Good Night, Peregrine
- October 27, 2022
- Octotrooper
"Good Night, Peregrine" is a tranquil, atmospheric exploration game where you guide a small creature, Peregrine, through a mysterious world. Collect memories, solve puzzles, and uncover the story of a long-lost civilization. Immerse yourself in a soothing soundtrack and stunning visuals as you journey to bring light back to this once vibrant realm.
Reviews
- The game offers a unique and emotional story that resonates with players, particularly those who have experienced trauma.
- The character design and art style are appealing, contributing to the overall atmosphere of the game.
- For its low price, the game provides a compelling experience that many players found worth their time.
- The main character, Perry, is often unlikable and exhibits problematic traits, which may alienate some players.
- The game lacks choices and multiple endings, making it feel more like a linear narrative than an interactive experience.
- There are several technical issues, such as typos, overlapping text, and music choices that feel out of place.
- story68 mentions
- 24 % positive mentions
- 72 % neutral mentions
- 4 % negative mentions
The story of "Good Night, Peregrine" is a mixed bag, with some players appreciating its emotional depth and relatable themes of depression and trauma, while others criticize its writing style and character development as lacking maturity. Although the narrative is straightforward and occasionally feels derivative, it resonates with some players, evoking strong feelings and nostalgia for teenage experiences. Overall, it is seen as an interesting, albeit flawed, indie story that could benefit from further development.
“I found myself getting pretty interested in the story.”
“This game made me actually cry; my anxiety went super high to the point I started to shake. This story really hits hard into your feelings.”
“The characters speak and act like they're in the moment, not like they've had a room of writers spend hours considering every sentence and plot point.”
“The story will not appear to be rushed, but is truly demanding some adjustments coming to the narrative style.”
“There's implications of sexual assault and outright statements of childhood abuse and trauma, but what's the point of any of the story?”
“Though there are still several scenes where the characters act eyerollingly edgy to a point that it can really take you out of the story.”
- graphics21 mentions
- 52 % positive mentions
- 33 % neutral mentions
- 14 % negative mentions
The game's graphics are characterized by a unique and appealing art style, particularly in character design, which many players found engaging and atmospheric. While some reviewers noted that the overall visual presentation could benefit from further polish, they appreciated the simplicity and emotional resonance of the visuals. The cartoony and anime-like aesthetic may take some getting used to, but it ultimately contributes to a memorable experience.
“The aspect of this game that has pulled me into purchasing it mainly would be the featured art style and the presented character design – I personally found myself to be very curious about them.”
“Overall great game worth the dollar, great but simple visuals and sounds used throughout, and it really stuck with me after beating it.”
“The art style of the characters is really nice, so I would've liked to see that extended to the environments more.”
“First things first – it is clearly noticeable that this game could be assembled way better if the developer would have decided to polish its assets and graphics; however, I think the whole worked fine nonetheless.”
“The art style does remind me of something I saw on Tumblr years ago, mainly for vent art purposes and art related to trauma representations.”
“Art style is a bit hard to get used to at first, but I quickly grew to like the cartoony/anime-like art.”
- music12 mentions
- 8 % positive mentions
- 67 % neutral mentions
- 25 % negative mentions
The music in the game is primarily composed of royalty-free tracks, but many players find it to be out of place and not well-integrated with the overall experience. The game often remains silent, leading to a desire for more subtle and fitting sound effects and music that could enhance the atmosphere. Overall, there are significant opportunities for improvement in the audio design.
“The game does make use of royalty-free music and some real-life photographs as backgrounds.”
“The music in a lot of segments feels out of place.”
“Most of the game is silent, so I feel the game would do better with music and sound effects that are more low-key.”
“Some unfitting music choices could have faded in/out.”
- emotional8 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is described as a deeply emotional experience that can be challenging to engage with, often evoking strong feelings such as sadness. Players appreciate its dark themes and narrative depth, finding it both enjoyable and impactful, with some expressing that it brought them to tears. Overall, it strikes a balance between being quick-paced and emotionally resonant without feeling rushed.
“From the game’s presentation and previews, I assumed purely based on the art style that this would be a dark emotional ride.”
“Very enjoyable read; it's quick and emotional but doesn't feel rushed.”
“I cried.”
- character development8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
Character development in the game has received mixed feedback, with players expressing a desire for more depth, particularly for the character Eve, as the ending felt underwhelming. While the unique character design and art style sparked curiosity, the lack of substantial character growth left some players wanting more from the narrative experience. Overall, the game is seen as a promising start from a new developer, but it could benefit from further exploration of its characters in future updates.
“The aspect of this game that has pulled me into purchasing it mainly would be the featured art style and the presented character design – I personally found myself to be very curious about them.”
“Unorthodox but also very appealing character design and artwork.”
“Worth 99 cents, nothing less. Definitely could see this being fleshed out in the future or just kept as a standalone short story. The ending was kind of mid, not because it was negative, but because it was done in a poor way. They should've had a bit more character development for Eve, especially if you're going to end it like that.”
“The aspect of this game that has pulled me into purchasing it mainly would be the featured art style and the presented character design. I personally found myself to be very curious about them, but the character development left much to be desired.”
“While the character design is intriguing, the lack of depth in character development really detracts from the overall experience. I wish there was more exploration of the characters' backgrounds and motivations.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's humor is characterized by witty and relatable dialogue, appealing particularly to fans of edgy 2000s comedy. Players appreciate the authenticity and comedic timing, making it a standout feature of the experience.
“The dialogue is incredibly funny and feels so real.”
“If you enjoy edgy 2000s humor, this game is perfect for you!”
“The humor in this game is sharp and relatable, making every moment enjoyable.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviewers consistently praise the game's atmosphere and art style, highlighting them as standout features that enhance the overall experience.
“I really enjoyed the atmosphere and overall art style.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Reviews indicate that the grinding aspect of the game is often perceived as tedious and monotonous, leading to a sense of decay in player engagement. Many players feel that the repetitive nature of grinding detracts from the overall enjoyment of the game.
“Omitting retained upheavals – a silent witness to the very own tedious decay.”