Green Moon
- May 15, 2015
- Absolutist Ltd.
- 15h median play time
Prepare to go on a fantastic journey which will take you from damp prehistoric forests, to the sultry deserts of ancient Egypt, to dirty Wild West saloons, and luxurious medieval castles! Green Moon is a Hidden Object game like no other, combining science with magic and reality with mysticism. Travel to a unique world full of mystery and exciting opportunities as you learn ancient and timeless sec…
Reviews
- The game offers a nostalgic experience reminiscent of classic point-and-click adventure games, providing a sense of joy and accomplishment through intuitive puzzle-solving.
- The artwork and music create a pleasant atmosphere, enhancing the overall experience despite the game's graphical limitations.
- Players who enjoy challenging gameplay without hand-holding will appreciate the freedom to explore and discover solutions on their own.
- The game suffers from significant technical issues, including crashes and inventory glitches, which can hinder gameplay and lead to frustration.
- There is a lack of clear guidance and hints, making it easy for players to become lost and requiring the use of external walkthroughs to progress.
- Many mini-games are overly long and cannot be skipped, leading to tedious gameplay that detracts from the overall enjoyment of the game.
- story14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The game's story is described as strange and nonsensical, with some players finding it charming and touching by the end, while others criticize it for lacking coherence and relatability. Despite its beautiful artwork and music, many reviewers feel the narrative is overshadowed by frustrating gameplay mechanics and poorly developed characters. Overall, opinions on the story vary widely, with some enjoying its quirks and others deeming it a significant drawback.
“This is an item-driven puzzle adventure game where it is up to the player to discover the clues that progress the story, and to figure out how to use everything that isn’t nailed down to overcome challenges.”
“Great artwork, music, challenging mini games, and a charming storyline make this a delight.”
“Strange and bizarre story that all makes sense at the end, which was very touching and sweet.”
“The story is nonsensical.”
“Avoid this game like the plague unless you really enjoy absurd gameplay, awful minigames, bad spelling and grammar, boring characters, and nonsensical storytelling.”
“I could not get into this story at all.”
- gameplay13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The gameplay has received mixed reviews, with some players appreciating the nostalgic mechanics and challenge, while others criticize its poor execution and lack of guidance, leading to frustration. Many found the game difficult to navigate due to a steep learning curve and unhelpful item collection, with some even encountering glitches that hindered progress. Overall, the gameplay is seen as a significant drawback, with calls for improvements in both mechanics and storytelling.
“I personally fell in love with the world and mechanics of Green Moon.”
“Perhaps that is why I had no problems with the graphics and sound quality - the aesthetics match the feel of classic early aughts adventure games, so the styling comes across as both nostalgic and entirely appropriate to the gameplay.”
“Strange plot but nice scenery and totally playable if you know the quirks of the gameplay.”
“While the game is indeed a decent challenge, there is no way on god’s green moon anyone, aside from maybe young children, would even approach 15 hours of gameplay let alone 50.”
“But just like learning the Dewey Decimal System, this game has a steep curve when it comes to mastering the mechanics.”
“And by that, I mean I have never seen a hidden object game with such bad gameplay.”
- graphics10 mentions
- 30 % positive mentions
- 40 % neutral mentions
- 30 % negative mentions
The graphics of the game evoke a nostalgic feel reminiscent of early 2000s adventure titles, which some players find fitting for the gameplay despite its dated quality. While opinions vary, with some rating the graphics poorly, others appreciate the artistic elements and backgrounds, noting that they complement the overall experience. Overall, the visuals may not be groundbreaking, but they serve their purpose within the game's aesthetic.
“Perhaps that is why I had no problems with the graphics and sound quality - the aesthetics match the feel of classic early aughts adventure games, so the styling comes across as both nostalgic and entirely appropriate to the gameplay.”
“Great artwork, music, challenging mini games, and a charming story line make this a delight.”
“Some of the graphics for locations are pretty.”
“I didn't think I'd enjoy it as much as I did, given the reviews and clearly questionable graphic quality.”
“Graphics 2/10”
“Graphics is nothing special, but the background music is nice and always adequate to the surrounding environment.”
- music6 mentions
- 50 % positive mentions
- 17 % neutral mentions
- 33 % negative mentions
The music in the game receives mixed reviews; while some players appreciate the background music as fitting and pleasant, others criticize it for being repetitive and lacking in variety. Additionally, there are complaints about the overall sound design, with some sounds described as unpleasant and not representative of their intended effects.
“Great artwork, music, challenging mini games, and a charming storyline make this a delight.”
“The background music is nice and always adequate to the surrounding environment.”
“What few areas actually have music feature tunes that are mostly nice.”
“The sounds are awful; the music is almost non-existent.”
“You instead get to enjoy really repetitive and annoying noises as 'music.' Heck, some of the noises aren't even accurate to what they should be.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, players report a generally stable experience with minimal inventory glitches, though some have encountered significant issues, such as game crashes when using specific items in certain locations. These crashes necessitate restarting the game, but the presence of save games mitigates the impact of these disruptions.
“Two real glitches for me while playing: trying to light a match in both the pyramid and the Maya cave, as well as using the magic chalk in the Maya cave, halted the game completely, so I had to close the game and restart (thank God for save games).”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players overwhelmingly find the grinding aspect of the game to be excessively tedious, often feeling that it detracts from the overall enjoyment and flow of gameplay.
“Tedious.”
“Tedious with a capital everything.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is described as pleasant, contributing positively to the overall experience.
“It gave the game a pleasant atmosphere.”
- emotional1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a strange and bizarre narrative that ultimately comes together in a touching and sweet conclusion, leaving players with a profound emotional impact.
“A strange and bizarre story that all makes sense at the end, which was very touching and sweet.”