- October 13, 2021
- Two Dog Games
Gravity Runner
Platforms
About
"Gravity Runner" is an arcade-style game where you race against an encroaching black hole through 14 levels of shifting gravity. Collect cassette tapes to enhance your jumps and increase your score, trying to beat your personal best. Optimized for controller gameplay, this synthwave game promises a challenging and fun experience.











- The game features a captivating synthwave aesthetic and an outstanding soundtrack that enhances the overall experience.
- Level design is innovative and physics-based, providing a variety of challenges and multiple pathways to explore.
- The gameplay is simple yet addictive, with a high replay value due to the score-based mechanics and collectible tapes.
- The game can be quite challenging and rage-inducing, which may frustrate some players.
- Falling into the void can leave players with no clear path forward, leading to potential frustration during gameplay.
- While the controls are simple, the precision required can vary greatly, making some levels feel overly difficult.
music
17 mentions Positive Neutral NegativeThe music in the game is widely praised for its captivating 80s synthwave vibe, which complements the visuals and enhances the overall experience. Reviewers highlight the soundtrack as a standout feature, noting its ability to stand alone in quality and contribute significantly to the game's addictive nature. The combination of engaging gameplay, striking art design, and an exhilarating soundtrack makes for a compelling and enjoyable experience.
“I really enjoy this game for so many reasons, but at the top of the list is the art paired with the music. It makes this game so addictive and will have you coming back time and again.”
“If you choose to jump through this crazy world, blast the soundtrack at full volume and enjoy this experience.”
“The 80’s synthwave retro music, as I am sure can easily be imagined, goes together quite nicely with the visuals.”
“If you aren't quick enough, then the black hole catches up to you and destroys the world around you, as well as halting the exhilarating music that should be playing.”
“However, it would be a crime to only talk about the music in relation to the visuals.”
“Some examples here would include the behavior of the music and the gameplay once the black hole gets close and the design of the individual worlds.”