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Saints Row The Third Remastered

This Genki-sized update is more than just a polish job, it’s the whole enchilada. With visual upgrades and a dash of physics improvements, it’s sure to draw any Saints Row fan in all over again. Now we’ve just gotta get rid of the Genki-sized bugs.
Saints Row The Third Remastered Game Cover
71%Game Brain Score
story, graphics
stability, optimization
69% User Score Based on 2,153 reviews
Critic Score 74%Based on 36 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingWindowsPlayStation
Saints Row The Third Remastered Game Cover

About

Saints Row The Third Remastered is a single player and multiplayer role playing game. It was developed by Deep Silver Volition and was released on May 21, 2021. It received mostly positive reviews from both critics and players.

Saints Row: The Third Remastered puts you in control of the powerful Third Street Saints as they rule the city of Steelport. With enhanced graphics, dive into a world overflowing with chaos, crime, and over-the-top action as you resist the Syndicate, a global criminal organization demanding tribute. Live the life your way in this wild city of sin.

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69%
Audience ScoreBased on 2,153 reviews
story81 positive mentions
stability202 negative mentions

  • The game retains its chaotic and humorous gameplay, providing a fun experience for players.
  • The remastered graphics enhance the visual experience, making Steelport look more vibrant and detailed.
  • The character customization options are extensive, allowing players to create unique characters.
  • The remaster is plagued with bugs, including audio issues, crashes, and AI pathfinding problems.
  • Many players report that the game feels less stable and polished compared to the original version.
  • Some character models and animations appear lifeless and less expressive than in the original game.
  • story
    509 mentions Positive Neutral Negative

    The story of "Saints Row: The Third" is characterized by its over-the-top, absurd humor and chaotic missions, featuring a mix of gangs, corporations, and bizarre scenarios like luchadors and zombie outbreaks. While many players appreciate the wild and entertaining narrative, they also note that the story lacks depth and can feel repetitive, with numerous bugs and glitches disrupting mission flow. Overall, the game is seen as a fun, albeit flawed, experience that prioritizes humor and chaos over a serious storyline.

    • “From the opening mission, where you’re jumping out of a plane with guns blazing, it makes it clear that this isn’t a serious crime drama—it’s pure over-the-top mayhem.”
    • “The story is wild and goofy, but it fits the Saints perfectly.”
    • “The game surpassed my expectations when I bought it; I was hoping for a decent main campaign and got an even funnier and entertaining one, with unpredictable events that make every mission more fun than the previous one.”
    • “The story sucks - not much happens beyond the start of the game, there's little reason to hate the villains apart from the 'these are your enemies' story setup, it's just boring.”
    • “The missions suck - a not insignificant amount of missions are just forced activities (mini-games/side-quests) without added context 'go do this' or 'you need to train', quite a few missions have their flow ruined by pointlessly jumping between cutscene and gameplay.”
    • “The story is barely there, you just recruit a bunch of unnecessary characters and then start killing people.”
  • graphics
    464 mentions Positive Neutral Negative

    The graphics in the remastered version of Saints Row: The Third have received mixed reviews, with many players noting significant improvements in visual fidelity, including enhanced textures, lighting, and character models. However, numerous reports highlight persistent bugs, performance issues, and a lack of optimization that detracts from the overall experience, leading some to feel that the remaster does not fully capture the charm of the original game. While the graphical upgrades are appreciated, they are often overshadowed by technical shortcomings and inconsistencies in art style.

    • “The remastered version enhances the already iconic visuals, bringing the colorful and exaggerated world to life with improved graphics and performance.”
    • “The graphics are a massive improvement from the original; it's a proper remaster.”
    • “The graphics look incredible, and the remaster does a great job of breathing new life into the game.”
    • “The graphics suck; they just look like they were upscaled by an AI, and by upscaled, I mean they added like 3 extra pixels to make the game look slightly nicer.”
    • “It seems like they slapped on improved graphics without making sure anything was polished, then packaged it up, slapped a price sticker on, and shipped it to market.”
    • “The remaster is close to the original, except it has upgraded visuals, models, and tweaks; other than that, it's a great game and it's worth it, although you need to consider that this game has a bit of bugs (at the time of this review) that hopefully should be fixed soon.”
  • gameplay
    224 mentions Positive Neutral Negative

    The gameplay of "Saints Row: The Third Remastered" retains the chaotic and humorous essence of the original, featuring engaging third-person shooting, melee combat, and vehicle traversal that many players find fun and satisfying. However, the remaster suffers from numerous technical issues, including bugs and frame rate inconsistencies, which detract from the overall experience. While the core mechanics remain largely unchanged, some players feel that the gameplay does not hold up as well compared to more modern titles, leading to mixed reviews on its longevity and replayability.

    • “The gameplay is a delightful mix of action, exploration, and mayhem.”
    • “The combat mechanics are fluid and satisfying, with an array of weapons and abilities at your disposal that make every encounter feel dynamic.”
    • “The gameplay offers a perfect balance of freedom and structured chaos.”
    • “Everything else remains identical: no minor gameplay improvements, no new items, and a mountain of technical issues that weren't there before.”
    • “To call this game remastered is a straight-up joke; half of the assassination jobs are so glitched to the point you can't even complete them.”
    • “The gameplay is exactly the same as any GTA, not much changed or improved.”
  • stability
    211 mentions Positive Neutral Negative

    The stability of the remastered version of Saints Row: The Third has been widely criticized, with players reporting numerous bugs, glitches, and crashes that significantly impact gameplay. While some users found enjoyment in the nostalgia and fun aspects of the game, many noted that the remaster is riddled with issues, often worse than the original, making it feel unfinished and poorly tested. Overall, the consensus suggests that potential players might be better off sticking with the original version due to its relative stability.

    • “Runs great, looks great, still one of the best Saints Row stories.”
    • “No glitches that I could find (so far).”
    • “The game itself runs great on ultra settings on my GTX 1070.”
    • “The game is a buggy and unstable mess, not worth the money; just stick with the original game.”
    • “This remaster is pathetic as it is still full of bugs and glitches.”
    • “The game is buggy to the point where it really affects immersion; will not recommend at all.”
  • humor
    147 mentions Positive Neutral Negative

    The humor in "Saints Row: The Third Remastered" is a defining feature, characterized by its over-the-top absurdity, crude jokes, and irreverent dialogue that keeps players entertained throughout. While many find the humor hilarious and reminiscent of the original, some critiques note that certain jokes may feel dated, and the chaotic gameplay can lead to unintentional comedic moments due to bugs and glitches. Overall, the game successfully blends humor with action, making it a standout in the open-world genre, though opinions on its comedic effectiveness can vary.

    • “I played this game back when I was a small chaos gremlin with a questionable sense of humor—and revisiting Saints Row: The Third Remastered now, I can confirm: absolutely nothing has changed.”
    • “The remaster aims to reintroduce players to Steelport, the city where gang wars, superhero antics, and absurd missions collide in a violent but hilarious playground of excess.”
    • “The game's humor remains sharp and hilarious, with plenty of laugh-out-loud moments.”
    • “Boring, unfunny game. A lot of removed and downgraded features from the first two.”
  • optimization
    97 mentions Positive Neutral Negative

    The optimization of the remastered game has received largely negative feedback, with many users reporting significant performance issues such as stuttering, crashes, and audio bugs. While some players experienced smooth performance on high settings, the overall consensus is that the game is poorly optimized, requiring extensive tinkering to achieve a playable state. Many reviewers recommend sticking with the original version due to the numerous bugs and performance problems present in the remaster.

    • “I'm on max settings and it's perfect performance.”
    • “Performance on PC is generally solid, especially with the added benefit of higher frame rates, 4K resolution support, and faster load times.”
    • “The graphics are really beautiful, it's optimized rather well but they're working on the patches at least, which was a huge difference maker for me when deciding to recommend this game or not.”
    • “The remaster is quite a mess; I crashed once during the zombies mission, there's no support for Sony controller prompts even though the original game was on PS3, TAA - which was introduced in the remaster - causes ghosting as expected, and performance on some cutscenes goes to shit.”
    • “Poor optimization still, lots of bugs; just buy the original version, not the remastered one.”
    • “This game has a serious optimization problem.”
  • music
    63 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some praising the phenomenal soundtrack that features a diverse mix of licensed tracks that enhance gameplay, while others criticize the lack of music during key missions, leading to awkward silences that detract from the experience. Although the remastered version retains the original soundtrack, players express disappointment over missing songs and audio bugs that disrupt the overall enjoyment. Overall, while the soundtrack is celebrated for its quality, the inconsistent audio experience leaves some players wanting more.

    • “The soundtrack is phenomenal, featuring a mix of licensed music that perfectly complements the game’s tone.”
    • “Whether you're gunning down enemies to Kanye West's 'Power' or cruising through Steelport to the soothing sounds of classical music, the soundtrack enhances every moment.”
    • “The music is an eclectic mix of classical music, '80s and '90s hits, and some modern tracks.”
    • “Most missions have a sea of enemies thoughtlessly placed around you, there's no sense of pacing at all, and the absence of a musical score for 90% of the game means that shootouts take place in an awkward silence that makes the world feel dead.”
    • “Music and effects cut out for no reason, or you get this jumbled mess of noises that's supposed to be explosions and gunfire.”
    • “Most gun fights are without music and it really takes me out of the gameplay.”
  • monetization
    20 mentions Positive Neutral Negative

    The monetization of the Saints Row remaster has been widely criticized as a blatant cash grab, with many reviewers expressing disappointment over the lack of effort and support from the developers. Users feel that the remaster is poorly executed, lacking significant improvements, and is primarily aimed at profiting from nostalgia rather than delivering a quality experience. Overall, the sentiment is that this remaster is not worth the price, especially without substantial updates or enhancements.

    • “This is nothing but another cash grab with no play testing involved...”
    • “Welp... sad to say but this is not really a remaster; this is an easy cash grab for Volition.”
    • “It's a good remaster graphics-wise; however, there are still the old glitches and FPS cap which really does ruin the cut scenes, so I wouldn't recommend it as this is a cash grab and will never be updated or fixed.”
  • grinding
    18 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be excessive and tedious, often requiring significant time investment to progress, especially in side missions. While some enjoy the variety and humor in the grinding activities, many feel it detracts from the overall experience, with some stating that grinding is only necessary for leaderboard rankings rather than essential game progression. Overall, the consensus is that the game could benefit from a reduction in grind-heavy content.

    • “You'll need a second life for grinding.”
    • “Grinding is only for leaderboards or ranks.”
    • “Too much grinding.”
    • “Played the game, had fun until about 34 hours in with me getting to level 40-something before act 2 (lots of grinding but wanted to enjoy it).”
    • “The side missions can be a bit grindy but there is enough variation in what you do to keep it interesting anyway.”
    • “Even after the story was over I had to torment myself with side missions, collectibles, challenges, and other grindy nonsense.”
  • emotional
    11 mentions Positive Neutral Negative

    The emotional responses to the game are mixed, with some players expressing frustration over a perceived lack of depth in the story and character design, leading to feelings of disappointment. Others reflect on their personal growth and nostalgia, contrasting their past emotional attachments to games with their current critiques. Overall, the emotional engagement seems to vary significantly, with some finding it lacking and others reminiscing about better experiences.

    • “Alright, I might have gotten too emotional in the last section, but I hope you got the point.”
    • “A very wholesome, family-friendly game.”
    • “It may not be as wholesome as its former self.”
    • “Bug-filled mess with janky gameplay, boring story, and even more horrible minigames/activities.”
    • “Boring story.”
  • replayability
    10 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it enjoyable with cooperative play and a compelling story, others criticize it for bugs and a lack of depth compared to the original version. Many suggest that the original game offers a more stable and replayable experience, enhanced by mods.

    • “There is so much replay value here.”
    • “Cooperative play enhances the social aspect and replayability of the game, as you work together to complete missions, tackle challenges, and wreak havoc in Steelport.”
    • “Finished the story in 19 hours but still interesting and replayable.”
    • “It's got goofy quirks and over-the-top nonsense, but it lacks a lot of replayability.”
    • “I have played the fourth game, and while it was cool to be a superhero traversing over Steelport, it was much less replayable than this one.”
    • “Just get the original; you'll have mods that genuinely make the game a lot more replayable, a more stable game, and one that doesn't feel a bit overkill with its visuals at times.”
  • atmosphere
    7 mentions Positive Neutral Negative

    The atmosphere of the Saints Row series is a point of contention among players, with some praising the fun and immersive visual flair of titles like Saints Row: The Third, which distinguishes it from other open-world games. However, others feel that the shift in art style and tone in later installments, particularly compared to the gritty realism of Saints Row 2, detracts from the series' original charm and depth. Overall, while the atmosphere remains engaging for many, opinions vary on its evolution throughout the franchise.

    • “The visual flair enhances the immersion and atmosphere, making Steelport a captivating and dynamic backdrop for the action-packed gameplay.”
    • “Sure, SR2 was better in terms of writing and making the atmosphere gritty and serious, but SR:TT was the true game that made Saints Row unique, appealing to both people who wanted fun and those who were into GTA-esque games, and made it stand out from being another GTA clone.”
    • “Some people say SR3 (and SR4 more so) lost the atmosphere and feel of SR2, but I never cared that much about SR2.”
    • “The atmosphere is totally different; it feels more 'real' and vivid.”
    • “First, they completely changed the atmosphere of the game by remaking the art style, so now everything the original was good for regarding characters and their acting is gone.”
  • character development
    5 mentions Positive Neutral Negative

    Character development in the game has been criticized for its lack of depth, with players noting the absence of meaningful interactions, such as phone calls or friendships akin to those in GTA IV. While character designs have seen improvements, the overall execution feels disjointed, with poorly integrated cutscenes and camera angles detracting from the experience. Additionally, the remaster's removal of certain elements, like songs and explicit content, has further impacted the narrative and character engagement.

    • “This is in regards to the main story, character development, plot, as well as its level design that the original game received criticism for.”
    • “Despite the character designs being improved, the remaster removed some songs from the radio stations and censored most of the sex references through the open world environment.”
    • “I love the remaster improvements (although some of the character design changes are debatable in my opinion); some of the graphical changes are extremely good, especially in the times of 'HD remaster' that rely only on slight changes.”
    • “There is a lack of real character development. There are no phone calls after passing missions, and you cannot hang out with them like friends in GTA 4. Some pre-rendered cutscenes feel a bit off, as if they were randomly placed and forced to talk, likely due to the 'awesome looking characters' psychological factor. Did I also mention the badly positioned camera angles?”
    • “This is in regards to the main story, which received criticism for its character development, plot, and level design.”
    • “Despite the character designs being improved, the remaster removed some songs from the radio stations and censored most of the sexual references throughout the open world environment.”
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74%Critics’ scoreBased on 36 critic reviews
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8h Median play time
11h Average play time
3-22h Spent by most gamers
*Based on 9 analyzed playthroughs
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Frequently Asked Questions

Saints Row The Third Remastered is a role playing game.

Saints Row The Third Remastered is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 11 hours playing Saints Row The Third Remastered.

Saints Row The Third Remastered was released on May 21, 2021.

Saints Row The Third Remastered was developed by Deep Silver Volition.

Saints Row The Third Remastered has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Saints Row The Third Remastered is a single player game with multiplayer and local co-op support.

Similar games include Saints Row 2, Saints Row, Mafia III, GTA Vice City 1001% Real No Fake No Virus [For qzeq], Saints Row: The Third and others.