Gamejam Megamig Game Cover

"Gamejam Megamig" is a mystery puzzle game where you are trapped in a manor with historical murder cases. Your task is to find anomalies in each room to identify the killers and escape. The game was created by a team of four during an 8-hour game jam, featuring programing by Benjamin Brunet, and Unreal Engine level design and ambiance by Michael Fournier, with modeling by Loic Bourchard, Antoine Deilgat, and Donavan Seguin.

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