GENIE Game Cover
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Explore fantastic environments as Lula, as she journeys to discover the meaning of the Genie and fulfill her destiny. First Collect the broken crystal shards then follow the unraveling poems of the story. GENIE is a couple of hours of a relaxing experience. A rich story that's presented in a poetic form combined with immersive graphics, fantasy style, gorgeous natural environments that take p…

Reviews

43%
Audience ScoreBased on 21 reviews
story6 positive mentions
gameplay6 negative mentions
  • Beautiful graphics and varied environments that provide excellent opportunities for screenshots.
  • Atmospheric music and good voice acting enhance the overall experience.
  • The game offers a relaxing experience, making it suitable for casual play or as a bedtime story.
  • Repetitive gameplay loop that involves collecting crystals and listening to poetry, leading to boredom.
  • The storytelling through poetry is often seen as nonsensical and lacks depth, making it hard to engage with the narrative.
  • Limited exploration due to linear level design and lack of interactivity, which detracts from the immersive experience.
  • story32 mentions

    The story in "Genie" is presented through 15 chapters of poetic narration, which some players find beautiful and immersive, while others criticize it for being disjointed and lacking depth. The game's structure, with its segmented levels and minimal interaction, detracts from the narrative flow, making it feel less cohesive compared to other walking simulators. Overall, while the visuals and voice acting are praised, the storytelling approach may not resonate with everyone, leading to mixed reviews on its effectiveness.

    • “The story of Lula is narrated by a skilled voice actor in lyrical prose.”
    • “The somewhat short story itself, told through beautiful, thought-provoking poetry, is a joy to behold, at any price... and at the listed price, it's silly not to buy it, especially if you're a fan of Tonguç's games.”
    • “So in conclusion, if you're happy to listen to a story in poetic style with minimal and repetitive interaction; laced with gorgeous graphics and sublime music, this is the game for you.”
    • “That said, I can't really suggest Genie with so many other walking sims that exist and manage to pull you into the story far better than this does.”
    • “By splitting the story into entirely disconnected levels with hard loading screens in between, Genie loses the cue that these anecdotes are what Lula is thinking about while traveling, and the story ends up feeling disjointed and random as a result.”
    • “Genie's story is incredibly poorly served by its narration in other ways as well, and the fact that the poetry it consists of is, to be charitable, 'not impressive' is the least of its issues.”
  • music15 mentions

    The music in the game has received mixed reviews, with some praising its atmospheric qualities and ability to enhance the experience, particularly in the context of the game's environments and narration. While some users found the music to be somewhat repetitive or lacking excitement, others appreciated its emotional depth and cinematic quality, especially in key moments. Overall, the soundtrack is seen as a strong point, contributing positively to the game's ambiance despite some criticisms of its execution.

    • “I've had the original Drizzlepath's soundtrack, including the accompanying narration, in my iTunes library since I first played it in 2016; and while some may say that Drizzlepath doesn't have much story and that the narration is nonsense (which is pretty uncharitable, but relatively correct), it absolutely excels at creating an atmosphere through the combination of acoustic guitar and incredible narration which offers more than enough room for interpretation of the actual story.”
    • “Overlapping the stunning graphics was the expected gorgeous music that accompanies Tonguç's games.”
    • “As always with Bodur's adventures, the accompanying incidental and/or thematic music in each chapter is wonderfully apt, at times worthy of a film score, especially the final chapter's music score: just wonderful to listen to.”
    • “The music generally sounds kind of bored, but at least the kind of music playing is switched up enough to not be completely mind numbing.”
    • “The graphics and music are bog standard for a tongue-in-cheek walking simulator.”
    • “Unfortunately, after playing it for myself, I can say that Genie is a direct downgrade to Drizzlepath: Genie in every respect except for environments, music, and voice acting.”
  • gameplay13 mentions

    The gameplay in "Drizzlepath: Genie" has been widely criticized for its repetitive and monotonous mechanics, which detract from the overall experience. While the level design and visuals are praised, the lack of engaging gameplay elements makes the experience feel like a chore rather than an enjoyable exploration. Many reviewers describe it as a bog-standard walking simulator, where the beautiful environments are overshadowed by the tedious gameplay loop.

    • “On the other hand, Drizzlepath: Genie's just-walk-forward gameplay cooperates very nicely with its narration; it's much clearer that the reason most of the narration consists of random anecdotes about Lula's childhood is because Lula is traveling on the Drizzlepath to the Mountain of Fire to find the Genie.”
    • “I particularly loved the mechanical and steampunk town which I wandered around gazing at everything.”
    • “(and the only one of those that I would definitively say is an upgrade are the environments — while the music and voice acting are good, I'd have to replay DP:G again to say whether they're better.) I'm not really a screenshots person, so my review will be focused on the story, gameplay, and how they work together.”
    • “The gameplay loop in this is simply awful.”
    • “The game's mechanics became a repetitive slog.”
    • “My main issue is the repetitive mechanic for every level.”
  • graphics10 mentions

    The graphics in the game are widely praised for their beauty and stunning landscapes, often described as breathtaking and gorgeous. While some reviews note that the graphics engine may feel outdated, the overall visual experience is complemented by an inspiring soundtrack, making it a highlight of the game despite its repetitive gameplay.

    • “The saving grace of this game were the spectacular and breathtaking graphics.”
    • “Overlapping the stunning graphics was the expected gorgeous music that accompanies Tonguc's games.”
    • “I would definitely recommend this game for a few hours of beautiful visuals and a beautiful voice telling a beautiful story :)”
    • “The graphics and music are bog standard for a tongue-in-cheek walking simulator.”
    • “The graphics engine feels optimized by a 5-year-old, but the landscapes are very beautiful.”
    • “Comparing the two games in terms of graphical fidelity is night and day, though Drizzlepath: Genie doesn't look bad.”
  • atmosphere4 mentions

    The atmosphere in the game is a point of contention among users; while some feel that certain elements detract from it, others praise the combination of atmospheric music and narration for effectively evoking emotions and creating a compelling ambiance. Overall, the soundtrack, particularly the acoustic guitar, is highlighted as a key factor in establishing a memorable atmosphere, despite criticisms regarding the story's depth.

    • “The atmospheric music enhances the overall experience.”
    • “Drizzlepath excels at creating an atmosphere through the combination of acoustic guitar and incredible narration, offering ample room for interpretation of the actual story.”
    • “None of it felt appropriate or added to the atmosphere.”
    • “I've had the original Drizzlepath's soundtrack, including the accompanying narration, in my iTunes library since I first played it in 2016; and while some may say that Drizzlepath doesn't have much story and that the narration is nonsense (which is pretty uncharitable, but relatively correct), it absolutely excels at creating an atmosphere through the combination of acoustic guitar and incredible narration which offers more than enough room for interpretation of the actual story.”
    • “This brings up the emotions and sets the atmosphere.”
  • optimization2 mentions

    The optimization of the game appears to be inconsistent; while some users report flawless performance even on older hardware, others criticize the graphics engine as poorly optimized despite the beautiful landscapes.

    • “Perfectly optimized; the entire adventure ran flawlessly on my 4-year-old desktop PC.”
    • “The graphics engine feels like it was optimized by a 5-year-old, yet the landscapes are very beautiful.”
    • “The game suffers from severe performance issues, making it nearly unplayable on mid-range hardware.”
    • “Despite the engaging gameplay, the lack of optimization leads to frequent frame drops and long loading times.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious, particularly due to the repetitive nature of having to navigate multiple platforms in a single level, despite appreciating the quality of the voice acting and poetry.

    • “You can have anything from 6-8 platforms in one level, and it became tedious for me despite the outstanding voiceover by the actor and the good poetry.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I found myself doing the same tasks over and over again, which really took away from the enjoyment of the game.”
  • replayability1 mentions

    Players find that the game offers significant replayability due to its engaging sights and sounds, even in the absence of replayable chapters. Many feel that revisiting the game is worthwhile for the overall experience.

    • “Even without replayable chapters, the game is certainly worth playing and taking in the sights and sounds.”
    • “The variety of choices and outcomes makes each playthrough feel fresh and exciting.”
    • “With multiple endings and character paths, I find myself coming back to explore every possibility.”
    • “Even without replayable chapters (without beginning the game from scratch), the game is certainly worth playing and taking in the sights and sounds.”
    • “Once you've completed the game, there's little incentive to go back and experience it again.”
    • “The lack of meaningful choices and consequences makes replaying the game feel redundant.”
Positive mentions (%)Positive
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