Golem
- November 15, 2019
- Highwire Games
Marred by problematic controls, Golem is otherwise the closest thing yet to Dark Souls VR.
In Golem, you play as an adventurous kid who has been seriously injured. You are stuck at home in your bed, dreaming of exploring the outside world. You gradually develop the power to create and control stone creatures known as golems. You see through their eyes, direct their movements, and use them to explore beyond the confines of your room. At first, you can only build small doll-sized golems t…
Reviews
- atmosphere3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
- gameplay3 mentions
- 0 % positive mentions
- 67 % neutral mentions
- 33 % negative mentions
- graphics2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
- story1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Critic Reviews
Golem PSVR Review – Sluggish, Awkward, But Brimming With Potential
Marred by problematic controls, Golem is otherwise the closest thing yet to Dark Souls VR.
60%Golem Review
Golem is a game that had a shot at being good if it launched alongside the PSVR. Fast-forward a couple years and impressive virtual reality titles are fairly common. This, depressingly, is not one of those. By the time we took the headset off, we were left with not just a feeling of disappointment, but also one of anger. Anger at the promise it once held. Anger that, despite its flaws, it did some things really well. Anger that it simply wasn’t good.
40%Golem PSVR Review
Golem is a video game redemption story – saved from the brink by a patch that cleared up many of the game’s release problems. What is left is a fascinating game of exploration, punctuated by hardcore, visceral combat. With atmosphere to spare, Golem delivers a unique experience unlike any other on PSVR. Recommended for patient, thoughtful players that enjoy a challenge (and don't mind a lot of repetition).
80%