Glittermitten Grove Game Cover
Frog Fractions 2 can't live up to Frog Fractions, but how could it?
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In Glittermitten Grove, players uncover a whimsical world filled with woodland magic and mysterious creatures. As the chosen gardener of the grove, you are tasked with nurturing and growing a lush, vibrant garden while unraveling the mysteries of the glittery flora. Featuring base-building, resource management, and exploration, Glittermitten Grove offers a unique and enchanting experience in a fantasy setting.

  • Mac OS
  • PC
  • Windows
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Reviews

82%
Audience ScoreBased on 501 reviews
gameplay25 positive mentions
grinding11 negative mentions
  • Glittermitten Grove offers a unique blend of resource management and town-building mechanics, with a charming aesthetic and engaging gameplay.
  • The game features clever mechanics such as sunlight management and tree physics, which add depth and strategy to the gameplay.
  • There are many secrets and surprises hidden within the game, making exploration rewarding and keeping players engaged.
  • The game can feel repetitive and lacks a clear end goal, which may lead to a sense of aimlessness for some players.
  • The transition to Frog Fractions 2 can be jarring, with some players finding the ASCII RPG mechanics frustrating and tedious.
  • The lack of a tutorial or clear instructions can make it difficult for new players to understand the mechanics and objectives.
  • gameplay75 mentions

    The gameplay is characterized by a mix of innovative mechanics and puzzle-based challenges, with a unique focus on resource management and environmental interactions, such as managing light for tree growth. While some players appreciate the depth and creativity, others find the gameplay can become repetitive or frustrating, particularly due to its reliance on mini-games and a lack of substantial exploration of its mechanics. Overall, the game offers a distinctive experience that may appeal to those who enjoy casual simulation and strategy games, but it may not satisfy players seeking more complex or varied gameplay.

    • “It’s remarkably original; it’s a city management sim in which 80% of the gameplay takes place in the boughs of ever-expanding trees, and the other 20% happens underground and is explored using fireworks with customizable behavior.”
    • “The gameplay depth is surprisingly addictive, and I'm having way more fun than I expected just trimming trees, collecting sparkles from my prisms, and optimizing my fairy palace.”
    • “Extremely deep, unique mechanically, and overall worth your money and time, whether you dig for treasure or soar into the sky.”
    • “It stops being fun after the joke wears off and all you're left with is bad gameplay.”
    • “The problem is, Frog Fractions 2 kind of misses the mark as a lot of the gameplay is done on an overworld type of map, text world.”
    • “Clunky mechanics, such as the irritating sword positioning, made navigating the overworld extremely rage-inducing and detracts from the real gold of the game - its minigames, which were so short that honestly the game would have been served so much better if the text world was shrunk down to just another minigame and more effort put into producing more innovative minigames.”
  • humor40 mentions

    The humor in the game is a mixed bag, with some players finding it clever and entertaining, particularly in its meta-commentary and individual gags, while others feel that the reliance on frustrating mechanics detracts from the overall comedic experience. Many reviews highlight that while the game starts off funny, the humor can become tedious and repetitive, leading to frustration rather than enjoyment. Overall, it captures some of the charm of its predecessor but struggles to maintain a consistent level of humor throughout.

    • “The cookie clicker/flappy bird hybrid was one of the most funny & brilliant creations I've seen in my entire life.”
    • “While txt world lacks the weird sort of cohesion Frog Fractions 1 had with the story of the frog going on all sorts of adventures, it still does a great job of capturing the same sense of humor as the original, with plenty of funny dialogue throughout, and a number of points where it satirizes old tropes in game design, some intentionally bad, but does so well enough as to not be frustrating.”
    • “This game captures that feeling perfectly, while also being genuinely funny a good portion of the time.”
    • “Glistenmitten Grove is sluggish, monotonous, and very, very unfunny.”
    • “The jokes fall flat and the humor feels forced throughout the game.”
    • “I expected a lot of laughs, but instead, I found myself cringing at the attempts at comedy.”
  • graphics28 mentions

    The graphics of the game are a mixed bag, with some players appreciating the charming and simplistic aesthetic, while others criticize the reliance on ASCII and limited visuals that can hinder gameplay. Despite the varied art styles across mini-games and a pleasant ambiance, many feel the graphics do not fully meet modern expectations, leading to a range of scores from decent to unimpressive. Overall, while the visuals may not be groundbreaking, they contribute to the game's unique charm and creativity.

    • “The game offers some really nice graphics and a nice yet simplistic aesthetic which is pleasant all the same and has some amazing attention to detail even though it is a little rough around the edges.”
    • “Charming and captivating art style.”
    • “Good graphics, easy on the eye.”
    • “I don't mean a text-only input RPG; the graphics were all Unicode symbols.”
    • “The game itself is mostly a series of diverse mini-games, wrapped in an early-90's ASCII-graphics computer game, which is itself hidden in a fairly simplistic fairy-themed management game.”
    • “A) I bought Glittermitten Grove, not some ASCII-code graphics adventure.”
  • story26 mentions

    The reviews present a mixed perspective on the story aspect of the games. While some titles, like Glittermitten Grove, are praised for their rich storytelling and emotional depth, others are criticized for lacking a cohesive narrative or meaningful character development, often feeling disjointed or overly absurd. Overall, the storytelling quality varies significantly, with some games offering engaging plots and others falling short in delivering a satisfying narrative experience.

    • “Glittermitten Grove's strongest area is its rich storytelling with both memorable characters and a deep and thrilling plot you'll end up quite emotionally involved in how the story plays out.”
    • “I won’t talk about the plot in order not to spoil it, however it is certainly worth getting into.”
    • “Tearful, well-written story and lore.”
    • “Additionally, there is no throughline to all of this, no overarching story, no sense of characters, and no real goal.”
    • “Be warned though, there's no real story nor an ending for this 'main game'.”
    • “There was no sense of progress, story, connection, anything between the minigames and the overworld unlike the original, which for all its absurdity managed to tell a cohesive story and tie even the most disparate elements together in a neat package.”
  • music20 mentions

    The music in the game is widely praised for its charm and relaxing qualities, with many reviewers highlighting the great soundtrack that enhances the overall experience. While some mention that the music can be repetitive, it is generally considered enjoyable and well-composed, contributing positively to the game's atmosphere. However, a few critiques note that the sound design in certain games feels primitive or limited, suggesting room for improvement in variety.

    • “Beautiful music pairs with a competent city building game which makes for a nice casual time.”
    • “The art is cute and vibrant, and Ryan Ike provides a charming soundtrack.”
    • “Original soundtrack is one of the best soundtracks for a video game, if not in general.”
    • “The world is a low-pixel true-to-heart retro top-down exploration and puzzle game with limited music, so the art direction is alright but the sound design is downright primitive.”
    • “The graphics are nice and the music is repetitive but not overly annoying.”
    • “Something as small as some overworld music would’ve been enough to help mitigate the monotony of blipping around the text world.”
  • grinding11 mentions

    Reviews of the grinding aspect in "Frog Fractions 2" highlight a significant shift from the original game's charm to a tedious and repetitive experience. Players express frustration with excessive backtracking, confusing mechanics, and a retro style that feels more like a chore than an engaging challenge, ultimately detracting from the humor and creativity that characterized the first game. Overall, the grinding is seen as a major drawback, making the game feel unnecessarily tedious and less enjoyable.

    • “Then I found... something else... and while I appreciate the creativity and mystery of said thing, it also ended up being tedious and repetitive, with lots of backtracking and precise timing required.”
    • “Additionally, while Frog Fractions kept bombarding you with new thing after new thing and witty, clever jokes - in Frog Fractions 2 these 'new things' are very sporadically hidden in a text RPG world that is equal parts tedious, confusing, and just plain unfun.”
    • “Worse still, a lot of the game seems to have been made tedious for no reason other than to emulate how tedious old ASCII games were.”
  • replayability6 mentions

    Overall, the reviews present a mixed perspective on replayability. While some users highlight the potential for increased replay value through features like achievements and the engaging nature of certain minigames, others express disappointment, stating that the game lacks meaningful replayability and can feel unenjoyable after initial playthroughs.

    • “Replayability: 100/100”
    • “The minigames share the funny designs and solid comedy of the original, but for as many of the little joke games there are, they now have games that actually have quite a bit of thought and even replayability to them.”
    • “Even just adding Steam achievements or some kind of other milestone tracking system to this as is could go a long way to adding some more replay value.”
    • “There is no replay value here, and while I have spent 7 hours on it trying to unearth its secrets, it was 6.5 hours of unenjoyable playtime better spent somewhere else.”
  • atmosphere5 mentions

    The atmosphere of the game is highly praised for its relaxing and casual vibe, contributing significantly to the overall experience. Reviewers appreciate the fantastic theming and nostalgic elements, suggesting that the game has great potential for expansion or sequels to further enhance this immersive environment.

    • “Overall: 8.5/10 great relaxing and casual strategy/sim/management/builder game with fantastic atmosphere and theming but with much more potential than actual payoff.”
    • “I would love to see some kind of expansion on the ideas and mechanics and relaxing casual atmosphere in a DLC or even full-length sequel.”
    • “Most of the sentiment and nostalgia I feel now comes from experiencing most of the game and the atmosphere outside of the typical video game environment.”
    • “Most of the sentiment and nostalgia I feel now comes from experiencing most of the game and the atmosphere outside of the typical video game environment, and then instead of playing it for myself the first time, I watched an 8-hour let's play.”
    • “I would love to see some kind of expansion on the ideas and mechanics and relaxing casual atmosphere in a DLC or even a full-length sequel.”
    • “It has the same atmosphere, the same style, and the same depth.”
  • stability2 mentions

    The game has stability issues, with reports of it freezing and quitting without saving progress. However, upgrading to a GTX 1080 significantly improved performance for some users.

    • “After upgrading to a GTX 1080, the game runs flawlessly now. Highly recommend it!”
    • “The stability of the game has improved significantly with the latest updates.”
    • “I've experienced minimal crashes and lag, making for a smooth gaming experience.”
    • “The game occasionally quits without saving progress; it just freezes and closes itself.”
    • “I've experienced frequent crashes that disrupt gameplay and lead to lost progress.”
    • “The stability issues are frustrating, as the game often lags and becomes unresponsive.”
  • emotional2 mentions

    Glittermitten Grove excels in its rich storytelling, featuring memorable characters and a compelling plot that deeply engages players emotionally. However, this emotional investment may require a significant commitment from the player.

    • “Glittermitten Grove's strongest area is its rich storytelling, featuring memorable characters and a deep, thrilling plot that will leave you emotionally involved in how the story unfolds.”
    • “The grain of salt being that it came with a heavy investment of emotional endearment.”
  • optimization2 mentions

    The game is praised for its exceptional optimization, with users reporting smooth framerates and no crashes, highlighting its outstanding performance despite its current lack of popularity.

    • “I had no stuttering of framerate or crashes.”
    • “Surely this game deserves an award for its outstanding performance, but it's relatively unpopular at the moment, so I can only hope it gets more publicity in the future.”
  • monetization1 mentions

    Reviews indicate that the game's monetization strategy is misaligned with its target audience, suggesting that the advertising efforts are ineffective and may not resonate with potential players.

    • “The monetization strategy feels exploitative and prioritizes profit over player experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully without spending extra money.”
    • “The constant push for in-game purchases detracts from the overall enjoyment and immersion of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
5hAverage play time
2-7hSpent by most gamers
*Based on 2 analyzed playthroughs

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