- May 15, 2020
- Angela He
- 2h median play time
a new life.
Platforms
About
"A New Life" is a narrative-driven game where players help Angela, a socially anxious woman, navigate her daily life choices. Through branching dialogues and realistic scenarios, players assist Angela in improving her social skills, pursuing her passions, and discovering her self-worth. The game aims to promote empathy, understanding, and positive mental health awareness.
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- Beautiful art style and music that create a captivating atmosphere.
- The story effectively portrays the complexities of love, loss, and the impact of choices.
- Multiple endings encourage replayability and exploration of different outcomes.
- The game is very short, with some players feeling it lacks depth and character development.
- Some endings can feel repetitive or similar, leading to a sense of predictability.
- The themes of loss and grief may be too heavy for some players, especially in the context of current events.
story
425 mentions Positive Neutral NegativeThe story of the game is widely praised for its emotional depth and beautiful presentation, often described as bittersweet and heart-wrenching, particularly in its exploration of love and loss. While many players appreciate the stunning artwork and music that complement the narrative, some feel that the brevity of the game leads to rushed character development and a lack of depth in the storytelling. Overall, it is recommended for those seeking a touching, albeit short, experience that resonates with themes of romance and personal growth.
“Bittersweet story told through beautiful visuals and cozy music, a great short game to make you cry on a rainy Friday afternoon.”
“The gorgeous art style and the amazing soundtrack will take you on an emotional roller coaster, the dialogue feels real and heartfelt, the characters really come alive and make you immersed in their lives and story.”
“A beautiful, moving slice of life about love and loss featuring adorable art, a mellow soundtrack, and multiple ways of unfolding the story based on the choices you make.”
“The whole story relies on you feeling emotional when key events happen, but I found that hard.”
“You can't build a connection with either August or May with the pace the story is going and how sparse their dialogues and backstories are.”
“While I like and enjoy this visual novel, I can't help but feel that it rushes the story way too fast without taking proper time to develop the characters involved.”