Skip to main content
Godslayer Arena Game Cover

About

Godslayer Arena is a single player strategy game. It was developed by Hippo Rider Games and was released on June 16, 2025. It received mostly positive reviews from players.

Godslayer Arena is a roguelike fusion of autobattlers and action-rpgs. The core gameplay loop revolves around drafting spells to synergize with each other, and figuring out where they should be placed.  You have no control once combat begins, and your survival will depend on the strength of the build you have drafted. At its core, Godslayer Arena is a strategy game focusing on complex and deep s…

Skip User Reviews

78%
Audience ScoreBased on 120 reviews
gameplay9 positive mentions
optimization3 negative mentions

  • The game offers a unique blend of autobattler and roguelike mechanics, providing a satisfying gameplay loop with plenty of build variety and synergies.
  • The developer is responsive and actively working on improvements, with frequent updates and patches addressing community feedback.
  • The game is visually appealing and has a solid foundation, making it enjoyable for casual play while still offering depth for strategy enthusiasts.
  • The game has been criticized for being heavily reliant on RNG, leading to frustrating experiences where players feel their success is largely out of their control.
  • Many players feel the game has been abandoned by the developer, with a lack of communication and updates causing concern about its future.
  • There are significant balance issues and bugs that detract from the overall experience, making it difficult for players to fully enjoy the game in its current state.
  • gameplay
    24 mentions Positive Neutral Negative

    The gameplay of Godslayer Arena is described as engaging and fun, particularly for casual players, with a solid core loop that combines auto-battler mechanics with roguelike elements. While the game offers depth and strategic complexity, some players find the power progression unbalanced and the need for extensive planning and spreadsheet management can detract from the overall experience. Despite these issues, the gameplay remains enjoyable and challenging, appealing to those who appreciate dark fantasy aesthetics and strategic gameplay.

    • “Godslayer Arena is a roguelike auto-battler that has a lot of potential and already features a fun core gameplay loop.”
    • “The gameplay is genuinely fun and gets increasingly challenging as you climb through the levels, which keeps things engaging and rewarding.”
    • “I really love the concept of combining auto chess mechanics with PvE elements — it's a refreshing take that feels both strategic and dynamic.”
    • “Auto battler games in particular have this issue magnified since there is no burden of mechanical execution, and a large chunk of the gameplay at various phases is just spectating the results of your prior made decisions. This game is no exception to that rule but also, in its current state, lacks a lot of the same user feedback that makes paying attention to the fights engaging.”
    • “Unfortunately, I am too busy understanding what is happening in the spreadsheet to actually appreciate the gameplay.”
    • “This requires an intense amount of concentration, to the point that I found myself not even looking at the gameplay, but staring at the skills and trying to understand why that one particular buff suddenly has 400 spell power that it doesn't need, and if and how I can get that spell power slotted onto another skill.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game have received mixed feedback, with some players initially skeptical of the art style but ultimately finding it aesthetically pleasing and well-suited for an auto battler. The visuals are described as chaotic yet enjoyable, with high-quality card art and a clean overall design that enhances the dark fantasy theme. While there are minor bugs and repetitive music noted, the graphics contribute positively to the game's content and replayability.

    • “Additionally, I found that the game was aesthetically pleasing to watch, the sign of a good auto battler.”
    • “The art style of the cards is amazing and looks really good!”
    • “The new game called Godslayer Arena is an autobattler-ARPG-cardbattler hybrid with a good looking and clean art style and a lot of content and replayability to offer from the get-go!”
    • “Initially, I was put off by the art style and what felt like a simplistic design for an auto battler.”
    • “Overall, the game suffers from a few bugs and visual issues, which detracts from the overall experience.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization is currently lacking, with significant performance issues reported, particularly during late-game scenarios where frame rates can drop below 50 FPS despite capable hardware. Users have noted noticeable spikes and slowdowns when transitioning between maps, although some players with high-end setups experience solid performance at ultrawide resolutions.

    • “Native ultrawide support, solid 90+ fps performance at 3840x1080 on a 2080 Ti and 2600x.”
    • “Performance optimizations (fps drops in late game below 50 without fully utilizing my hardware (Ryzen 5600, 3060 Ti)).”
    • “To me, tracing back how my decisions affect my performance becomes borderline untraceable by the third run.”
    • “Bonus note, when transitioning between maps there's a spike of some sort and performance grinds to nearly a bricked halt.”
    • “It has a lot of performance issues at the moment, especially in the late game or for long play times.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally considered catchy, but players express disappointment over the limited variety and repetitive nature of the soundtrack, with only a few tracks looping throughout the experience. This lack of diversity has led to some users deducting points from their overall ratings.

    • “The music is really catchy, but I would like more variety.”
    • “The visuals are nice, but the music is very repetitive; there are really only a handful of tracks.”
    • “I think my number one gripe would be the lack of music tracks.”
    • “One or two songs in a loop aren't enough.”
    • “Visuals are nice, but the music is very repetitive; there's really only a handful of tracks.”
  • replayability
    3 mentions Positive Neutral Negative

    Overall, the game's replayability is mixed; while some players find it limited initially, others appreciate the depth and variety of its systems that encourage exploration. Additionally, the developers are committed to enhancing replayability through future content updates. The new game, Godslayer Arena, is noted for its strong replayability from the start, thanks to its diverse gameplay elements.

    • “The systems are deep and varied, and figuring it all out allows for a lot of replayability.”
    • “The new game called Godslayer Arena is an autobattler-ARPG-cardbattler hybrid with a good-looking and clean art style and a lot of content and replayability to offer from the get-go!”
  • stability
    3 mentions Positive Neutral Negative

    Users report occasional slowdowns or freezes lasting about one second during certain animations, indicating stability issues that may affect gameplay experience.

    • “The game slows down or freezes for 1 second during some animations.”
    • “I frequently experience crashes that disrupt my gameplay.”
    • “There are constant lag spikes that make it difficult to enjoy the game.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and lacking engagement, often comparing it to an AFK farming experience. While some suggest speeding up the process can help, the overall sentiment is that the early levels feel overly drawn out.

    • “It needs something to be more engaging... it might as well be an AFK farming game as it is.”
    • “Level 0 can still seem a bit too long and tedious, but just keep it on fast and give the game a shot.”
Skip Game Offers

Buy Godslayer Arena

16h Median play time
11h Average play time
2-20h Spent by most gamers
*Based on 2 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Godslayer Arena

Games Like Godslayer Arena

SpellRogue Image
The Last Flame Image
9 Kings Image
Overlooting Image
Dice & Fold Image
Skip FAQs

Frequently Asked Questions

Godslayer Arena is a strategy game.

Godslayer Arena is available on PC and Windows.

On average players spend around 11 hours playing Godslayer Arena.

Godslayer Arena was released on June 16, 2025.

Godslayer Arena was developed by Hippo Rider Games.

Godslayer Arena has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its optimization.

Godslayer Arena is a single player game.

Similar games include SpellRogue, The Last Flame, 9 Kings, Overlooting, Dice & Fold and others.