Gone Rogue
- November 27, 2022
- Askalot
"Gone Rogue" is a stealth-action game with tactical elements, set in an immersive dystopian world. Commit the perfect robbery by preparing with tools, perks, and specializations, and then execute your plan in hostile environments. Experience a rich storyline, explore the city, and progress your character in this classic dystopian experience.
Reviews
- The game offers a unique and engaging story that encourages players to think creatively about their approach to each level.
- Gameplay mechanics allow for a variety of tools and skills, providing players with multiple ways to tackle objectives and enhancing replayability.
- The atmosphere and setting are immersive, with a well-crafted world that reflects a dystopian theme, making it appealing for fans of stealth games.
- The gameplay is highly linear, often forcing players to follow a single path to complete objectives, which can lead to tedious and repetitive experiences.
- Limited save options and a lack of manual save functionality can result in frustrating gameplay, especially after long missions where progress can be lost.
- The game suffers from optimization issues, including frame rate drops and clunky controls, which detract from the overall experience.
- story75 mentions
- 24 % positive mentions
- 72 % neutral mentions
- 4 % negative mentions
The game's story has received mixed reviews, with some players finding it engaging and immersive, particularly appreciating the dark themes and side quests that enhance the narrative. However, many criticized the dialogue and writing quality as awkward and stilted, leading to a lack of depth in the main plot, which feels rushed or poorly translated. Overall, while the story provides a decent backdrop for gameplay, it lacks the polish and complexity that could elevate it further.
“I enjoyed the story and mechanics behind this stealth game.”
“Good tactics stealth game with fun mechanics to play around with, and quite an interesting sad and dark story.”
“The story is neat too, the setting is a fictional communist country in a fictional war that has lasted into the 1960s.”
“The story, while initially seeming to build up to some twist, falls flat with a quite basic script and stilted writing later; the narrative seems either rushed or lazily translated.”
“Story-wise, it was basically just one short dialogue/exchange between the characters that didn't feel as intense and/or tension-filled as it should've been.”
“I genuinely don't know how this game has a mid-80s score; the English localization is atrocious, and the game's economy is redundant. By the fourth mission, I had over a grand and nothing I felt like buying.”
- gameplay24 mentions
- 38 % positive mentions
- 50 % neutral mentions
- 13 % negative mentions
The gameplay is characterized by a highly linear structure that can lead to tedium, with limited ways to complete objectives and challenges in stealth mechanics. While the RPG elements and diverse skill trees are appreciated, many players find the gameplay repetitive and some mechanics unclear, though the overall atmosphere and story are engaging. Despite its flaws, the game offers enjoyable mechanics and a variety of approaches to missions, appealing to those who appreciate tactical stealth gameplay.
“It has good RPG mechanics, and every time new gear became available, I felt so happy.”
“Well implemented mechanics and challenging level design.”
“Good tactical stealth game with fun mechanics to play around with, and quite an interesting, sad, and dark story.”
“Gameplay is highly linear with basically only one way to complete an objective.”
“Overall, I lost interest in playing this game due mostly to how limited, linear, and tedious the gameplay actually is and the fact that guards/people cannot be easily taken out.”
“The game can get repetitive and some mechanics are unclear (like drawing someone outside from a house or sound when a building has more floors).”
- grinding6 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be excessively tedious and frustrating, primarily due to the lack of manual saves and sparse checkpoints, which can lead to replaying long missions multiple times. This has resulted in a loss of interest, as the gameplay feels more like a chore than an engaging challenge, with many feeling they are merely grinding for skills rather than enjoying the experience.
“This game reached a point where it became too tedious to keep playing.”
“As it stands, they are beyond tedious, into genuine frustration with the absence of manual saves and sparsity of automatic checkpoints.”
“I've kept meaning to write reviews of games that I've played and I hate that my first one is badmouthing someone's hard work. There's a decent game in here, but after the game deleting my save file, the frustration made me realize how much I was simply tolerating the game and just grinding for skills.”
- graphics6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The game's graphics, created in Unity, feature a charming retro aesthetic reminiscent of the 30s-40s, though they may appear somewhat dated. While some players find the graphics unimportant to the overall experience, others criticize the lack of customization options and camera angle adjustments.
“The graphics are a bit older, but they are mostly charming and not obsolete looking.”
“It has this 30s-40s aesthetic combined with modern elements like computer terminals you can hack, read emails on, or turn off laser alarms and security cameras.”
“This game was made in Unity with very few graphic options.”
“The graphics are a bit older, but they are mostly charming, not obsolete looking.”
“Bad graphics and the inability to change the camera angle.”
- atmosphere5 mentions
- 80 % positive mentions
- -40 % neutral mentions
- 60 % negative mentions
The atmosphere of the game is highly praised for its immersive and solidly built design, evoking a unique Soviet-esque feel that enhances the overall experience. Reviewers note that despite its simplicity, the game delivers an engaging story and captivating elements that contribute to its atmospheric depth.
“The English translation is a little bit rough, but really, it adds to the Soviet-esque atmosphere.”
“An excellent, atmospheric, and most importantly, solidly built pure stealth game.”
“It is surprisingly well done and has a nice immersive atmosphere, decent story, and interesting gameplay.”
“The English translation is a little rough, but it really adds to the Soviet-esque atmosphere.”
“The game fails to create a compelling atmosphere, leaving it feeling flat and uninspired.”
“Despite the interesting setting, the atmosphere feels lifeless and fails to engage the player.”
- replayability5 mentions
- 40 % positive mentions
- 20 % neutral mentions
- 40 % negative mentions
Reviewers highlight the game's high replayability due to the addition of new content, varying challenges, and the option to play on harder difficulties or experiment with different character builds. Additionally, the dynamic nature of mission assignments based on player choices further enhances its replay value, making it feel infinitely replayable.
“This means more content is added, more challenges, and high replayability.”
“I think it would be pretty replayable if you wanted to play again on harder difficulty or just try different builds.”
“I think it would be pretty replayable if you wanted to play again on harder difficulty or just do different builds.”
“There is some replay value in this because the missions you receive may change based on your answers.”
- optimization4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's optimization has received mixed reviews, with some users experiencing poor performance and issues that worsened with patches. However, there are also mentions of good overall performance, indicating potential for improvement with future updates. Players express a desire for a more polished experience with fewer bugs in future titles.
“But good overall performance.”
“Poor optimization is another factor that I was constantly wrestling with.”
“Patches for this game also seemed to make optimization worse.”
“Hoping for more games like this, even with just a few new things added, more polished performance, and fewer bugs.”
- music4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The music in the game is described as somewhat melancholic and fitting the story's tone, though some users noted a lack of music in certain areas. Overall, while the soundtrack has potential, it may require improvements to enhance the gaming experience.
“The soundtrack fits the tone of the story.”
“The music is a little bit melancholy, but this can be fixed.”
“The music is a little bit melancholy... but these things can be fixed.”
“Little to no music.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in "Gone Rogue" is characterized by its dark and grotesque nature, often intertwining difficult subjects with satirical elements that reflect real-world abuses of power. While it employs dark humor to highlight the absurdity of its dystopian setting, the underlying themes resonate with contemporary societal issues, making the humor both unsettling and thought-provoking.
“Gone Rogue takes place in a grotesque dystopia and raises a lot of difficult subjects - at times you'd think the horrors it describes are a part of dark humor (for example, people having to pay for the work of police when their spouses get executed), but the realities of our today's world show that even the most insane abuse of power is never too far away.”
“It has some dark humor at times too.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report that the game is still somewhat buggy, indicating that stability issues persist.
“The game is still a bit buggy.”
“There are frequent crashes that disrupt gameplay.”
“I encountered several glitches that affected my experience.”