- December 31, 2017
- Creazn Studio
Dollhouse
Dollhouse has some honestly good mechanics and ideas, and can be fun to play in short bursts. It's just repetitive, and it's unique multiplayer modes have likely never been played.
Platforms
About
Dollhouse is a Horror Action game that can be played in single-player, multi-player, or co-op mode with up to 2 players. In the single-player mode, players must escape their pursuer while deciphering the story of their past. The game features procedurally generated maps, customizable characters with over 40 abilities, and a multiplayer mode where each player has a different target. The eerie atmosphere is enhanced by a film noir setting and a good soundtrack.





- The game features an interesting horror mechanic where enemies move only when not being watched, creating a unique tension.
- The atmosphere and art style are praised for their noir aesthetic, contributing to an immersive experience.
- The story has potential with intriguing elements, and the developers are responsive to player feedback, implementing updates and fixes.
- The gameplay is repetitive and often feels like a tedious fetch quest, leading to boredom over time.
- The game is plagued by numerous bugs and glitches, including game-breaking issues that hinder progress.
- The tutorial is lacking, leaving players confused about mechanics and objectives, which detracts from the overall horror experience.
gameplay
62 mentions Positive Neutral NegativeThe gameplay has been widely criticized for being overly complicated, repetitive, and often broken, leading to a frustrating experience for players. While some unique mechanics and horror elements are noted, they are overshadowed by a lack of clear instructions, numerous bugs, and a monotonous gameplay loop that fails to engage. Overall, many reviewers do not recommend the game due to its flawed execution and tedious mechanics.
“There's so many aspects to the unique gameplay.”
“I enjoyed this mechanic of being able to see through the bad guy's eyes, as it helped me find the memory reels.”
“It introduces mechanics that can be the downfall of the player or a cornerstone to rely on as the experience gets tailored by the player as they play.”
“The gameplay is extremely basic and repetitive: you have to walk through eight different labyrinths, pick up items and push some buttons while shooting evil mannequins and running from a creature called 'it'.”
“To sum the gameplay up, you walk around maze after maze, looking for memory canisters to put into memory machines so that you can go and solve a puzzle in order to get a master key to proceed to the next level; all while being stalked by an unrelenting giant doll, being attacked by mannequins, and avoiding deadly traps.”
“It's filled with game-breaking bugs, an overbearing enemy AI that will not lose you no matter what you do, a needlessly complex array of mechanics, a convoluted HUD that isn't ever fully explained, a lackluster leveling system with equally dull abilities, maps that are the same exact thing over and over again just with new skins, and some of the most uninspired gameplay in horror overall.”