Great Big War Game
- August 28, 2012
- Rubicon Development
- 816h median play time
Great Big War Game is a humorous turn-based strategy game with a massive military campaign. Command a diverse array of troops across land, sea, and air, completing varied missions in a lighthearted, cartoonish setting. With 40+ hours of campaign mode, unlimited skirmishes, and online multiplayer, there's plenty of content for both casual and dedicated players.
Reviews
- The game offers a fun and casual turn-based strategy experience with a humorous tone and cute graphics.
- It features a long single-player campaign with a variety of mission types and a good balance of unit mechanics.
- Players appreciate the game's depth and strategic elements, making it enjoyable for both casual and more serious gamers.
- The online multiplayer servers are no longer operational, limiting play to local 'pass and play' options.
- Some players find the AI unbalanced and the game can feel slow-paced at times.
- There are complaints about the lack of a map editor and some missions being overly difficult.
- story9 mentions
- 22 % positive mentions
- 44 % neutral mentions
- 33 % negative mentions
The game's story is straightforward, revolving around a classic blue versus red conflict, with a campaign featuring 50 missions that offer a variety of objectives and multiple completion strategies. While the gameplay is engaging for fans of turn-based strategy, the lack of a compelling narrative may lead to monotony over time, as players may find the absence of deeper storytelling elements leaves them less invested in the long campaign. Overall, the focus is more on gameplay mechanics than on a rich narrative experience.
“The campaign provides a good variety of mission types (destroy enemy headquarters, defend your base for x turns, bring a unit to the marked position, etc).”
“There are often multiple ways to complete each mission, so you can choose the one that best fits your preferred playstyle.”
“It's a simple enough story, blue against red, no real Bioware-like writing, but the game is a lot of turn-based, unit building fun so if you like that, that's great.”
“Unfortunately, after a while it does get a little old, especially with no actual storyline or anything else to keep you invested, and it goes on for 50 missions which may not seem much, but being a turn-based game it takes soooo long.”
“The game has many skirmish maps as well as a long story-based campaign.”
- gameplay7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The gameplay is primarily a turn-based strategy format that incorporates a rock-paper-scissors mechanic, adding depth and competitive strategy to the experience. While many players find the gameplay enjoyable and balanced, concerns arise regarding the simplicity of mechanics, unit balancing—especially in multiplayer—and the presence of monetization issues through DLCs. Overall, the game offers a fun loop with new mechanics, though it may feel unbalanced at times.
“Overall, it's an enjoyable game with a lot of new mechanics and units to play compared to Great Little War Game, but it is filled with questionable DLCs and an unbalanced upgrade system.”
“The game is relatively balanced, and the gameplay loop is fun.”
“This is a nice and cute game with basic but fun gameplay.”
“This game is pretty much turn-based strategy with a rock-paper-scissors mechanic, which heavily simplifies the game mechanics.”
“RPG mechanics can throw unit balancing completely out of whack, especially in multiplayer.”
“The rock-paper-scissors mechanic adds so much to its depth and competitive strategy.”
- graphics4 mentions
- 50 % positive mentions
- -25 % neutral mentions
- 75 % negative mentions
The graphics are described as cartoonish and cheerful, fitting the game's style well despite being dated. While not graphically impressive by modern standards, they contribute positively to the overall experience of the hex tile tactical gameplay.
“Whilst the graphics are a little cartoonish, they suit the game style perfectly.”
“It's a hex tile tactical game with cartoony graphics and cheerful little soldiers who, if they're not lollygagging, they're out seeing Uncle Jasper.”
“The graphics are a little cartoonish, which may not appeal to everyone.”
“The game features hex tile tactical gameplay, but the cartoony graphics can feel overly simplistic.”
“While the graphics suit the game style, they lack the depth and detail that many players expect.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by silly dialogue and cutscenes, with a strong emphasis on sarcasm that resonates well with players.
“And to top it all off, the dialogue and cutscenes are quite humorous, in a silly sort of way.”
“Love the sarcasm and humor in the game.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players note that while the ability for allied units to block each other's passage adds strategic depth to gameplay, it can also lead to tedious grinding experiences, particularly during chokepoint attacks.
“Grinding feels like an endless chore, where progress is painfully slow and repetitive.”
“The constant need to grind for resources makes the game feel more like a job than a fun experience.”
“I find the grinding mechanics to be overly tedious, detracting from the enjoyment of the game.”