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Grand Theft Auto III – The Definitive Edition Game Cover

About Grand Theft Auto III – The Definitive Edition

Grand Theft Auto III – The Definitive Edition is a single player open world action adventure game with violence and erotic themes. It was developed by Rockstar Games and was released on January 18, 2023. It received mostly positive reviews from players.

Experience the epic open world adventure that started it all updated for a new generation with across-the-board enhancements including brilliant new lighting and environmental upgrades, with high-resolution textures, increased draw distance, Grand Theft Auto V-style controls and targeting, and much more, bringing these beloved worlds to life with all new levels of detail. It all starts in Liberty …

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Looking for games like Grand Theft Auto III – The Definitive Edition? Here are top open world action adventure recommendations with a violence and erotic focus, selected from player-similarity data — start with Grand Theft Auto III, Mafia 3 or Saints Row The Third Remastered.

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Reviews

67%Audience ScoreBased on 2,781 reviews
story152 positive mentions
optimization58 negative mentions

  • GTA III is a landmark, pioneering open-world game that set the foundation for modern sandbox games.
  • The Definitive Edition offers improved visuals, lighting, and modernized controls, making it more accessible for new players.
  • Liberty City retains a unique dark, gritty atmosphere and memorable radio stations, preserving the original game's charm.
  • The gameplay and mission design have aged poorly, with frustrating vehicle physics and aggressive AI that detracts from enjoyment.
  • The remaster has numerous technical issues and bugs, including performance problems, missing cutscenes, and inconsistent visuals.
  • The story is simplistic, the protagonist is silent and unmemorable, and the world feels empty and overly hostile in later stages.
  • story

    1,364 mentions Positive Neutral Negative
    11% positive mentions, 79% neutral mentions, 10% negative mentions

    GTA III's story is a simple, linear crime revenge plot centered on a silent protagonist, filled with iconic characters but lacking depth and emotional engagement. While it laid the groundwork for open-world storytelling, many found the narrative forgettable and the missions sometimes tedious, repetitive, or frustrating due to poor design and technical issues. Despite these drawbacks, the story retains nostalgic charm and serves as an enjoyable backdrop to the game's open-world chaos for fans willing to overlook its dated mechanics.

    • “An amazing remaster for an even more amazing game, all rockstar has to fix are the goofy models, and lack of the atmosphere from the original GTA 3; this game was revolutionary in its release, with so many memorable and interesting characters, unique feel of portraying the first Liberty City, and a generally action-filled thrilling story. This game is a timeless masterpiece.”
    • “The story of Claude's silent vengeance is as compelling as ever, and the iconic missions from the infamous car chases to the thrilling heists are still as fun and exciting.”
    • “The story is a simple but compelling tale of revenge and rising through the criminal underworld. Memorable missions and characters, even if dated in its storytelling.”
    • “The game gave me a black screen around five times during the story, has hundreds of bugs, an almost non-existent and extremely weak narrative, and a main character who feels like a complete NPC — he doesn’t speak, shows no emotions, and behaves more like a slave or a mafia lapdog than an actual character.”
    • “Gameplay is repetitive as hell, plot makes no sense (Claude casually betrays every gang in game, constantly kills people he worked for just a mission ago, and main objective in game, which is to get revenge on Cathalyna feels boring and not so important. Bots are incredibly stupid, and I'm not sure if it's even remaster's fault. Every mission feels the same, go there, kill him, run away and there are 50 missions like that just to beat the game. It's boring and by the end of the game it felt like a chore, not pleasure. I can't say I hate the game, because it still gave me some fun, but not enough to make it worth replaying. Due to bots stupidity I lost a lot of time that I wouldn't if they acted like intended. For example, in one of the last missions in game where you have to drive around the third island and lure three enemies car into Yakuza traps (Yakuza that you just a few missions before killed the leader of, but this time it's actually reasonable because you made it look like it was done by cartel) and oh my God, this was awful.”
    • “By the time you get to the mid game you can expect to repeat the same mission over and over because pretty much everybody on the street is shooting at you and your car takes very little damage before it explodes, and there are generally no mid-mission checkpoints so you will be going through the entire process again, which often involves a lengthy drive to the destination.”
  • graphics

    502 mentions Positive Neutral Negative
    21% positive mentions, 71% neutral mentions, 8% negative mentions

    The "Definitive Edition" of GTA III offers noticeably improved graphics with enhanced lighting, sharper textures, and modern visual effects that bring a cleaner, more vibrant look to Liberty City. However, the updated visuals have received mixed reactions, with many criticizing the cartoony, plastic-like character models, loss of the original's gritty atmosphere, and inconsistent art style, which some feel detracts from the classic feel. Despite graphical upgrades, performance issues, graphical glitches, and an overall lack of polish temper the visual improvements, making the remaster a divisive experience for fans of the original.

    • “Original GTA plays well if you apply a ton of mods (fps, silent patch, ultra widescreen patches if you have a 21:9+ screen, etc...) but this just plays incredibly well out of the box with 144 fps, native ultrawide resolution support, amazing graphics, original music & sound effects, QoL improvements, etc.”
    • “The visual upgrades make the city feel cleaner and more atmospheric, the graphics and lighting are nicer, and the performance is stable enough to enjoy the game.”
    • “The graphics are improved, there is a minimap and a full map with a waypoint system.”
    • “Nobody asked for this "remaster", and the graphics look straight-up cursed, but it's playable if you're just here for pure nostalgia.”
    • “The remastered graphics, especially the character models, just don't look very good.”
    • “It's super unoptimized, has its fair share of bugs that will probably never be patched, has random missions nerfed for no particular reason, mobile regressions in its control scheme that are still in the pc version, really bad AI upscaled textures (and sometimes textures that are just incorrect), and an art style that switches out the low poly gritty tone for a half-baked cartoonish one with some derpy cross-eyed character models that merely pretend to not be low poly.”
  • gameplay

    364 mentions Positive Neutral Negative
    18% positive mentions, 68% neutral mentions, 14% negative mentions

    The gameplay in this GTA III remaster largely preserves the original's core mission-based structure, open-world exploration, and combat mechanics, which are foundational but now feel clunky, outdated, and sometimes frustrating, especially in driving and AI behavior. While quality-of-life improvements like autosave, a weapon wheel, and updated controls offer some relief, the remake falls short of modernizing the experience fully, leaving many mechanics feeling archaic and the game prone to bugs that hinder enjoyment. Overall, gameplay retains nostalgic value and historical significance but struggles to meet contemporary standards for fluidity and polish.

    • “The improved controls and camera angles are really great, and improve the gameplay experience.”
    • “The definitive version of GTA 3 is honestly a decent quality of life update, with a bunch of new mechanics that help a ton with gameplay and make things at least a bit less tedious.”
    • “The core gameplay of GTA III remains intact in the definitive edition, preserving the mission-based progression and open-world exploration that defined the original. Some quality-of-life improvements, such as updated controls and enhanced aiming mechanics, make the experience slightly smoother.”
    • “For a game this old, it needed the remake treatment because, by god, the controls and game mechanics suck.”
    • “The gameplay feels clunky, frustrating, and outdated, especially on PC.”
    • “This game was torture playing through from the buggy mechanics and the lobotomized NPCs.”
  • optimization

    181 mentions Positive Neutral Negative
    13% positive mentions, 55% neutral mentions, 32% negative mentions

    The optimization of the game "Grand Theft Auto III - Definitive Edition" is widely criticized for poor performance, with frequent stuttering, frame drops, and inconsistent frame rates even on modern hardware. Despite some improvements and patches since launch, many users report lingering issues such as bugs, crashes, and a general lack of polish, leading to frustration especially on lower-end systems and platforms like the Steam Deck. While a few players experience stable performance using specific settings or launch options (e.g., DX12), the consensus remains that the remaster is badly optimized compared to the original.

    • “The performance on this edition was good, and the graphics look good in 4K as well.”
    • “Performance-wise, the game runs flawlessly on both PC and the Steam Deck, making it a joy to play on modern hardware.”
    • “While it stumbled out of the gate with some rough visuals and performance issues, the updates have done wonders, making this version of GTA III the best to date, both for old fans and newcomers alike.”
    • “The optimization is horrible – it is evident that the game was made by a studio that develops mobile games.”
    • “Im just speechless, the performance on even RTX 3060 is unbearable. It is a legendary level of incompetence for turning a well functioning legend of a game into a poor performance mess on modern systems after 20+ years of its original release.”
    • “Performance and optimization is a tragic joke.”
  • stability

    156 mentions Positive Neutral Negative
    7% positive mentions, 1% neutral mentions, 92% negative mentions

    The game's stability has notably improved with multiple patches, fixing many launch-day critical bugs, crashes, and softlocks, making it generally playable and smoother than at release. However, numerous minor glitches, visual inconsistencies, occasional mission bugs, and AI oddities persist, with some players still encountering frustrating or immersion-breaking issues. Overall, while far from perfect, the Definitive Edition offers a mostly stable experience compared to its initially buggy state, though purists may find unresolved problems and new glitches detract from the classic feel.

    • “Runs perfectly on the Steam Deck and runs great on PC.”
    • “I have been able to experience this game virtually bug-free with a beautiful upgrade in the graphics department.”
    • “Overall, my experience was smooth, game-breaking bug free, and allowed me to appreciate these games for all their goofy arcadey glory.”
    • “This is nothing more than a buggy mess on the edge of being a complete game.”
    • “The amount of times I had to repeat missions because of bugs is insane; I’d say at least a third of my total playtime was spent redoing missions due to glitches or softlocks.”
    • “The game crashes, freezes, missions get stuck, the whole visual side of the game have no balance.”
  • music

    141 mentions Positive Neutral Negative
    26% positive mentions, 68% neutral mentions, 6% negative mentions

    The music in the game retains much of the original's iconic and nostalgic early-2000s atmosphere, with strong radio stations blending diverse genres and satirical comedy. However, numerous users note a significant reduction in licensed tracks due to expired licenses, resulting in a shorter, more repetitive, and sometimes forgettable soundtrack that many fans mitigate with mods to restore missing songs. Overall, while the music remains a highlight and contributes to the game's ambiance, it falls short of the fuller, richer soundtracks seen in later entries.

    • “Even today, its atmosphere, memorable characters, and iconic soundtrack make it unforgettable.”
    • “The soundtrack and radio dialogue remain iconic, blending satire, dark humor, and cultural commentary that still holds up today.”
    • “The music was old-school and great.”
    • “The other glaring omission is the soundtrack – a sizeable chunk of the original licensed music has been removed due to expired licensing agreements, and the radio stations feel noticeably hollow without those tracks.”
    • “There aren't that many songs in general either, so expect everything to get rather repetitive listening to the same stuff over and over again.”
    • “The soundtrack is extremely forgettable, characters are weak and unmemorable, and I honestly can’t recall a single one that left an impact.”
  • atmosphere

    105 mentions Positive Neutral Negative
    24% positive mentions, 67% neutral mentions, 9% negative mentions

    The atmosphere of the original GTA III, characterized by its gritty, dark, and moody depiction of Liberty City, remains iconic and memorable, especially with classic lighting and soundtrack. However, many feel the Definitive Edition's visual updates and technical issues diminish this atmosphere, losing the original's foggy, grimy vibe and making the city feel cleaner, less alive, and sometimes cartoonish. Despite these criticisms, the core sense of freedom and the ambiance of early-2000s urban crime still partially endure, particularly when enhancements like classic lighting are applied or mods are used.

    • “Even today, its atmosphere, memorable characters, and iconic soundtrack make it unforgettable.”
    • “Liberty city still carries that unmistakable early-2000s atmosphere—the gritty streets, the moody soundtrack, and the sense of freedom that once redefined open-world gaming.”
    • “Starting with the visuals, the definitive edition has polished up liberty city without losing the gritty atmosphere that made it so iconic.”
    • “While the updated lighting and quality-of-life improvements are welcome, they're overshadowed by inconsistent visuals, technical issues, and a remaster that often loses the atmosphere of the original.”
    • “The atmosphere of the original is completely stripped and the controls feel like some kind of generic Unreal Engine asset flip.”
    • “If you move an inch in your seat, you fail any quest, there are invisible walls everywhere even on the worst roads, floating leaf piles in the atmosphere, planes flying through mountains, NPCs literally look like large blow-up dolls, and cars float because gravity apparently didn't exist as a concept to the Americans during their "America is the greatest country ever" timeline.”
  • humor

    54 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is widely praised for its irreverent, dark, and satirical style, especially highlighted through the iconic radio stations and quirky NPC behavior, which often adds unpredictability and charm. While the story and cutscenes can sometimes feel silly or dated, many appreciate the game's raunchy, offbeat tone and memorable comedic moments, though opinions on the remaster's visual changes and bugs detract from the overall experience. Overall, the game remains a classic for its unique blend of chaos, satire, and humor that continues to entertain long-time fans.

    • “The radio stations remain some of the funniest in gaming, the missions balance chaos with dark humor, and Liberty City still feels like the template for every modern open-world crime game.”
    • “The game’s dark humor and memorable cast of characters like Joey Leone and Asuka Kasen are still top-tier, and the radio stations remain absolute classics.”
    • “Watching cars suddenly launch into the air or NPCs behave strangely can be downright hilarious and gives the game a quirky charm.”
  • grinding

    39 mentions Positive Neutral Negative
    8% positive mentions, 15% neutral mentions, 77% negative mentions

    Grinding in this game is widely regarded as tedious and repetitive, with many missions feeling like a slog due to lack of creativity, punishing mechanics, and tedious side content. Quality-of-life improvements in the remaster alleviate some frustration, but overall, the extensive grinding required for 100% completion and certain mission designs significantly hinder enjoyment.

    • “Other than that, a great game to pick up on a deal and good for getting achievements, since they're not too tedious to get.”
    • “You'll need a second life for grinding.”
    • “You'll need a second life for grinding.”
    • “Nearly everything in this game is a tedious slog and I can't even be bothered to finish the 100% and the achievements despite having most of it done.”
    • “The game quickly devolves into an incredibly tedious experience, largely due to its mission design which offers neither creativity nor player freedom.”
    • “This is OG Rockstar at its finest, I spent 3 hours today, as a 30 year old man with 2 kids and responsibilities, grinding out level 12 on the paramedic missions, because 6 year old me could never achieve this feat.”
  • replayability

    23 mentions Positive Neutral Negative
    13% positive mentions, 74% neutral mentions, 13% negative mentions

    The game's replayability is moderate, enhanced by quality-of-life improvements like mission restarts, modern controls, and additional mini-games and collectibles that add minor incentive to revisit. While the remaster versions are more playable and stable than the originals, some bugs and mission frustrations remain, making the experience better suited for completionists or fans valuing nostalgia with updated convenience. Overall, the definitive editions improve accessibility but don't fully capture the original's charm or longevity.

    • “Even years later, it’s incredibly replayable and a must-play for anyone who loves freedom in gaming.”
    • “Aside from achievements, this game has decent replayability through mini-games like taxi driver and firefighting.”
    • “The remaster includes additional collectibles and achievements, adding minor replay value.”
    • “Dog water game, after playing this wow, this does not age well. Most missions are playable, but once they time you and you screw up, kiss that run goodbye—no checkpoints. Screw up and redo the whole mission. Had a couple of missions that did not behave properly until I restarted the game.”
    • “Optimistically, you could say this is representative of older style games where length and replayability were artificially increased by forcing you to do the same mission over and over until you succeed (often a matter of luck), but with every GTA since this having a far more engaging world, there's not much reason to play this unless you're a diehard completionist.”
    • “That was the reason I bought this too, but to be honest, it doesn't come close to what other 2 definitive editions are. It is very unfortunate that the old version of this game is more playable... I had fewer cutscene bugs in the old game than the definitive edition.”
  • emotional

    19 mentions Positive Neutral Negative
    89% positive mentions, 0% neutral mentions, 11% negative mentions

    The emotional aspect of the game is largely seen as underwhelming, with a silent protagonist and a straightforward, shallow story that fails to generate meaningful player investment. Some players recall a nostalgic or curiosity-driven connection, but many express frustration or boredom due to lack of depth, poor gameplay elements, and technical issues. Overall, the emotional impact is minimal, often overshadowed by gameplay annoyances and a lack of narrative complexity.

    • “Have you ever wanted to play a game with a boring story, horrible gameplay, and have your car blow up after 5 shots? Then this game is for you!”
    • “But put aside the boring story and characters.”
  • monetization

    19 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Reviews consistently criticize the game's monetization as a blatant, poorly executed cash grab, lacking polish and necessary fixes while removing originals and DLCs. Players express frustration over restricted features unless ads are viewed and the absence of meaningful updates, viewing the release as a rushed money grab rather than a respectful remaster.

    • “In my opinion, the game comes across as an unoptimized cash grab rather than a polished product.”
    • “If a remaster has to lose what made the original stand out, it is just a thoughtless cash grab, which is exactly what this "definitive edition" trilogy is.”
    • “This is a poor and scummy cash grab from Rockstar/Take-Two and absolutely nothing has been fixed or patched in last 8 months, the only saving grace is now the game is playable from start to finish without running after mods straight away.”
  • character development

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    Character development receives criticism mainly due to poor character design in the definitive edition, despite improvements in environment and overall visuals.

    • “For the definitive edition, the environment has a huge improvement and the gameplay reminds me of GTA V, making it more adapted. The bad part for this definitive edition is that the character design is kind of awful.”
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Play Times

21h Median play time
22h Average play time
14h Main story
37h Completionist
5-30h Spent by most gamers
*Based on 8 analyzed playthroughs
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Frequently Asked Questions

Grand Theft Auto III – The Definitive Edition is a open world action adventure game with violence and erotic themes. Common tags for Grand Theft Auto III – The Definitive Edition include mature.

Grand Theft Auto III – The Definitive Edition is available on PC, PlayStation 5, Windows, Cloud and others.

The main story can be completed in around 14 hours, while the entire game is estimated to take about 37 hours to finish. On average players spend around 22 hours playing Grand Theft Auto III – The Definitive Edition.

Grand Theft Auto III – The Definitive Edition was released on January 18, 2023.

Grand Theft Auto III – The Definitive Edition was developed by Rockstar Games.

Grand Theft Auto III – The Definitive Edition has received mostly positive reviews from players. Most players liked Grand Theft Auto III – The Definitive Edition for its story but disliked it for its optimization.

Grand Theft Auto III – The Definitive Edition is a single player game.

Similar games include Grand Theft Auto III, Mafia 3, Saints Row The Third Remastered, Mafia, Crysis and others.