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"Geo is a single-player simulation game with stunning visuals and immersive music. As the head of an intergalactic mining corporation, players explore space, discovering and drilling comets, moons, planets, and gas giants. Building and expanding headquarters, hiring crew members, and collecting items for research are key elements of gameplay, with each playthrough offering unique discoveries."

Geo screenshot
Geo screenshot
Geo screenshot
Geo screenshot
Geo screenshot
Geo screenshot
Geo screenshot
Geo screenshot
Geo screenshot
Geo screenshot
Geo screenshot
+2

85%
Audience ScoreBased on 282 reviews
gameplay30 positive mentions
grinding86 negative mentions

  • Geo offers a vast amount of content and engaging gameplay, making it highly addictive and enjoyable for players who love mining and collecting.
  • The game features a charming art style and a great soundtrack that enhances the overall experience.
  • Players appreciate the depth of customization and strategic planning involved in managing their mining corporation and upgrading their equipment.
  • The game is criticized for being excessively grindy, requiring players to repeat levels multiple times to make progress.
  • Some players find the user interface clunky and not intuitive, which can detract from the overall experience.
  • The presence of unkillable monsters adds frustration, as players must avoid them without any means of defense, which can disrupt the flow of gameplay.
  • grinding
    86 mentions Positive Neutral Negative

    The game is characterized by a significant amount of grinding, which can be both a source of enjoyment and frustration for players. While some appreciate the meditative and addictive nature of the grind, others find it overly tedious and repetitive, particularly as progression becomes increasingly reliant on extensive grinding. Overall, it appeals to fans of mining and collection mechanics, but those averse to grind-heavy gameplay may want to approach with caution.

    • “Unlike those games, g.e.o. does something completely wrong; it takes the simple gameplay with upgrades and makes the game super grindy.”
    • “There's probably about 15 minutes worth of gameplay here before you realize you're grinding repetitively and then the charm wears off.”
    • “Game is overly grindy or maybe I'm not playing it right... just spent over 20 hours on a game just for it not to save even though I've seen autosave and I myself have saved it.”
  • gameplay
    86 mentions Positive Neutral Negative

    The gameplay is characterized by simple yet engaging mechanics centered around drilling and resource management, with a focus on exploration and upgrades. While many players appreciate the addictive nature and depth of the upgrade system, others criticize the repetitive grind and lack of variety in gameplay loops, leading to a mixed reception. Overall, the game offers a relaxing experience with a solid soundtrack, but may not appeal to those who dislike grind-heavy mechanics.

    • “There are plenty of goals to reach, the mechanics are flawless, the gameplay is refined, the interface is a breeze, and the music is perfection, much higher quality than anyone would expect from such a small game like this.”
    • “The core gameplay is simple but decently fun; you steer a little drill around focusing on 'softer' blocks and bonus blocks, avoiding monsters, trying to mine the core of the planet/moon/etc. You can get upgrades via medals, hiring folks, using core bits, building rooms, upgrading your hired folks, improving your company's reputation, etc.”
    • “Simple gameplay that hooks you and keeps you playing for 'just one more run' until it's 3am!”
    • “There's probably about 15 minutes worth of gameplay here before you realize you're grinding repetitively and then the charm wears off.”
    • “Given that the gameplay is pretty simple and the general approach to a map doesn't really change from run to run, replaying them feels quite unrewarding.”
    • “Very grindy, but that's usually the essence of item-centric mining games, so if highly repetitive gameplay annoys you, I would probably stay away.”
  • music
    70 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many players praising its upbeat and engaging soundtrack that enhances the gameplay experience. While some find certain tracks repetitive, the overall quality and variety of the music are considered exceptional for an indie title, making it a perfect backdrop for both focused play and casual listening. The combination of vibrant art and a well-crafted soundtrack contributes significantly to the game's addictive nature and overall enjoyment.

    • “There are plenty of goals to reach, the mechanics are flawless, the gameplay is refined, the interface is a breeze, and the music is perfection, much higher quality than anyone would expect from such a small game like this.”
    • “Geo is a super-addictive space exploration and mining game that is full of colourful, fun art and has one of the best soundtracks in any indie game I have played.”
    • “The soundtrack is phenomenal, one of the best soundtracks I've heard in video games in a long time.”
    • “- music is ok, but certain tracks become annoying after some time.”
    • “- music is repetitive, yet I listened to it for almost 2 hours without barfing.”
    • “The music sounds also similar and so I began to play.”
  • graphics
    66 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many praising the vibrant hand-drawn artwork and appealing pixel art style, which contribute positively to the overall aesthetic. However, some users note that the visuals can appear simplistic or primitive, with a few mentioning issues like poor color harmonies. Overall, while the graphics may not be groundbreaking, they are generally considered charming and well-suited to the game's style.

    • “I love the hand-drawn artwork throughout.”
    • “The artwork is bright and vibrant, the soundtrack is an absolute banger, and the developer has a cracking sense of humor.”
    • “The amount of effort that went into making this game is evident in the nice graphics, original music scores, and actual gameplay.”
    • “Graphics are poor, but in exchange his rules are easy to learn, although they are deeper than they appear, and the product demands few hardware resources, running without bugs.”
    • “It also has fairly primitive graphics (not just in terms of being 2D and simple, but also in terms of poor color harmonies).”
    • “The graphics, while not impressive by a long shot, are still pleasant enough, but the sounds are a tad too repetitive for my tastes.”
  • humor
    20 mentions Positive Neutral Negative

    The game features a strong sense of humor, particularly in its character and planet descriptions, which are often described as funny and engaging. While the humor initially captivates players, it can become overshadowed by repetitive gameplay and design flaws. Overall, the game includes a mix of lighthearted and edgy humor, with memorable moments and references that keep players entertained throughout their experience.

    • “Often the descriptions of planets and characters are quite humorous.”
    • “Geo also has pretty dope music and even though it's virtually plot-free, it still manages to have a bunch of cool and funny stuff to read.”
    • “The funny thing was that I couldn't really let go before I completely beat the game.”
  • story
    16 mentions Positive Neutral Negative

    The game's story is minimal and lacks depth, with many players noting confusion due to unclear elements and frequent typos in the text. While the missions are repetitive and can be engaging through trial and error, the overall narrative experience is considered weak, leading to a mixed reception with a score of 5/10.

    • “Having mined a core, your goals may switch mid-mission from expediency (due to limited drill health) to wealth (aiming for the more valuable blocks).”
    • “The grind comes in drilling the same asteroid repeatedly to reach the core, and there's some tension as harder rocks will break your drill faster, so you have to abandon the mission, but you can take home everything you got before the drill broke, and after leaving you can go right back in and drill some more.”
    • “Since missions like this tend to be over quickly, it wasn't unusual for me to retry one over and over again for like 15-20 minutes.”
    • “To me, those downsides did actually distract from the experience quite a bit. It's hard to get into a game where every other sentence contains a typo. I've been messaging the developer about these typos, and eventually many of them may be fixed, but it really needs a professional editor. Thankfully, most of the text is flavor text and not essential to understand, and the game has no real story. Typos aren't quite as bad if it's just flavor text rather than dialogue or story text.”
    • “Story 5/10”
    • “I do remember being a little confused about a couple of the things, but trial and error will teach you much. If you're going to play this game, you're going to go on mission after mission after mission.”
  • monetization
    4 mentions Positive Neutral Negative

    Reviewers suggest that the game appears to have been designed with microtransactions in mind, despite their absence. This has led to a sense of disappointment, as players feel misled by promotional materials that resemble deceptive advertising.

    • “This game feels like it was designed to have microtransactions, yet they somehow didn't make it into the game.”
    • “We’re more used to 'doctored' footage and images on the Steam store pages, which trick potential buyers nearly as efficiently as those juicy burger ads that thoroughly disappoint after you’ve unwrapped your next meal.”
  • replayability
    2 mentions Positive Neutral Negative

    Players find the game enjoyable and note that it offers significant replayability and content, reminiscent of a flash game experience.

    • “It's sort of akin to a flash game, but pretty enjoyable with a lot of replayability and content.”

Buy Geo

3h Median play time
30h Average play time
1-85h Spent by most gamers
*Based on 6 analyzed playthroughs

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