Gamedev Beatdown
- September 24, 2021
- qyjo
"Gamedev Beatdown" is a game that simulates the life of a game developer, where players make decisions for their team and navigate the challenges of the industry. Starting as an indie developer, players work their way up to AAA releases, handling various aspects of game development and dealing with the consequences of their choices. The game emphasizes the difficulties of game development and the impact of decision-making.
Reviews
- The game features a unique and humorous take on game development, with engaging writing and fun mechanics.
- The art style is praised for its quality, reminiscent of the Newgrounds era, and the overall concept is considered interesting and addictive.
- Players appreciate the turn-based combat system and the variety of choices and paths available, making it a fun experience despite its short length.
- The game feels unfinished, with reports of bugs, missing content (like Act 3), and issues with controller support.
- Many players found the combat and dialogue to be repetitive, lacking variety and depth, which diminishes replay value.
- The game is criticized for being too short, leaving players wanting more content and a more polished experience.
- humor14 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is characterized by its quirky, pun-based dialogue and pop culture references, reminiscent of titles like "Monster Prom" and "Citizens of Earth." Players find the writing to be extremely entertaining, making even difficult choices feel lighthearted and trivial. Overall, the game is praised for its short, sweet, and consistently funny content, complemented by a charming art style and engaging gameplay.
“Short, sweet, and incredibly funny!”
“Gamedev Beatdown is very entertaining with extremely funny and quirky writing.”
“Even though you will end up making difficult choices that can impact your game in terms of sales or customer satisfaction, the game has pun-based humorous dialogue lines that will make you laugh and make the tough decisions look trivial.”
- story10 mentions
- 60 % positive mentions
- 10 % neutral mentions
- 30 % negative mentions
The story of "Gamedev Beatdown" is praised for its simplicity and tightness, effectively depicting the quirky development of games within the industry. Reviewers appreciate the engaging narrative and suggest that a twist, such as turning the player into the antagonist, could enhance the experience further. Overall, the storyline is considered excellent, complementing the game's fun mechanics and nostalgic graphics.
“The story was simple but tight, the mechanics were fun and everything worked smoothly, and the graphics were fun (they reminded me a little of the Newgrounds era for some reason. The whole game has a Newgrounds vibe actually).”
“Art is 10/10 and the storyline is even better.”
“Gamedev Beatdown is a turn-based action RPG game with a quirky story depicting the development of games in the gaming industry.”
“Heck, if they took the acts and turned you into the bad guy in the end, it would be a great story and could ease you into harder and harder challenges over a couple more acts.”
“The story was simple but tight; however, it lacked depth and failed to engage me emotionally.”
“The narrative felt disjointed and left many plot points unresolved, making it hard to stay invested in the characters.”
- graphics8 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The graphics of the game are praised for their fun and engaging art style, reminiscent of the Newgrounds era, which complements the overall gameplay experience. Players appreciate the smooth execution and the hiring of dedicated art and tech teams to enhance the visual quality. Overall, the graphics contribute positively to the game's humorous and enjoyable atmosphere.
“The story was simple but tight, the mechanics were fun and everything worked smoothly, and the graphics were fun (they reminded me a little of the Newgrounds era for some reason. The whole game has a Newgrounds vibe actually).”
“Overall a very funny game with a great art style and fun gameplay.”
“Roguelike, turn-based fights, and a good art style.”
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
Gameplay is characterized by a simple yet engaging story and fun mechanics that operate smoothly, evoking a nostalgic Newgrounds vibe. However, some players noted issues with the design, particularly a lack of innovative mechanics and a tendency for negative outcomes in encounters. The turn-based combat is familiar and accessible, making it easy for players to grasp the gameplay.
“The story was simple but tight, the mechanics were fun and everything worked smoothly, and the graphics were enjoyable, reminiscent of the Newgrounds era. The whole game has a Newgrounds vibe, actually.”
“The mechanics were fun and everything worked smoothly, contributing to an overall enjoyable experience.”
“The lone designer keeps messing up mechanics and only gets negative stats every encounter.”
“I got to the end of the project and realized there's no mechanics.”
“The turn-based fighting is similar to all other turn-based games, which makes it easier for players to learn the gameplay.”
- monetization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game is generally rated around 7.75/10, indicating that while it has potential, it could benefit from additional polish, improved advertising strategies, and more engaging content.
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The game offers an enjoyable experience for a limited time, but players consistently note a lack of replay value, leading to a quick decline in long-term engagement.
“It's a fun game for a few hours until you realize there's zero replay value.”
- music1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The music in the game consists of 10-second repeating loops, which may lead to a lack of variety and can become monotonous over time.
“The music consists of 10-second repeating loops.”
“The soundtrack quickly becomes monotonous and repetitive.”
“The background music lacks variety and fails to enhance the gameplay experience.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is noted for its poor optimization for controller use, and while it embraces a development theme, it lacks substantial business elements, which may detract from the overall experience.
“Not very optimized for controllers; the whole game development aspect feels more like a theme rather than incorporating actual business elements.”
“The game suffers from significant performance issues, making it frustrating to play.”
“There are frequent frame drops and stuttering, which detracts from the overall experience.”