Geo
- January 31, 2017
- Windybeard
- 3h median play time
"Geo is a single-player simulation game with stunning visuals and immersive music. As the head of an intergalactic mining corporation, players explore space, discovering and drilling comets, moons, planets, and gas giants. Building and expanding headquarters, hiring crew members, and collecting items for research are key elements of gameplay, with each playthrough offering unique discoveries."
Reviews
- The game offers a deep upgrade system and a variety of mechanics that keep players engaged for hours, making it easy to pick up and play casually or for longer sessions.
- The hand-drawn artwork and soundtrack are well-received, adding to the overall enjoyable experience of mining and collecting.
- Despite its grindy nature, many players find the game oddly satisfying and addictive, with a strong sense of accomplishment from progressing through tougher challenges.
- The game is criticized for being overly grindy and repetitive, with some players feeling that the progression becomes stale and lacks meaningful upgrades.
- Technical issues such as long loading times, lack of cloud saves, and a confusing user interface have been reported, detracting from the overall experience.
- Some players find the game lacks depth in its mechanics, feeling more like a mindless clicker than a fully fleshed-out mining game.
- music46 mentions
- 52 % positive mentions
- 41 % neutral mentions
- 7 % negative mentions
The music in the game has received widespread acclaim, with many players praising its vibrant and engaging soundtrack that complements the gameplay well. While the original score is appreciated, some players prefer to create their own playlists, indicating the music's versatility as a backdrop for other media. Overall, the soundtrack is described as phenomenal, contributing to a relaxing and enjoyable gaming experience.
“The soundtrack is phenomenal, one of the best soundtracks I've heard in video games in a long time.”
“The artwork is bright and vibrant, the soundtrack is an absolute banger, and the developer has a cracking sense of humour.”
“Really nice chilled out experience with a great soundtrack, nice art, and interesting mechanics.”
“This is the perfect kind of game to listen to talking shows on YouTube or music to.”
“The music sounds also similar and so I began to play.”
“Has its own soundtrack, but I prefer to make my own custom music playlist for this game which includes Queen's 'Under Pressure'.”
- graphics42 mentions
- 43 % positive mentions
- 50 % neutral mentions
- 7 % negative mentions
The graphics of the game have received mixed reviews, with many praising the vibrant hand-drawn artwork and pixel art style, which adds charm and personality. While some users noted that the graphics can appear cheesy or poor, they appreciated the game's aesthetic and the effort put into the visuals, which are complemented by a fitting soundtrack. Overall, the graphics are considered suitable for the game's style, with a clean and fluid presentation that runs well on modest hardware.
“I love the hand-drawn artwork throughout.”
“The artwork is bright and vibrant, the soundtrack is an absolute banger, and the developer has a cracking sense of humour.”
“The amount of effort that went into making this game you can see and feel by the nice graphics, original music scores, and actual gameplay.”
“Graphics are poor, but in exchange his rules are easy to learn, although they are deeper than they appear, and the product demands few hardware resources, running without bugs.”
“Despite looking cheesy, the graphics are fine.”
“So I went to a star sector and clicked on an asteroid and the graphics changed to a playfield.”
- grinding40 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The grinding aspect of g.e.o. is polarizing; while some players find it enjoyable and addictive, particularly for those who appreciate mining and collecting, others feel it becomes overly tedious and repetitive. Many reviews highlight a strong sense of accomplishment from overcoming challenges, but the game's grind can be daunting, especially as it progresses. Overall, if you enjoy grind-heavy gameplay, this title may appeal to you, but it may deter those who prefer a more streamlined experience.
“Unlike those games, g.e.o. does something completely wrong; it takes the simple gameplay with upgrades and makes the game super grindy.”
“Game is overly grindy, or maybe I'm not playing it right... I just spent over 20 hours on a game just for it not to save, even though I've seen autosave and I myself have saved it.”
“Good game in concept, but it's so annoyingly grindy.”
- gameplay36 mentions
- 28 % positive mentions
- 64 % neutral mentions
- 8 % negative mentions
The gameplay is characterized by a simple yet engaging core loop that involves drilling resources, upgrading equipment, and managing a base, which can lead to hours of fun. While many players appreciate the depth of the upgrade system and the relaxing experience, some criticize the repetitive nature and grindiness of the mechanics. Overall, the game combines tactical real-time action with resource management, enhanced by appealing graphics and sound, though it may become monotonous over time.
“The mechanics of this game are that you keep the resources that you drill into, each world having slightly different materials. The more types you gather, the more rooms you unlock, which can increase your resistance to the negative effects of certain planets, such as extreme heat or cold, or give access to more pilots which provide a variety of different bonuses.”
“Relatively simple game mechanics leading to a very deep upgrade system and many hours of fun.”
“Gameplay is split into exploring a random galactic sector, drilling planets (dodging creatures and surviving pressure and the environment) and upgrading your drill with new rooms, workers, research, etc.”
“Simplistic and basic core gameplay loop repeats endlessly.”
“Some could consider this a very 'zen' simple game, but there's clearly been a huge amount of effort put into the mechanical systems and feedback loops -- just all they ever do is make a drill stat slightly bigger.”
“Fairly simple gameplay, with only a few elements to figure out.”
- humor14 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a mix of humor, particularly in its character and planet descriptions, with some players appreciating its irreverent and sometimes edgy jokes, including pop culture references. However, the humor tends to lose its charm as the gameplay becomes repetitive and grindy, leading to a decline in overall enjoyment. While the initial comedic elements are engaging, the excessive repetition and design inconsistencies can detract from the experience.
“Often the descriptions of planets and characters are quite humorous.”
“Though grindy and somewhat repetitive, this game offers a strong sense of accomplishment in being able to conquer harder and harder drilling sites and research/achievement milestones, as well as a consistent source of humor and interest with the almost never-ending unlockable crew and base expansions.”
“There's some funny stuff in there; references to other sci-fi, and also other made-up stuff that's a little on the less than family-friendly side, but if people can't take that... what year is this? Oh right, it's 2017 on the internet; I'm sure someone will complain about something. But just wait until you meet Peeping Marv.”
- story10 mentions
- 0 % positive mentions
- 70 % neutral mentions
- 30 % negative mentions
The story revolves around a series of missions focused on mining asteroids, where players experience a mix of confusion and learning through trial and error. The narrative emphasizes the tension between resource management and the pursuit of wealth, as players must navigate the challenges of drilling while adapting their goals mid-mission. Overall, the repetitive nature of the missions contributes to a grind that can be both engaging and frustrating.
“I do remember being a little confused about a couple of things, but trial and error will teach you much. If you're going to play this game, you're going to go on mission after mission after mission.”
“The grind comes in drilling the same asteroid repeatedly to reach the core, and there's some tension as harder rocks will break your drill faster, so you have to abandon the mission, but you can take home everything you got before the drill broke, and after leaving you can go right back in and drill some more.”
“Having mined a core, your goals may switch mid-mission from expediency (due to limited drill health) to wealth (aiming for the more valuable blocks).”
- replayability2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the game enjoyable and note that it offers significant replayability and content, reminiscent of a flash game experience.
“It's sort of akin to a flash game, but pretty enjoyable with a lot of replayability and content.”