Godot FPS test 1
- July 17, 2020
- lawnjelly
This is just an early demo of some tech I'm playing around with for Godot Engine 3.x. This is my toy lightmapper mapped level and lportal for occlusion culling. Mouse plus cursors to move. Left mouse to fire. Keypad 0 to jump. Escape also might do something lol. :) Sorry I couldn't work out how to capture the mouse on HTML5 so it's not very easy to use but is still ok for illustration. You might h…