Good Night, Peregrine Game Cover
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"Good Night, Peregrine" is a tranquil, atmospheric exploration game where you guide a small creature, Peregrine, through a mysterious world. Collect memories, solve puzzles, and uncover the story of a long-lost civilization. Immerse yourself in a soothing soundtrack and stunning visuals as you journey to bring light back to this once vibrant realm.

Reviews

78%
Audience ScoreBased on 36 reviews
story8 positive mentions
music3 negative mentions
  • The artwork and character design are appealing and contribute to the overall atmosphere of the game.
  • The story is engaging and emotionally impactful, providing a deep exploration of the protagonist's struggles and relationships.
  • For its low price, the game offers a unique and thought-provoking experience that resonates with players who appreciate dark themes.
  • The main character is unlikable and exhibits problematic traits, which may alienate some players.
  • The game lacks choices and multiple endings, making it feel more like a linear narrative than an interactive experience.
  • There are technical issues such as typos, overlapping text, and inconsistent music choices that detract from the overall experience.
  • story34 mentions

    The story is a mixed bag, with some players appreciating its emotional depth and relatability, while others criticize its writing style and character development. Themes of depression and trauma are prevalent, and while the narrative may not be groundbreaking, it resonates with certain audiences, particularly those familiar with indie storytelling. Overall, the game offers an interesting, albeit flawed, experience that can evoke strong feelings.

    • “I found myself getting pretty interested in the story.”
    • “This game made me actually cry; my anxiety went super high to the point I started to shake. This story really hits hard into your feelings.”
    • “I was hooked at multiple moments with the story.”
    • “The story will not appear to be rushed, but is truly demanding some adjustments coming to the narrative style.”
    • “There's implications of sexual assault and outright statements of childhood abuse and trauma, but what's the point of any of the story?”
    • “Though there are still several scenes where the characters act eyerollingly edgy to a point that it can really take you out of the story.”
  • graphics10 mentions

    The game's graphics have received mixed feedback, with many players appreciating the unique art style and character design, which evoke a nostalgic, emotional atmosphere reminiscent of vent art. However, some reviewers noted that the overall graphical presentation could benefit from further polish, particularly in the environments, while still acknowledging the visuals as appealing and memorable. Overall, the art style is seen as a strong point, contributing significantly to the game's charm.

    • “Other than that, I really enjoyed the atmosphere and overall art style.”
    • “The aspect of this game that has pulled me into purchasing it mainly would be the featured art style and the presented character design – I personally found myself to be very curious about them.”
    • “The art style of the characters is really nice, so I would've liked to see that extended to the environments more.”
    • “First things first – it is clearly noticeable that this game could be assembled way better if the developer had decided to polish its assets and graphics; however, I think the whole worked fine nonetheless.”
    • “The art style does remind me of something I saw on Tumblr years ago, mainly for vent art purposes and art related to trauma representations.”
    • “Art style is a bit hard to get used to at first, but I quickly grew to like the cartoony/anime-like art.”
  • music6 mentions

    The music in the game is primarily composed of royalty-free tracks, but many players feel that it often feels out of place and does not enhance the experience. The overall sound design, including UI and sound effects, is seen as needing improvement, with suggestions for more subtle and fitting audio elements.

    • “The game makes use of royalty-free music and some real-life photographs as backgrounds.”
    • “Some unfitting music choices could have faded in and out.”
    • “The music in a lot of segments feels out of place.”
    • “Most of the game is silent, so I feel the game would do better with music and sound effects that are more low-key.”
    • “Some unfitting music choices; it could have faded in and out better.”
  • emotional4 mentions

    The emotional aspect of the game is characterized by its intense and impactful storytelling, often evoking strong feelings such as sadness and reflection. Players find it to be a deeply engaging experience that balances emotional weight with enjoyable pacing, leading to moments of genuine emotional release. Overall, it is described as a challenging yet rewarding emotional journey.

    • “Very hard to play, in an emotional sense.”
    • “From the game’s presentation and previews, what I assumed purely based on the art style is that this would be a dark emotional ride.”
    • “Very enjoyable read; it's quick and emotional but doesn't feel rushed.”
  • character development4 mentions

    The character development in the game has been noted as lacking depth, particularly for the character Eve, which left some players feeling unsatisfied with the ending. While the unique and appealing character design sparked curiosity and interest, many reviewers expressed a desire for more fleshed-out narratives to enhance the overall experience.

    • “Unorthodox but also very appealing character design and artwork.”
    • “The aspect of this game that has pulled me into purchasing it mainly would be the featured art style and the presented character design – I personally found myself to be very curious about them.”
    • “Definitely could see this being fleshed out in the future or just kept as a standalone short story. The ending was kind of mid, not because it was negative but because it was done in a poor way. They should've had a bit more character development for Eve, especially if you're going to end it like that.”
    • “For a game that isn't even a dollar from a new developer, not bad. Wish it was longer.”
  • humor2 mentions

    The game's humor is characterized by witty and relatable dialogue, appealing particularly to fans of edgy humor reminiscent of the 2000s. Players appreciate the authenticity and comedic timing, making it a standout feature of the experience.

    • “The funny dialogue feels so real and relatable.”
    • “If you enjoy edgy 2000s humor, this game is perfect for you!”
  • atmosphere1 mentions

    The atmosphere and art style of the game are highly praised, contributing significantly to the overall enjoyment of the experience.

    • “Other than that, I really enjoyed the atmosphere and overall art style.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious and monotonous, often feeling like a silent witness to their own slow progress and decay within the gameplay experience.

    • “Omitting retained upheavals – a silent witness to the very own tedious decay.”
    • “The grinding feels endless, turning what could be an exciting adventure into a monotonous chore.”
    • “I spent hours grinding for resources, only to feel like I made no progress at all.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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