- August 3, 2021
- Frog Vibes
- 8h median play time
Here Comes Niko!
Platforms
About
"Here Comes Niko!" is a charming 2D platformer where you play as Niko, a brave frog on a journey to save his home from an evil force. With smooth controls and challenging levels, you'll jump, swim, and fight your way through various environments to confront the villainous Than. Collect power-ups, discover hidden secrets, and enjoy the delightful pixel art style in this nostalgic adventure.










- Charming art style and character designs that create a cozy atmosphere.
- Fun and relaxing gameplay with simple mechanics, perfect for unwinding.
- Engaging dialogue and humor that adds personality to the characters.
- Repetitive tasks and objectives across levels that can become tedious.
- Short playtime (around 4-8 hours) that may not justify the price tag.
- Bugs and glitches that can disrupt gameplay and immersion.
story
548 mentions Positive Neutral NegativeThe game's story is a blend of lighthearted and deeper themes, focusing on Niko's journey to become a "professional friend" while subtly addressing personal issues like family conflict and identity. While many players appreciate the emotional resonance and charm of the narrative, some feel it lacks depth and coherence, often relying on scattered collectibles for backstory. Overall, the story is seen as sweet and relatable, though it may leave some players wanting more development and resolution.
“The underlying story is relatable as well; it adds in some of that emotional core to it all.”
“The art style is trippy and it's got a heartwarming, fun story.”
“Under the cutesy exterior, however, the game tells you a subtle story of Niko's rocky relationship with his family through collectable bottled letters, which helps you become invested in Niko's character.”
“The story was quite forgettable.”
“While I found it cute and charming, there wasn't much story to give you, most of it restricted to specifically phone calls or voice mails you get from other people, the occasional inner dialogue of Niko, and the various messages in bottles you can find around the islands, and in the end you feel more like an outside force looking in on a bad situation, with none of it really being resolved by the end.”
“The story is bare-bones but fitting enough, and it is full of references and other funnies, as is the dialogue.”