GearHead Caramel
- July 21, 2022
- Joseph Hewitt
GearHead Caramel is the third game in the GearHead series. Your character can play through a series of adventures set in various times and places in the GearHead universe. Currently there are two adventure modules, with more to follow.
Reviews
- The game offers a fun and satisfying rhythm to its missions, making gameplay enjoyable.
- It features a robust mech editor and developer mode, allowing for extensive customization and scenario creation.
- The procedural generation of stories and characters adds variety and replayability to the game.
- Some players feel that the game sacrifices depth and complexity from previous titles in favor of faster combat.
- There are moments of frustration and rough edges that can detract from the overall experience.
- The dialogue choices can come off as redundant, making interactions with NPCs feel awkward.
- story6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The game's story is praised for its engaging procedural generation, which allows for a unique narrative experience with each playthrough, although it can lead to some inconsistencies. While the current campaign is described as straightforward, it features interesting elements like recurring characters that enhance the narrative depth. Overall, players appreciate the innovative quest structure and anticipate further story developments in future updates.
“The story/quest structure of GH1 alone should have changed the future of rogue-likes and to this day is still the best, maybe only, real RPG rogue-like in that regard.”
“The game does a great job from the beginning with story generation. As soon as you create a character, you'll know what I mean.”
“The current story campaign is fairly straightforward with some neat bells and whistles such as characters that reappear and act as recurring villains/rivals if they survive clashes with you. I expect further development will occur to add more things to the story side of the game soon.”
“The current story campaign is fairly straightforward with some neat bells and whistles such as characters that reappear and act as recurring villains/rivals if they survive clashes with you. I expect further development will occur to add more things to the story side of the game soon.”
“Engaging procedural generation to build conversations and stories comes with some caveats, but overall makes the experience more interesting, knowing that you are going to experience a broadly different story each time you play.”
- gameplay2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is well-received, offering a solid experience that balances elements of classic roguelikes and mech battlers, reminiscent of JRPGs and Battletech. It features an engaging on-foot dungeon diving component that adds depth while maintaining a unique identity. Overall, it caters well to both seasoned players and newcomers.
“Gameplay is pretty solid, and not too hard to grasp if you have some experience with more seasoned (read: older) roguelikes and games.”
“The overall gameplay is great; it's a good mech battler reminiscent of a JRPG crossed with Battletech (although different enough from both to not feel derivative). It also has a fun on-foot dungeon diving experience that feels more like a traditional roguelike.”