Gone Fishing
- August 18, 2024
- stormhall
Gone Fishing combines isometric and first-person gameplay to tell the story of a duck. In a beautiful slice of nature, a thriving pond provides all the food you could ever need - but can you keep up with the appetites of three hungry ducklings? Created for Godot Wild Jam #72 ‘Light and Dark’ Credits: Game Designer: Thomas Mouilleron Writer: Alex Chadwick Programmers: Thomas Mouilleron, J…