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Little Kitty, Big City

Little Kitty, Big City Game Cover
97%Game Brain Score
story, gameplay
stability, grinding
97% User Score Based on 8,221 reviews

Platforms

Nintendo SwitchXbox Series X|SPCXbox Game PassCloudXbox OneXbox Cloud GamingXboxSteam DeckWindows
Little Kitty, Big City Game Cover

About

Little Kitty, Big City is a single player open world platformer game with comedy and kids themes. It was developed by Double Dagger Studio and was released on May 9, 2024. It received overwhelmingly positive reviews from players.

Will you make your way home or will you explore what the big city has to offer first? I mean, getting home is obviously your main priority. Obviously. Well, it's one of your priorities. Maybe more of a guideline... It's definitely on your To-Do list somewhere! But first? Exploration!

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97%
Audience ScoreBased on 8,221 reviews
story283 positive mentions
stability265 negative mentions

  • Adorable and wholesome gameplay with charming characters and humor
  • Smooth and enjoyable cat mechanics including climbing, jumping, and interacting with environment
  • Relaxing, fun, easy to play, suitable for all ages and especially cat lovers
  • Relatively short game length, can be completed within a few hours
  • Movement and platforming controls can feel clunky or imprecise at times
  • Some minor bugs and glitches including occasional clipping and achievement tracking issues
  • story
    1,023 mentions Positive Neutral Negative

    The story in "Little Kitty, Big City" is simple and sweet, centered on a cat's quest to find its way back home after falling from a balcony. Although the main storyline is quite short—typically completed in 2-4 hours—players can extend their experience through numerous charming side quests and collectibles that enrich the game world without adding significant narrative depth. The game’s strength lies more in its cozy atmosphere, adorable characters, and playful exploration than in a complex or lengthy plot.

    • “The cozy atmosphere, the adorable graphics, cute story and characters, easter eggs and everything in between; little kitty, big city is the epitome of games to get lost in and immerse yourself in a tiny world of cuteness.”
    • “One of the most compelling aspects of little kitty, big city is its emphasis on emergent storytelling. Side quests and mini-challenges are woven naturally into the world, often revolving around helping characters, uncovering secrets, or simply causing chaos in creative ways. Its vibrant visuals, intuitive gameplay, and emergent storytelling make it a standout choice for players seeking a whimsical, stress-free experience.”
    • “The game has a charming art style, and the missions/quests although not difficult, can take a bit of time to complete or figure out. The main story itself is super fun too though, it has many different animals who have different things to do around the map. Also, once completing the story and finding your way home you can leave again and go cause more chaos in the big city as often as you like.”
    • “The main story was quite short; for $32 CAD it felt more like a long demo than a full story.”
    • “For a $25 game, the story and content dry up in 2-3 hours; the world is too small, NPCs barely react to what you're doing, and you mostly collect paper clips.”
    • “The game's main story can be completed in about 2-4 hours, and while that's not necessarily a bad thing, even completing the game's achievements only takes an additional ~2 hours, making for a very limited experience overall that is barely worth the full price.”
  • gameplay
    608 mentions Positive Neutral Negative

    Gameplay in "Little Kitty, Big City" is generally praised for its adorable, wholesome, and intuitive mechanics that capture the essence of being a cat through exploration, platforming, and light puzzles in an open-world setting. Players enjoy the fluid, relaxing, and engaging experience with charming characters and clever cat-themed interactions, though some note the climbing and jumping mechanics can feel clunky or imprecise at times. The game is often described as short (around 4-8 hours) with some bugs and occasional control issues, making it more suitable for casual or cat-loving players seeking a cozy and fun adventure rather than a deep or polished gameplay experience.

    • “The gameplay is smooth, the jokes are funny and cute, the vibes are very wholesome, and the characters are lovable and dynamic.”
    • “The cat mechanics are the best I’ve seen in any game.”
    • “The core components of gameplay are exploration, platforming, item collection, and progression of the main story through interactions with various characters, which feature good and wholesome humour.”
    • “My issue is how buggy and overall broken the game's mechanics are.”
    • “Bad: some of the navigation feels unnecessarily clunky, some areas are locked off by vague parameters that can only be attained by playing blink-and-you'll-miss-it side quests, the map has zero depth, fast travel feels buggy and unintuitive and the gameplay flow has a weird habit of forcing you be assassin kitty, constantly circling buildings with a quest marker and trying to figure out just how to get up there.”
    • “But the main mechanic of this game is climbing and jumping, and I can't tell you how many times I've tried to scale a building and have gotten stuck mid-jump and had to restart from the bottom because I couldn't move.”
  • graphics
    459 mentions Positive Neutral Negative

    The graphics of "Little Kitty, Big City" are widely praised for their charming, cute, and cozy art style featuring vibrant, colorful, and cel-shaded visuals that create a warm, inviting atmosphere. While not technically cutting-edge or highly detailed, the simple yet expressive animation and stylization effectively complement the game's relaxed tone and whimsical gameplay, making it particularly appealing to a broad audience, especially cat lovers. Some minor technical glitches and limited graphics options were noted, but overall the visuals significantly enhance the game's charm and player enjoyment.

    • “I absolutely adore the 3D minimalistic art style that they did, and the parkour is quite fun and didn't come across as janky like some other parkour games in similar styles.”
    • “The art style is adorable and I love how many different ways you have to explore the city and reach places.”
    • “The visuals are very charming, low poly and with flat textures, but a lot of detail that gives the city a distinct identity.”
    • “I will say that the controls/graphics can be a bit janky sometimes, but not unplayably so.”
    • “From a game development perspective, art wise, the game looks amazing, and i commend the lighting, but some visuals somewhat clash as you have the flat shaded low-poly npcs in comparison to the smooth-shaded far higher poly kittens.”
    • “Other bugs include various notable graphical and animation issues visible around the city borders, when holding multiple buttons at the same time, and when turning you can watch the cat's body oddly float behind it.”
  • humor
    391 mentions Positive Neutral Negative

    The humor in the game is widely praised for its lighthearted, wholesome, and genuinely funny nature, featuring witty dialogue, charming characters, and playful cat antics that evoke frequent laughter and smiles. While some find the humor occasionally immature or drawn out, the overall comedic tone is cozy, quirky, and enhances the relaxing, adorable experience of exploring a bustling city as a mischievous kitty. Bugs and glitches often add unintentional comedy, further fueling the game's charm and entertainment.

    • “The gameplay is smooth, the jokes are funny and cute, the vibes are very wholesome, and the characters are lovable and dynamic.”
    • “I absolutely love this game — the charm, the humor, the freedom to explore as a mischievous little kitty in a big bustling city is pure joy.”
    • “On top of that, it's overflowing with heart and charm -- the dialogue, characters, animations, and humor are all top-notch.”
    • “It is not funny after an hour”
  • emotional
    332 mentions Positive Neutral Negative

    The emotional aspect of "Little Kitty, Big City" is widely praised for its wholesome, heartwarming, and cozy atmosphere, evoking feelings of comfort, joy, and nostalgia. Players appreciate the charming characters, gentle humor, and stress-free gameplay, often describing the experience as emotionally uplifting, with several noting tearful but positive emotional moments. Overall, it’s seen as a relaxing, delightful journey that beautifully captures the essence of being a playful, lovable cat.

    • “This game really made me feel like I bonded with her one last time and gave me a bit of closure.”
    • “The game has so much personality, the characters are all lively and unique, the quests are all cute and fun to pursue and finish, and for some reason I felt a bit emotional as I was climbing back to my human and was meeting all the friends I've made along the way again.”
    • “The kitty reminded me a lot of an old cat I had many years ago, so it definitely made me emotional remembering the sweet time I had with Cerebus.”
  • stability
    275 mentions Positive Neutral Negative

    The game displays frequent bugs and glitches, including clipping, soft-locks, unreliable jumping, and occasional crashing, which sometimes disrupt gameplay and achievements. However, many players find these issues minor or even charming, with regular developer patches and an "unstick" feature helping to mitigate problems. Overall, while stability is lacking and can be frustrating, the game remains enjoyable and cute for most users despite its technical shortcomings.

    • “This game runs great on the Steam Deck, providing a delightful, no-pressure casual gaming experience.”
    • “The game is generally bug-free with good graphics and runs smoothly on my PC.”
    • “I had fun the entire time I played with no glitches, aside from a minor clipping issue when goofing around.”
    • “My issue is how buggy and overall broken the game's mechanics are.”
    • “The game is incredibly buggy in the state it is in and some achievements are impossible because of it (as I'm told there's an achievement involving bananas but they don't spawn) and it is really easy to clip into geometry soft locking the game.”
    • “Constant glitches, clipping, sudden "teleporting" when you're somehow trapped in another object's clipbox, etc. You know it's bad when there's actually an option in the settings menu to "unstick me", for those who have gotten trapped in some inescapable space in a cat-based open world game.”
  • music
    168 mentions Positive Neutral Negative

    The game's music is widely praised for its relaxing, jazzy, and mellow soundtrack that perfectly complements the cozy, charming atmosphere and urban setting. While generally enjoyable and fitting as background music, some find it subtle or elevator-like, with a few noting it lacks memorability or variety. Overall, the soundtrack enhances the laid-back, whimsical vibe, making it a standout element that many find soothing and integral to the experience.

    • “The soundtrack, which is available as an extra, is complementary to the game and has been well written and appropriately integrated with various significant points in the game with full credits given to the very talented team that wrote it.”
    • “The jazz music that makes up the game's soundtrack suits both the slinking feline protagonist as well as the urban environment of the city perfectly.”
    • “You have the incredibly natural idle and movement and emote animations (and purrs, trills, meows!) of the kitty itself, the fantastic sound design as a whole, and kickass jazzy soundtrack that is right up my alley, beautiful visuals that carry their own unique style, adorable character designs, fun, lighthearted and engaging dialogue, the myriad of references... not to mention the tons of really small things that add up to an even more impressive package.”
    • “The jazzy piano background music was too generic and bland for me.”
    • “Music: elevator music.”
    • “The platforming is rote and sticky, it's buggier than it should be, the music is nondescript and it's very short (maybe three hours if you're not going for all the achievements).”
  • grinding
    112 mentions Positive Neutral Negative

    Grinding in the game is generally minimal and unobtrusive during normal play, but a few specific achievements—particularly recycling 100 cans and getting photographed 20 times—are notably grindy and tedious, requiring repetitive actions that can detract from the otherwise charming experience. While most tasks and achievements feel natural and enjoyable, completionists encountering these grind-heavy goals may find the process somewhat frustrating and time-consuming. Overall, grinding is limited to a handful of occasions and does not overwhelm the casual, exploration-based gameplay.

    • “The achievement grind wasn't tedious either.”
    • “The fetch quests aren't too tedious, love the characters you meet along the way.”
    • “You'll need a second life for grinding.”
    • “The achievements were my biggest gripe with the game, as the numbers for them require grinding to achieve, and this game shouldn't have grinding in it. I'm looking towards the achievements for recycling 100 cans, or getting pet 10 times, and getting your photo taken 20 times. The 2nd and 3rd are completely random events.”
    • “While it is fun at first to run around as a cat doing cat things, the adventure kind of gets tedious, movement and puzzles tend to be really clunky, and 100% the game is just annoying and is just a grind fest.”
    • “Not a fan of basically having to abuse the cat by running headfirst into vending machines to get cans to recycle to get a stupid grindy achievement that doesn't add anything to the game other than pad the playtime.”
  • replayability
    57 mentions Positive Neutral Negative

    Replayability for this game is generally considered low due to its short, straightforward campaign and limited post-completion content, with most players finding little incentive to return once objectives and achievements are completed. However, some appreciate its charm, collectibles, and relaxing sandbox elements, which can provide modest replay value, especially for those who enjoy leisurely exploration or achievement hunting. Overall, it is best suited for those seeking a brief, cozy experience rather than a deep, long-term playthrough.

    • “The campaign is good, lots of little quests and collectibles, and is pretty replayable.”
    • “I will definitely take my time playing this because it just has so much replayable value.”
    • “The map is not huge but it's dense enough to be engaging and there's a lot to do, it has a ton of replay value, it's an excellent little sandbox game.”
    • “The whole map can be unlocked and explored in under 5 hours, and once you do so, there's nothing more to do, leaving the replayability very low.”
    • “It took me 6 hours to finish the game and 100% it, so it is fairly short and there is no replayability unless you really just want to mess around as a cat again or speedrun.”
    • “This game needs to be bigger in pretty much every way for it to really work; it feels like a demo if anything, with almost no replay value at all.”
  • atmosphere
    51 mentions Positive Neutral Negative

    Users consistently praise the game for its cozy, charming, and relaxing atmosphere, highlighted by bright, colorful visuals and soothing music that create an inviting, wholesome experience. The calm pace and delightful aesthetics, coupled with cute characters and engaging exploration, make it a perfect escape for players seeking a lighthearted, family-friendly environment. While some note the game's short length and minor bugs, the overall atmosphere is celebrated as warm, immersive, and joyfully relaxing.

    • “The cozy atmosphere, the adorable graphics, cute story and characters, easter eggs and everything in between; Little Kitty, Big City is the epitome of games to get lost in and immerse yourself in a tiny world of cuteness.”
    • “The game employs a low-poly, stylized aesthetic with bright colors and simple, clean shapes that give the city a warm, inviting atmosphere.”
    • “With its calming pace and joyful atmosphere, the game offers the perfect escape, allowing you to immerse yourself in a delightful world where exploration and enjoyment take center stage.”
  • optimization
    27 mentions Positive Neutral Negative

    The game generally runs smoothly and is well optimized on high-end PCs, with consistent framerates and solid performance even at low graphics settings. However, performance issues are notable on the Steam Deck, including severe stuttering after extended play, and the game lacks optimization for ultrawide monitors and some controller layouts. Minor visual and clipping glitches are present but mostly do not impact playability.

    • “The game is also super well optimized which is nice nowadays.”
    • “Played on Deck, and the performance and experience were utterly flawless without a single hitch.”
    • “Framerates were consistent and performance was solid throughout.”
    • “Performance was, I'm afraid to say, pretty bad on the Steam Deck.”
    • “After about 10-20 minutes of playing, the game starts stuttering so bad that it becomes unplayable and it stays that way until I reset my PC.”
    • “I may come back to 100% it someday once the performance issues are hammered out, but I'm feeling no immediate need for a revisit.”
  • character development
    7 mentions Positive Neutral Negative

    The game features charming and unique character designs, especially the adorable kitty with highly natural animations and expressive emotes that enhance its personality. The characters exhibit engaging, lighthearted dialogue and creative details that deepen immersion, such as outfit-based interactions and playful behaviors reflecting real cat mannerisms. Overall, the character development is wholesome, visually appealing, and emotionally resonant, contributing significantly to the game's cozy and memorable experience.

    • “Character design is beautiful and each character has wonderful, unique personalities.”
    • “Cute black kitty, adorable kitty hats, wholesome emotes, creative character design, legendary cozy nap spots, and emotional ending.”
    • “Sweet and silly character designs and personalities.”
  • monetization
    4 mentions Positive Neutral Negative

    The game is praised for having no microtransactions and avoiding pay-to-win mechanics, which players appreciate compared to many newer AAA titles. However, some feel it may have been rushed for profit despite not being in early access. Overall, its fair pricing and community engagement are seen as positive monetization aspects.

    • “There are neither game-breaking bugs nor microtransactions, so better than any newer AAA game.”
    • “The fact that this game isn't in early access makes me think it was rushed for a cash grab.”
    • “I don't mind this price because I'd rather support small games that listen and engage with their community, unlike AAA companies that just implement microtransactions for everything.”
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6h Median play time
7h Average play time
4-9h Spent by most gamers
*Based on 80 analyzed playthroughs
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Frequently Asked Questions

Little Kitty, Big City is a open world platformer game with comedy and kids themes.

Little Kitty, Big City is available on Nintendo Switch, Xbox Series X|S, PC, Xbox One and others.

On average players spend around 7 hours playing Little Kitty, Big City.

Little Kitty, Big City was released on May 9, 2024.

Little Kitty, Big City was developed by Double Dagger Studio.

Little Kitty, Big City has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Little Kitty, Big City is a single player game.

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