Gnome Online Game Cover
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"Gnome Online is a real-time sandbox MMORPG, offering large-scale PvP battles on land and sea. Create your legend in a seamless, zoneless fantasy world, with opportunities in combat, politics, trade, and crafting. Build, defend, and conquer empires in this expansive, handcrafted world."

  • PC
  • Windows

Reviews

80%
Audience ScoreBased on 150 reviews
graphics12 positive mentions
grinding20 negative mentions
  • The game captures the charm of classic MMORPGs, offering nostalgic gameplay reminiscent of titles like RuneScape and Ultima Online.
  • The active developer engages with the community, frequently implementing feedback and providing timely updates, which fosters a sense of belonging among players.
  • The game features a unique dual class system and a variety of skills, allowing for diverse gameplay and character progression.
  • The game suffers from numerous bugs and server stability issues, making it frustrating to play at times, with players often unable to log in or experiencing lag.
  • Progression can feel excessively grindy, with players needing to farm the same mobs repeatedly for rare blueprints and resources, leading to a lack of content.
  • The small player base can lead to negative experiences, such as being camped by high-level players in PvP zones, which discourages new players from progressing.
  • gameplay24 mentions

    The gameplay is characterized by a blend of classic charm and innovative mechanics, such as a dual class system, offering an immersive experience reminiscent of old-school RPGs. While some players appreciate the relaxing and enjoyable nature of the game, they note issues like clunky mechanics, bugs, and a lack of customization options. Overall, it provides a methodical survival/crafting grind with significant potential for improvement as it continues to evolve.

    • “It captures that classic charm and immersive gameplay that drew me into those worlds, all while offering fresh and innovative mechanics like the dual class system.”
    • “A nice implementation of point-and-click hack/slash/skills combat with intuitive design flow for the game mechanics and quests.”
    • “I would say some of the mechanics need some fine tuning and tons of bugs need fixing, but being a paid game, the majority of the players seem very patient and supportive of the dev.”
    • “Gameplay can be clunky at times, but it might be because I'm playing from Asia to a EU server.”
    • “If you're willing to play a game that is obviously still in the testing phase, where new zones, mechanics, monsters, and items are regularly added, this might be worth it if you enjoy a slow, methodical, survival/crafting/RPG grind.”
  • graphics24 mentions

    The game's graphics are characterized by a charming, cartoonish 2.5D style that appeals to nostalgia and offers a simple yet effective aesthetic. While many players enjoy the cute visuals and unique art, some criticize the lack of advanced graphics settings and performance issues, such as low frame rates. Overall, the graphics contribute positively to the game's engaging atmosphere, despite some technical limitations.

    • “Cute graphics, fun gameplay, lots of progression, and a welcoming and engaging community. Jump online and give this game a go, you won't be disappointed.”
    • “Nice miniature small cartoony unique graphics; I believe it's 2.5D, but I might be wrong about that. It's worth mentioning if that's your thing.”
    • “Cool game, loving the aesthetic.”
    • “With weak pixel graphics, it gives out 3 fps.”
    • “There are no settings in the game: you can't change graphics, you can't change hotkeys.”
    • “- lack of advanced video/graphics/keybindings/settings ... they really couldn't be bothered to allow you to change much besides your volume and resolution.”
  • grinding20 mentions

    The grinding aspect of the game is described as both extensive and enjoyable, with players engaging in repetitive tasks like farming materials and defeating low-level enemies for blueprints. While some find the pace a bit slow and overly quest-focused, many appreciate the depth it adds to character progression and the overall experience, especially in the context of an early access title. Overall, the grind is seen as a core part of the game's charm, reminiscent of classic titles.

    • “Extremely grindy.”
    • “Overall felt too quest-based grinding.”
    • “Repetition of gameplay aside, this is a title where you will have many hours of grinding and tiered progression to advance.”
  • story10 mentions

    The story is primarily quest-driven, leading to a grinding experience that may deter new players due to a lack of clear guidance on quest mechanics. While the pet aesthetics and the ability to tame monsters add a unique element, the requirement for last-hit credit on kills can create frustration within parties. Overall, the narrative structure feels underdeveloped, making it challenging for players to engage fully.

    • “Nice pet aesthetics allow you to complete quests and learn the ability to tame monsters, having them protect you.”
    • “There is very little information on how things function and how to finish certain quests, which forces you to actually ask people you meet along the road.”
    • “Overall, the story felt too much like quest-based grinding.”
    • “Only the person who gets the last hit gets credit for quest kills, even among party members.”
    • “The requirement for players to enter specific areas to kill mobs for early quests can lead to a lack of retention among new players.”
  • optimization6 mentions

    Overall, the game's optimization is mixed; while some users report smooth server performance and minimal bugs, others criticize the lack of optimization options, indicating that improvements are needed.

    • “The server itself runs smoothly, which is a big plus.”
    • “Basic mechanics are implemented, making it a fully playable game with little to no bugs or game-breaking glitches. The optimization is pretty good, but it could use more options.”
    • “The game runs smoothly with minimal issues, showcasing solid optimization.”
    • “This game has absolutely no optimization.”
  • monetization2 mentions

    The monetization strategy of the game relies heavily on ads, which some players find appealing and engaging, suggesting that those who resonate with the advertisements may enjoy the game.

  • stability2 mentions

    The game demonstrates strong stability, with users reporting it as fully playable and free of significant bugs or game-breaking glitches. While the optimization is generally good, there is a desire for more options to enhance the experience.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

15hMedian play time
15hAverage play time
15-15hSpent by most gamers
*Based on 2 analyzed playthroughs

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