Gatedelvers Game Cover
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"Gatedelvers" is a 2-player action game that allows for both cooperative and single-player play. Players can choose their own playstyle, whether it's charging in with a sword or sneaking past enemies. The game features a variety of weapons, spells, and potions to find and use, as well as the ability to level up and gain skillcards. Online play allows for teamwork and trading items between players.

  • PC
  • Windows

Reviews

94%
Audience ScoreBased on 106 reviews
gameplay12 positive mentions
stability10 negative mentions
  • The game is a hidden gem with a fun and chaotic multiplayer experience, making it great for playing with friends.
  • It features a unique infusion system that allows for creative gameplay and strategic buildcrafting.
  • The developers are responsive and actively update the game, showing a commitment to improving the experience.
  • The game is still in early access, resulting in bugs and incomplete content, which can affect gameplay.
  • Solo play can be quite challenging and may feel boring without friends to play with.
  • There are issues with multiplayer synchronization and controls that can lead to frustrating experiences.
  • gameplay22 mentions

    The gameplay is characterized by its chaotic yet skillful roguelite mechanics, featuring a unique item infusion system and physics-based interactions that encourage creative problem-solving. Players can tackle challenges in various ways, with a focus on throwing mechanics and non-combat elements, making it reminiscent of games like Spelunky. Overall, the game offers a fun and engaging experience for fans of the genre, with potential for future expansions in equipment and skills.

    • “It's a roguelite top-down game with solid physics and an interesting mechanic where you can 'infuse' items with other items, which grant it specific bonuses.”
    • “The physics-based gameplay, the platforming and puzzle-like approach, and the large variety of ways that a player can tackle the challenges make it very unique.”
    • “Very fun roguelike with a unique concept and very chaotic but still skillful gameplay.”
    • “And while that seems awkward at first, the throwing of things is really a central game mechanic, so the controls suit the game, but it might not be what you expect at first.”
    • “It's sort of like Spelunky with some Streets of Rogue elements: there are a lot of mechanics interacting with each other and they snowball off of each other.”
    • “The devs have stated that they have plenty more up their sleeves when it comes to equipment and skills, which I'm really excited to see expanded upon as there are a lot of non-combat gameplay elements that can really shine here.”
  • stability10 mentions

    The game is currently in early access, leading to a variety of bugs and stability issues, such as freezing animations and syncing glitches. Despite these problems, players still find enjoyment in the gameplay, especially when playing with others. Overall, while the game is fun, it is marred by its incomplete and unstable state.

    • “The game is very much in early access and as such is a bit of a buggy mess right now. I kept getting frozen in my standing animation and unable to interact with anything, but despite that, the game is a blast!”
    • “Playing with someone in a nearby country is surprisingly more playable than other more popular indie games, as long as you can turn a blind eye to the odd syncing glitches that occur.”
    • “No tutorial, no matchmaking, very buggy.”
  • humor10 mentions

    The humor in the game is largely derived from its multiplayer interactions, where players can hilariously throw objects or mobs at each other, leading to chaotic and funny situations. The unique systems in place enhance the comedic potential of each run, making for entertaining gameplay that often turns friends into unexpected obstacles. Overall, players find the experience to be consistently amusing and filled with laugh-out-loud moments.

    • “The game has a lot of different systems in place to make each run feel unique and you can create some really funny situations and tools.”
    • “I usually only play multiplayer games, and thankfully gamedelvers offers hilariously fun multiplayer.”
    • “There are some hilarious things that can happen when you start throwing more people into the mix, especially since your friends can sometimes become a hindrance instead of being helpful.”
  • graphics6 mentions

    The game's graphics are praised for their charming art style, which enhances the overall aesthetic experience. While some minor graphical bugs were noted, they did not significantly detract from the enjoyment of the game.

    • “The art style is very charming.”
    • “I encountered some graphical bugs, but nothing glaring that would have gotten in the way of enjoying the game.”
    • “This is probably the best thing about the game: the art style/aesthetic. It's really charming and fits well.”
  • music2 mentions

    The music and sound design in the game are highly praised for their quality, contributing to an overall satisfying auditory experience. Additionally, the weapon fusion system is noted as an excellent feature that enhances gameplay.

    • “The sound design and music are satisfying and the weapon fusion system is excellent.”
  • replayability2 mentions

    Players find the game's replayability enhanced when playing with nearby friends, noting that it offers a more enjoyable experience compared to other indie titles, despite occasional syncing glitches.

    • “Playing with someone in a nearby country is surprisingly more enjoyable than in other more popular indie games, as long as you can overlook the occasional syncing glitches.”
    • “The game lacks significant content updates, making it feel stale after just a few playthroughs.”
    • “Once you've completed the main story, there's little incentive to return, as side quests feel repetitive and uninspired.”
    • “The limited character customization options and predictable gameplay mechanics diminish the desire to replay.”
  • story2 mentions

    The story aspect of the game appears to be marred by technical issues, as players report experiencing glitches that warp them past mission objectives, disrupting the narrative flow.

    • “Trying the first mission, suddenly I get warped past the objective.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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