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Gravelord Game Cover

About Gravelord

Gravelord is a single player shooter game with fantasy, dark fantasy and violence themes. It was developed by Fatbot Games, s. r. o. and was released on May 21, 2026. It received very positive reviews from players.

Gravelord is a fast-paced boomer shooter voiced by a badass protagonist featuring hand-crafted levels filled with secrets and hordes of enemies to kill. Dish out some brutal carnage with powerful guns and collect Tarot Cards to gain even more killing power. Let's put the fun back in funeral!

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Games Like Gravelord

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Reviews

90%Audience ScoreBased on 132 reviews
gameplay20 positive mentions
stability2 negative mentions

  • Gravelord delivers fast, fluid, and satisfying old-school boomer shooter combat reminiscent of Quake and Doom, with punchy weapons and solid enemy design.
  • The level design is clever and well-paced, capturing the classic arena shooter feel while offering interesting verticality and secrets, supported by a strong art style with a unique comic book aesthetic.
  • Innovative features like the tarot card upgrade system and the spectral shovel add unique tactical layers and mobility options, enhancing replayability and variety.
  • Some gameplay aspects such as weapon feedback, movement feel (notably the glide and floatiness), and enemy balance can feel off or frustrating; certain enemies are too bullet-spongy or spawn unpredictably causing unfair damage.
  • Level design issues include repetitive or maze-like maps especially in later episodes, confusing or unfair platforming sections, and overused and frustrating water/swimming mechanics.
  • Boss fights tend to be underwhelming and consist mainly of large enemy swarms rather than unique challenges, diminishing their satisfaction compared to the rest of the game.
  • gameplay

    58 mentions Positive Neutral Negative
    34% positive mentions, 59% neutral mentions, 7% negative mentions

    Gravelord offers solid, old-school first-person shooter gameplay reminiscent of classics like Quake and Doom, featuring smooth movement, fun weapons, and engaging enemy interactions. Its unique card upgrade system and shovel mechanic add fresh tactical layers, though the limited variety of cards and underused shovel combat somewhat restrict depth. While level design and repetitive environments sometimes hold the experience back, the core gameplay loop remains enjoyable and well-balanced for fans of boomer shooters.

    • “Gameplay of Gravelord is easily comparable to Quake in terms of player movement and general feel of the levels, while having a much wider variety in weapons and foes.”
    • “Mechanically it's a straightforward Quake-like with some extras, namely an upgrade system, cooldown-based alt-fires, and mobility powerups that provide multi-jumps and a teleport of sorts.”
    • “The gameplay takes a lot of inspirations from Doom but the card system definitely gives its own unique take on certain buffs you can have and there’s decent room to experiment; going forward there should be more cards in rotation to try different playstyles.”
    • “It's also worth mentioning that this game has the worst swimming mechanics of any FPS I have ever played.”
    • “It's basically a barebones old school FPS with very little variety of everything: weapons, enemies, gameplay mechanics.”
    • “Which is unfortunate because the game technically is well made but the weak gameplay experience ruines everything.”
  • graphics

    34 mentions Positive Neutral Negative
    32% positive mentions, 59% neutral mentions, 9% negative mentions

    The game's graphics are widely praised for their unique blend of modern, high-fidelity visuals with a subtle, stylish comic book and cartoonish art style that sets it apart from typical retro shooters. The aesthetic effectively complements the game's dark, cemetery-themed environments and enriches the overall atmosphere, though some note that more visual variety in later chapters would help prevent fatigue. Overall, the graphics contribute significantly to an engaging and distinctive visual identity that enhances the gameplay experience.

    • “There's also a very subtle comic book aesthetic on the textures, and I say subtle since it's somewhat easy to completely overlook, which might be the lighting's fault for being too good.”
    • “From its cartoonish yet dark art style to its fast and punchy gunplay, Gravelord is a masterclass on doing things better.”
    • “In a world of retro-stylized pixelated boomer shooters, this is more of a modern, high graphical fidelity yet at the same time Borderlands-esque cartoonish outline type of visuals.”
    • “Maybe it's the graphics but the game felt too cartoony.”
    • “Hoping to see some different visuals outside of ep2 and 3 as 16 more maps of this same vibe can possibly feel fatiguing.”
    • “It tries to feel like Quake in aesthetics but fails in giving you effective weapons and enemies with flinch states.”
  • story

    18 mentions Positive Neutral Negative
    39% positive mentions, 44% neutral mentions, 17% negative mentions

    The story is presented mainly through collectible comic books and tarot cards, delivering a tongue-in-cheek, humorous, and satirical narrative that stands out in the typically adrenaline-focused shooter genre. While the game’s level design doesn’t deeply immerse players in the story, the comics and unique art style effectively build character and lore, appealing especially to "gamer" types with clever humor. Overall, the storytelling is a well-executed and appreciated addition that enriches the game’s atmosphere.

    • “There are not a lot of indie boomer shooters out there with a significant effort made on the storytelling, Gravelord does it and does it well.”
    • “I don't know why but the overall goofiness and tongue-in-cheek nature of the plot with Queedo's father is a very welcome change of pace in a genre where almost every title is nothing but adrenaline and thick, drab atmosphere.”
    • “Level design is 'abstract', so no real narrative storytelling.”
    • “But this does spill into the game's actual 2D art for the tarot cards, the few cutscenes, and the collectible comics explaining the backstory.”
    • “The collectables of the game are comic books, telling about lore of the world and story of the protagonist.”
  • humor

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game features some genuinely funny one-liners and occasional satirical moments that appeal to "gamer" culture, but overall it can feel inconsistent or hard to grasp, especially for non-native English speakers. While certain jokes and comics collectibles add charm, the humor is not always strong enough to carry the experience.

    • “Family Guy level humor and lore.”
    • “There are comic collectibles that are nice, Queedo's one-liners are very funny, and card mechanics that you pick throughout the episodes (you can carry only 3 and swap if you want) are cool additions for mixing tactics and approaching combat in different ways.”
    • “The story presented in the comics is kinda funny at times with a decent but not overdone degree of humor and satire that 'gamer' types will find amusing.”
  • music

    8 mentions Positive Neutral Negative
    63% positive mentions, 12% neutral mentions, 25% negative mentions

    The music in the game is generally praised for fitting the atmosphere well, with a metal-diablo style soundtrack that enhances tense moments. While some find it repetitive or sparse, overall the soundtrack and sound effects are satisfying and contribute positively to the experience.

    • “Looks great, has great music and has a map editor, though.”
    • “There's a really solid foundation—good humour from the protagonist, nice levels and clever secrets (the yellow key), exploration with great rewards, awesome unique guns with two fire modes, nice comics with the story (for those who want it), good ultrawide support, really awesome soundtrack.”
    • “Metal-diablo-ish soundtrack fits nicely to the overall atmosphere.”
    • “Cinematics and music are sparse.”
    • “The soundtrack, while admittedly repetitive, does a pretty good job of keeping the tense moments tense.”
  • atmosphere

    7 mentions Positive Neutral Negative
    71% positive mentions, 29% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its unique and immersive world design, combining elements reminiscent of classic titles like Quake and Diablo. Players appreciate the detailed level architecture, fitting soundtrack, and a balance of intense action with a playful, tongue-in-cheek tone that refreshes the typical FPS experience.

    • “The game's biggest strengths lie in its cool, unique weapons and atmospheric world design.”
    • “Excellent shooting, great sound design, beautiful graphics and atmosphere, and it runs flawlessly on my handheld PC.”
    • “What I especially like about Gavelord is the atmosphere; it's like Quake 1 and Diablo 1 had a child.”
  • optimization

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    Optimization in the game is generally good, with smooth performance and efficient GPU usage on mid-range hardware; however, some users report occasional random freezes, frame rate drops during intense scenes, and sporadic controller input issues that require restarts. These issues seem intermittent and may improve with future updates.

    • “The game is already very well optimized. On an RTX 3050 at 1080p and 60 fps, it runs so well that my GPU is used only about 40%, and the fans stay still most of the time.”
    • “Performance is nice!”
    • “Other than that, the performance is spectacular for the graphics it has. Combat is punchy and very satisfying, and the game is already in a great state considering this is just the first episode.”
    • “The optimization is a messy issue; I experienced random freezes lasting 1-2 seconds multiple times, FPS dropped into the 30s occasionally, and the controller would randomly stop working, requiring a game restart to regain input support.”
    • “FPS would drop into the 30s sometimes during gameplay, causing noticeable slowdowns and input delays.”
    • “The controller randomly stopped responding during play, forcing me to restart the game to restore controller support.”
  • stability

    3 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The game generally offers stable performance with minimal bugs, but some users experience occasional random freezes, FPS drops, controller input loss requiring a restart, and occasional sound glitches.

    • “It's stable and almost bug-free.”
    • “An issue I have is that the optimization is a little messy. I would experience random freezes lasting 1-2 seconds multiple times, FPS would drop into the 30s sometimes, and the controller would just stop responding randomly for no reason. I have to restart the game for input to work again, and this happened a few times.”
  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game becomes tedious and repetitive, causing the level to feel drawn out and less engaging.

  • character development

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users appreciate the game's character design as a strong point, highlighting it alongside other elements like level design and art style, indicating well-crafted and engaging character development.

  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers good replayability, with varied weapons, enemies, and upgrade options that keep the experience engaging over multiple playthroughs.

    • “Overall, the game feels nice to play and offers a good amount of replay value with a variety of weapons, enemies, and unlockable upgrades.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game evokes a surprising sense of sympathy, making players feel conflicted about harming the diverse and meaningful enemies encountered. This adds a deeper layer of emotional engagement to the experience.

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Play Times

3h Median play time
3h Average play time
3-3h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Gravelord is a shooter game with fantasy, dark fantasy and violence themes. Common tags for Gravelord include first-person, indie, early access, retro, combat and others.

Gravelord is available on PC, Steam Deck and Windows.

On average players spend around 3 hours playing Gravelord.

Gravelord was released on May 21, 2026.

Gravelord was developed by Fatbot Games, s. r. o..

Gravelord has received very positive reviews from players. Most players liked Gravelord for its gameplay but disliked it for its optimization.

Gravelord is a single player game.

Similar games include Forgive Me Father, WRATH: Aeon of Ruin, Dread Templar, Prodeus, AMID EVIL and others.