- February 2, 2022
- Otis Miller
Grid Slayer
Platforms
About
"Grid Slayer" is a strategic game where players must outsmart numerous enemies with superior intelligence. Every elemental interaction matters, as Lightning stuns and spreads through Water, Water puts out Fire, and Fire spreads through Oil. Units gain Momentum with each move, allowing for unique tactical opportunities. Cards can be customized with Mods during campaigns for added damage, AOE, and other effects, and Insights can be unlocked between campaigns for new Cards, Enemies, Weather Effects, and more.











- The game offers a unique and engaging strategy deckbuilding experience with a lot of interactivity and emergent gameplay mechanics.
- There is a high level of strategic freedom and replayability, with numerous card combinations and environmental factors to consider.
- The developer is responsive and continues to support the game, adding complexity and unlockables over time.
- The game suffers from balance issues and can be janky, leading to accidental player deaths due to powerful card effects.
- Graphics are considered subpar, which may detract from the overall experience for some players.
- There are bugs and quality of life issues that need addressing, which may affect gameplay.
graphics
8 mentions Positive Neutral NegativeThe graphics of the game are described as a mixed bag, with some users finding them appealing while others consider them somewhat unattractive, resembling the work of a less experienced artist. Despite the visual shortcomings, many players appreciate the unique style and aesthetic, suggesting that the overall experience of the game outweighs its graphical flaws.
“It takes the sticker upgrade system of Gloomhaven, the elemental reactivity of Divinity: Original Sin, and the graphics of Dreamquest, and it rolls them all into one grid-based fever dream.”
“It's a very cool game; I like the style and the aesthetic.”
“The visuals are a bit of a mixed bag, but I like it personally.”
“It looks like it was made by one person who couldn't draw very well, so the graphics are kind of ugly.”
“Its takes the sticker upgrade system of Gloomhaven, the elemental reactivity of Divinity: Original Sin, and the graphics of DreamQuest, and it rolls them all into one grid-based fever dream.”