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In Go-Go Town!, become the mayor and build your dream town, attracting tourists and converting them into townsfolk with homes, jobs, and purpose. Unlock new buildings, decorations, and tools as you impress visitors, and collaborate with up to four players in local split-screen co-op or Remote Play. Gather resources, farm, fish, and manage your town, while dealing with challenges and catastrophes in this immersive simulation experience.

Go-Go Town! screenshot
Go-Go Town! screenshot
Go-Go Town! screenshot
Go-Go Town! screenshot
Go-Go Town! screenshot
Go-Go Town! screenshot
Go-Go Town! screenshot
Go-Go Town! screenshot
Go-Go Town! screenshot
Go-Go Town! screenshot
Go-Go Town! screenshot
+5

97%
Audience ScoreBased on 1,408 reviews
music68 positive mentions
grinding72 negative mentions

  • Charming graphics and art style that create a cozy atmosphere.
  • Addictive gameplay loop with a mix of city building and resource management.
  • Great potential for future updates and expansions, with active developer support.
  • Limited space for building and expansion, which can feel restrictive.
  • Some gameplay mechanics are not well explained, leading to confusion.
  • Currently only local co-op available, with no online multiplayer yet.
  • music
    158 mentions Positive Neutral Negative

    The music in the game has received a mixed but generally positive reception, with many players praising its catchy, upbeat tracks that enhance the overall vibe and atmosphere. While some find the soundtrack relaxing and enjoyable, others feel it can be too energetic for a city-building game, with a desire for more variety and less electronic influence. Overall, the music contributes significantly to the game's charm, making it a pleasant backdrop for gameplay.

    • “The music is absolutely fantastic and the overall aesthetic of the game is really nice.”
    • “The soundtrack is a vibe.”
    • “Super cozy game and the music just puts you in a good mood!”
    • “I do wish the music wasn’t as upbeat because that’s not lofi.”
    • “I also don't love the music; it's like very high energy for what is effectively a city builder.”
    • “Perhaps it's a 'minority' thing, but I despise when games have their music too loud or have almost no variety in said music.”
  • graphics
    152 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their adorable and vibrant art style, reminiscent of titles like Animal Crossing and MySims, which contribute to a cozy and engaging atmosphere. Players appreciate the smooth animations, charming character designs, and the overall aesthetic that enhances the gameplay experience, despite some minor graphical glitches. The visuals, combined with a relaxing soundtrack, create a captivating environment that encourages exploration and creativity.

    • “The graphics are adorable, there is a lot of humor with items, people's names, etc. Cool stuff to discover and places to explore.”
    • “The art style is cute and vibrant.”
    • “The graphics are so cute and the gameplay is addictive, highly recommended for casual gamers.”
    • “First of all, even on low graphics settings, I found it was making my Steam Deck run very hot, much hotter than other games with similar styles of graphics.”
    • “Also, the art style and animations don't feel polished.”
    • “Lots of reviews compare it to Animal Crossing, but aside from the aesthetic, there is no similarity.”
  • gameplay
    116 mentions Positive Neutral Negative

    The gameplay is widely praised for its addictive loop, charming art style, and smooth mechanics, providing a satisfying experience that evolves as players unlock new features. While many enjoy the balance of city-building and automation, some note that the gameplay can become repetitive after a certain point, with a few wishing for deeper challenges and better tutorial guidance. Overall, it offers a fun and engaging experience, particularly for fans of light life sims and town builders.

    • “Absolutely immediately addicting gameplay loop that evolves as you unlock more and more items/buildings/etc.”
    • “The style is super adorable, the gameplay is intuitive and satisfying, the pace at which you unlock new mechanics feels very seamless, and there's legitimately so much to this game already.”
    • “The gameplay loop is fun and addictive and I have really enjoyed it so far and I am looking forward to relaxing and decorating my town after finishing all the main story challenges.”
    • “However in its current state, the gameplay loop does not provide a lot of challenge or long-term replayability.”
    • “The only negative is that the gameplay gets a little repetitive after a while, and after about 13 hours I feel like I've pretty much 'beaten' the game (I'm at the end of the tiers/the agents have huge asks).”
    • “I also found that there were times in the tutorial when the NPCs would tell you to perform tasks that weren’t actually available yet (such as deleting items, etc.), and I overall found that the tutorial left a lot of gaps that left me needing to Google how to do basic things less than an hour into gameplay.”
  • grinding
    78 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be minimal and manageable, with many praising its automation features that reduce repetitive tasks. While some elements can feel tedious, particularly in resource collection, the game allows for a relaxed pace and encourages strategic planning rather than constant grinding. Many reviewers appreciate the balance between farming, managing, and automation, making it a more enjoyable experience compared to traditional farming sims.

    • “It doesn't have the grindy aspects you'd often find in other games, which makes it a real joy. As you progress, your townies with specific buildings will do a lot of the work for you.”
    • “The game isn't grindy; you can go at your own pace. There are hidden goodies and events scattered around the town, and waiting for items to be produced is a breeze.”
    • “Not grindy, so it can be over pretty quickly if you don’t take your time.”
    • “So even though I have over $1,000 in the bank, if I want to buy more park benches for my town, I can't just buy them - I have to run back and forth between the crafting machines and the export building to send stuff off so I can get tickets to buy park benches, trees, fences, etc. It's both tedious and nonsensical.”
    • “You can mine, fish, and craft materials, but I think the game devs know that this is tedious work because they let the game automate all of this for you on only your second tier of expansions.”
    • “(Fishing in this game is not a minigame like it is in Animal Crossing, Stardew Valley, and similar games. It's more tedious push-button-to-collect-resource in front of a water tile.)”
  • story
    52 mentions Positive Neutral Negative

    The game's story is engaging but currently lacks depth, with players expressing a desire for more structured quests and narrative content. While the main storyline can be completed in approximately 10-18 hours, many players find the freedom of exploration overwhelming without clear objectives. Future updates are anticipated to enhance the storyline and introduce online co-op features, which could further enrich the gameplay experience.

    • “It took about 10/11 hours to complete the main story.”
    • “I just finished the storyline of the game after 18 hours of play.”
    • “The controls are super smooth, and you feel like the hero of your own story right away.”
    • “I get easily bored with too much freedom; I need a purpose to work for (like needed for the story, etc.).”
    • “The UI could use some better design in my opinion, and maybe more story-related content or even minigames?”
    • “- Lack of quest line/basic info.”
  • stability
    20 mentions Positive Neutral Negative

    Overall, the game's stability is generally positive, particularly on the Steam Deck, where it runs smoothly despite some minor graphical glitches and AI issues. Players note that while there are occasional bugs, especially related to farming mechanics, these are expected given the early access status. The charming presentation and solid performance contribute to a favorable experience, though the lack of reliable online play is a drawback.

    • “A cute little city builder that runs great on the Steam Deck.”
    • “I have zero complaints, runs great.”
    • “This runs great on the Steam Deck.”
    • “From my personal experience, I find these games are 50/50 depending on whether they're giving you the full game experience with some polishing needed, or if you're in for a very buggy, little improvement game with prolonged updates that make or break it.”
    • “Only thing negative about this game is no online play except remote play, which is buggy. So keep that in mind if you want to play with friends; you're going to have to wait until the online update comes unless your friends live close or with you.”
    • “Ki is a bit buggy while farming and sorting wood and stone, and the map is too small. But all in all, I love it and I would like to enjoy more content!”
  • humor
    18 mentions Positive Neutral Negative

    The humor in the game is consistently praised for its lightheartedness and charm, with players finding the introduction—where the character is humorously kidnapped and forced to become a mayor—particularly hilarious. The game's cute graphics and animations enhance the comedic experience, with players enjoying funny moments like getting stuck while moving buildings. Overall, the humor is described as pure and endearing, reminiscent of shows like "Bob's Burgers."

    • “The art is beautiful and all the movements are on point; you can see the humor in every move, and I love it!”
    • “I did get stuck in a house I built and had to move it to get free, which I thought was hilarious.”
    • “The graphics and music and animations are funny and 'pure'; in a Bob's Burgers way.”
  • optimization
    12 mentions Positive Neutral Negative

    Overall, the game is well-optimized, running smoothly on various platforms, including the Steam Deck, with no significant performance issues reported. However, some players find the mechanics, such as needing a key to summon rides, to be inconvenient, leading to occasional slow gameplay. Despite these minor frustrations, the game's performance is generally praised as a refreshing change from more demanding co-op titles.

    • “The game runs smoothly on deck, with no issues.”
    • “It runs really smoothly, optimized for Steam Deck too.”
    • “A perfect change of pace from many high-performance demanding co-op games.”
    • “I estimate that I need around 40 idle hours in total for my not-optimized town to reach the amount of money that is needed.”
    • “Need a key to summon your ride is somehow not a default idea. A third of the time you're running slowly due to scope, and finding where you left your ride is just not ideal.”
  • replayability
    8 mentions Positive Neutral Negative

    Overall, the game's replayability is a mixed bag; while some players find it surprisingly engaging and see potential for future enhancements like co-op modes and customization options, others feel that the current gameplay loop lacks challenge and long-term replay value. The future of its replayability largely hinges on upcoming updates and expansions.

    • “I had never heard of it until a friend told me about it, and boy was I surprised at how much replayability there is to be had here.”
    • “However, in its current state, the gameplay loop does not provide a lot of challenge or long-term replayability.”
    • “Of course, the only worry is how big (and replayable) the game is going to get over time, and whether plans such as a fully-fledged co-op mode will be completed.”
    • “Again, I would also love to be able to customize things a bit more, and I feel like this would add some replayability.”
  • emotional
    6 mentions Positive Neutral Negative

    Players find the game emotionally uplifting and entertaining, often expressing gratitude for its positive impact during difficult times. The blend of wholesome elements with a hint of satire adds to its charm, making it a memorable experience that resonates deeply with users.

    • “I usually don't write reviews, but this game made me feel obligated to share how much I loved it.”
    • “This game has kept me out of a really emotional low I was in, and I'm so thankful for it!”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game is praised for its charming visuals and relaxing music, creating a cozy atmosphere reminiscent of titles like Stardew Valley, Dinkum, and Animal Crossing. Players appreciate how this ambiance enhances the experience, particularly for fans of city-building and business management genres.

    • “A charming look and the music creates such a chill atmosphere.”
    • “If you like Stardew Valley, Dinkum, or Animal Crossing, this will be your best game. It not only provides a cozy atmosphere with its graphic style, but also satisfies those who love city building and business management games.”
    • “I love the music and the atmosphere so much.”
  • character development
    4 mentions Positive Neutral Negative

    Character development is highlighted by the impressive detail in crafting, allowing players to witness the creation process, alongside a wide array of character designs and clothing options. The unique designs of the townspeople further enhance the overall character experience.

    • “The detail during crafting, where you can actually see everything being made, is really nice, as well as the huge variety of character designs and clothing options you can obtain.”
    • “I also love the character design of the people that visit your town.”

Buy Go-Go Town!

11h Median play time
15h Average play time
8-18h Spent by most gamers
*Based on 16 analyzed playthroughs

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