- December 12, 2024
- Yukim
- 4h median play time
Garden Trills
Platforms
About
"Garden Trills" is a soothing puzzle-platformer where you play as a little sparrow, navigating through a dreamlike world of floating gardens. With over 100 gardening-based puzzles, you'll reshape the scenery to reach new destinations and uncover hidden secrets. Adorn your bird with 40+ accessories and befriend other avian characters while exploring and embellishing the charming town of Vernubiel.









- Garden Trills features a charming art style and soothing music that create a delightful atmosphere for players.
- The gameplay mechanics, particularly the flower-planting puzzles, are creative and allow for multiple solutions, enhancing exploration and engagement.
- The game offers a cozy and relaxing experience, making it perfect for casual play and providing a sense of accomplishment through various side quests and collectibles.
- Some players have reported bugs and glitches, including issues with quest notifications and texture clipping.
- The narrative feels static and repetitive, with limited dialogue options for NPC interactions, which can detract from the overall experience.
- The game lacks a satisfying conclusion, as the ending feels abrupt and does not provide a meaningful wrap-up to the player's journey.
story
32 mentions Positive Neutral NegativeThe game's story revolves around a young bird navigating her new environment, which is simple yet effectively tied to gameplay objectives. While the main narrative is brief, taking about 3 to 4 hours to complete, it is complemented by engaging side quests that enrich the world. However, the overall narrative feels static and underdeveloped, missing opportunities for deeper storytelling and character interactions that could have added vibrancy to the experience.
“I'm surprised by how such a simple story of a young bird who just moved with her parents makes so much sense in the objectives.”
“These smaller objectives make every corner of the game rewarding and keep it fresh whether you’re advancing the story or enjoying side quests.”
“It's a short game with a nice little story.”
“The narrative never expands beyond its initial setup, leaving the story feeling static over the course of the game.”
“It’s a missed opportunity—introducing the playful, whimsical storytelling seen in the NPCs’ dialogue could have made these visits feel like meaningful contributions to the world rather than filler.”
“There is no plot beyond what your parents told you to do and NPC sidequests, but I still didn't expect to talk to my mom and suddenly get hit with credits.”