices and outcomes make replaying feel redundant.”
  • monetization
    3 mentions Positive Neutral Negative

    The game features a straightforward monetization model, with no in-app purchases or monthly fees, earning praise for its transparency and lack of questionable practices.

    • “All of this in a game that has no in-app purchases, no monthly fee, or anything sketchy looking really.”
    • “The monetization model feels exploitative, pushing players to spend money to enjoy the game fully.”
    • “It's frustrating that essential features are locked behind paywalls, making it hard to progress without spending real money.”
    • “The constant prompts to purchase in-game currency disrupt the gameplay experience and feel overly aggressive.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be a mixed experience; while some appreciate the strategic and RPG elements, others find the slow pace and stamina regeneration tedious, leading to frustration during gameplay. Overall, opinions vary, with some recommending the game for its unique features despite the grinding challenges.

    • “The game will most definitely not be for everyone; the way it combines strategy, RPG, and multiplayer features can be slow and tedious to play at times.”
    • “Stopping every few minutes to wait for your stamina to regenerate is incredibly tedious, and I'd rather play something else.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a strong emotional investment in the game, particularly due to the tension of surviving attacks and the sense of safety found within the village. The experience is described as both engaging and enjoyable, highlighting the game's ability to evoke feelings of attachment and concern for the characters and environment.

    • “I find myself strangely emotionally invested in the standard game I'm currently in, and have so far immensely enjoyed my time in Grimmwood.”
  • optimization
    2 mentions Positive Neutral Negative

    Players note that effective optimization is crucial for maximizing performance in the game, particularly for bards who must manage sanity levels through social events. However, the need for extensive research and reliance on potentially outdated resources, like in-game tutorials and wikis, can complicate the process, leading to inefficiencies in character role assignments.

    • “In order to do so, you need to do plenty of research and optimization with the help of in-game tutorials and an official wiki (as outdated as it is) because different characters have different proficiencies with some tools and/or weapons, which results in multiple people trying to fill the same role despite being bad at it while several other roles are unoccupied.”
  • story
    2 mentions Positive Neutral Negative

    Players appreciate the ability to personalize their character with a backstory, which adds depth to the narrative experience. There is a strong anticipation for how the developers will expand the game's story and lore as it progresses.

    • “Before you head off and start the game, you can also name your character and provide a little backstory, setting the stage for your adventure.”
    • “I'm very much looking forward to seeing what the developers do with the game, especially regarding the story and lore.”
  • stability
    1 mentions Positive Neutral Negative

    The game is reported to be highly unstable, with numerous bugs affecting gameplay.

    • “So buggy.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is often highlighted by the irony of negative reviews coming from players who haven't fully engaged with the experience, suggesting a playful critique of those who dismiss it without giving it a fair chance.

    • “It's a bit funny to me that most of the negative comments come from people who didn't even make an honest effort to get into the game :)”
Skip Game Offers

Buy Grimmwood - They Come at Night

80h Median play time
58h Average play time
5-90h Spent by most gamers
*Based on 3 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Grimmwood - They Come at Night

Games Like Grimmwood - They Come at Night

Grimmwood Image
Tree of Life Image
Gloria Victis Image
BitCraft Online Image
Eco Image
Skip FAQs

Frequently Asked Questions

Grimmwood - They Come at Night is a role playing game.

Grimmwood - They Come at Night is available on PC and Windows.

On average players spend around 58 hours playing Grimmwood - They Come at Night.

Grimmwood - They Come at Night was released on August 2, 2018.

Grimmwood - They Come at Night was developed by Big Moustache Games.

Grimmwood - They Come at Night has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Grimmwood - They Come at Night is a multiplayer game with local co-op support.

Similar games include Grimmwood, Tree of Life, Gloria Victis, BitCraft Online, Eco and others.