Skip to main content

Glaive: Brick Breaker

A brick breaker that doesn’t quite break the mold.
Glaive: Brick Breaker Game Cover
43%Game Brain Score
gameplay, music
57% User Score Based on 14 reviews
Critic Score 57%Based on 2 reviews

Platforms

Nintendo SwitchXbox Series X|SPCMac OSPlaystation 4Xbox OneXboxWindowsPlayStation
Glaive: Brick Breaker Game Cover

About

Glaive: Brick Breaker is a single player and multiplayer casual puzzle game with a kids theme. It was developed by Blue Sunset Games and was released on April 26, 2018. It received neutral reviews from both critics and players.

Glaive: Brick Breaker is a classic and popular arkanoid-type game with beautiful 3D graphics. Many power-ups, tons of different stages and dynamic gameplay. Different game modes and boss fights. All you need is here.

Skip User Reviews

57%
Audience ScoreBased on 14 reviews
music3 negative mentions

  • Glaive: Brick Breaker offers a nostalgic experience with a modern twist, featuring colorful 3D visuals and a variety of levels and game modes that keep gameplay engaging.
  • The game includes a local versus mode and a level editor, allowing for competitive play and community-driven content creation, which adds to its replay value.
  • Power-ups introduce exciting dynamics to the gameplay, providing moments of chaos and requiring players to adapt quickly to changing conditions.
  • The paddle control and ball physics are inconsistent, leading to frustrating gameplay experiences where the ball's trajectory can feel unpredictable.
  • Repetition can set in during long sessions, as the core mechanics do not evolve significantly beyond increased complexity and visual variation.
  • Some level designs can lead to the ball getting stuck, and the overall gameplay can feel slow and choppy, detracting from the enjoyment of the game.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is characterized by a straightforward core loop reminiscent of classic arcade titles, focusing on skill refinement and reflexes, particularly in local versus mode. While power-ups and a variety of levels add depth, some players find the experience marred by slow and choppy mechanics, leading to potential repetition and diminishing enjoyment over extended play sessions. Overall, it appeals to fans of traditional brick-breaking games but suffers from execution issues that detract from its strengths.

    • “The core gameplay loop remains reassuringly straightforward.”
    • “This gradual escalation mirrors the structure of classic arcade difficulty, where mastery comes not from complex mechanics but from refined control and focus.”
    • “For players who enjoy classic arcade challenges, methodical skill improvement, and the satisfying rhythm of ball and paddle gameplay, it delivers a substantial and entertaining package.”
    • “Despite the impressive number of levels, repetition can set in over long sessions, as the core mechanics do not evolve dramatically beyond increased complexity and visual variation.”
    • “It's a shame, because that faulty gameplay means that you won't enjoy what the game does right, with its warm colors and the many levels in three different environments.”
    • “The gameplay is slow and choppy for no reason.”
  • music
    4 mentions Positive Neutral Negative

    The game's soundtrack features upbeat electronic tracks that enhance the arcade energy and maintain a high momentum, making it suitable for intense, score-chasing gameplay. While some players feel that the dance/electro genre doesn't traditionally align with video game music, the overall reception of the soundtrack remains positive.

    • “The soundtrack complements this arcade energy with upbeat electronic tracks that keep momentum high, reinforcing the sense that the game is designed for focused, score-chasing sessions rather than quiet, contemplative play.”
    • “Even the soundtrack was fine, even though dance/electro doesn't really feel like video game music.”
    • “Even the soundtrack was fine, even though dance/electro doesn't really feel like video game music.”
    • “Music (until it's not)”
  • replayability
    3 mentions Positive Neutral Negative

    The game's community-driven elements enhance its replayability by providing additional content and experiences beyond the main linear gameplay, reflecting the developers' intention to create a more engaging and varied experience for players.

    • “The community-driven elements may not be the main draw for everyone, but they add significant replay value and showcase the developers' intention to provide more than just a linear arcade experience.”
    • “The variety of choices and paths in the game encourages multiple playthroughs, making each experience feel fresh and engaging.”
    • “With numerous unlockable content and different strategies to explore, the game offers endless replayability that keeps players coming back for more.”
    • “While these community-driven elements may not be the main draw for everyone, they add replay value and highlight the developers’ intention to offer more than a purely linear arcade climb.”
    • “After completing the main story, there’s little incentive to return, as the side quests feel repetitive and lack depth.”
    • “The game offers a few different endings, but they don't significantly change the overall experience, making it hard to justify multiple playthroughs.”
  • story
    3 mentions Positive Neutral Negative

    The story of "Glaive: Brick Breaker" is minimal, primarily serving as a backdrop for the gameplay rather than a focal point. Players may find the narrative lacking depth, as it does not significantly enhance the overall experience of the game.

    • “I stumbled upon Glaive: Brick Breaker on my quest to find a good and entertaining brick-breaker game on Steam in 2025.”
    • “Now that I've beaten it and seen all it had to offer, my quest resumes.”
    • “The story felt disjointed and lacked a coherent flow, making it hard to stay engaged.”
    • “Character development was shallow, leaving me with little emotional investment in their journeys.”
  • optimization
    3 mentions Positive Neutral Negative

    Players have expressed frustration with the game's lack of optimization, which detracts from the enjoyment of its numerous modes and over 200 levels.

    • “Yeah, several game modes and over 200 levels, but with the lack of optimization, I can't bear it.”
    • “The game is plagued by performance issues that make it nearly unplayable, even on high-end hardware.”
    • “Despite its potential, the poor optimization leads to frequent frame drops and long loading times.”
Skip Critic Reviews
Skip Game Offers

Buy Glaive: Brick Breaker

Skip Videos

Videos

Skip Games Like Glaive: Brick Breaker

Games Like Glaive: Brick Breaker

Shatter Image
Brick Breaker Image
Candivity Image
Nulldrifters Image
Love Breakout Image
Skip FAQs

Frequently Asked Questions

Glaive: Brick Breaker is a casual puzzle game with kids theme.

Glaive: Brick Breaker is available on Nintendo Switch, Xbox Series X|S, PC, Mac OS and others.

Glaive: Brick Breaker was released on April 26, 2018.

Glaive: Brick Breaker was developed by Blue Sunset Games.

Glaive: Brick Breaker has received neutral reviews from both players and critics. Most players disliked this game for its gameplay.

Glaive: Brick Breaker is a single player game with multiplayer and local co-op support.

Similar games include Shatter, Brick Breaker, Candivity, Nulldrifters, Love Breakout and others.