Game For Anna Game Cover

"Game for Anna" is a disturbing narrative-driven puzzle game created by Desert Fox, seemingly tailored for a specific individual named Anna. Players explore surreal and sometimes distressing environments, uncovering fragments of a story that may resonate with Anna's experiences. This game is a part of the Bad Dream series, sharing its dark and unsettling aesthetic. Players who enjoy psychological horror and atmospheric puzzles may find "Game for Anna" captivating, but it comes with a warning for potentially upsetting content. Similar titles include "Darkness Under My Bed".

  • PC
  • Windows

Reviews

94%
Audience ScoreBased on 70 reviews
story8 positive mentions
graphics3 negative mentions
  • The game offers a unique and unsettling atmosphere with a rich, layered story that encourages exploration and puzzle-solving.
  • Players appreciate the psychological horror elements and the absence of jump scares, which creates a more immersive experience.
  • The game is highly engaging, with many secrets to uncover and a satisfying sense of achievement when completing challenges.
  • The gameplay can be confusing and frustrating, with a lack of clear guidance leading to players getting lost or stuck for extended periods.
  • Achieving the true ending requires excessive trial and error, which may deter casual players and frustrate completionists.
  • Some players find the puzzles repetitive and the lack of a map or hint system makes navigation tedious.
  • story42 mentions

    The game's story is described as mysterious and complex, requiring players to piece together elements through exploration rather than being explicitly told. While some find the narrative engaging and rewarding, especially for completionists, others feel it can be overly vague and challenging to fully understand without prior knowledge from the franchise. Overall, the unique storytelling approach and atmospheric presentation contribute to an intriguing experience, though it may leave some players feeling lost.

    • “I am having so much fun exploring the world, finding secrets, and unraveling the story.”
    • “The atmosphere and play style are so unique; there are lots of secrets to find, and there's an element of a dark story behind all the events of the game that you can try and piece together however you like.”
    • “The story is presented in a great way because I enjoy games where you have to find and figure out the story instead of having to read a million messages or being told the whole plot from a narrator.”
    • “A really unique point and click horror game with a story that isn't entirely clear and handed to the player just like that.”
    • “In that regard, the game is too mysterious for its own good, providing only a vague hint of a tragic story and never giving the player any kind of objective.”
    • “You are thrown in with zero tutorial, and even the 'introductory' mission is more of a sink or swim situation.”
  • gameplay26 mentions

    The gameplay is characterized by a mix of intriguing mechanics and a compelling story, though players may find achievement hunting challenging without prior knowledge or walkthroughs. While the game offers around 4-5 hours of engaging content, some users noted frustrations with exploration limitations and a steep learning curve for controls. Overall, it provides a unique horror experience with well-designed scenes and atmospheric elements, appealing primarily to mature audiences.

    • “Original creepy horror game with interesting gameplay and story.”
    • “The scenes are carefully designed and the gameplay elements are really fun to discover.”
    • “Game does a fair job at creating a full experience (e.g. visualization, ambient sounds), and it's definitely an interesting style of storytelling gameplay.”
    • “Despite a rather timid gameplay, this title is aimed exclusively at mature audiences.”
    • “There are some frustrating gameplay elements, like sometimes being locked down a path when exploring a different route.”
    • “Took me a while to fully understand what the controls and gameplay mechanics were.”
  • atmosphere16 mentions

    The game's atmosphere is widely praised for being incredibly immersive, unsettling, and unique, with a strong emphasis on dark storytelling and hidden secrets. Reviewers highlight its disturbing and creepy vibes, complemented by an impressive art style that enhances the overall experience. Many found themselves captivated by the atmosphere, even as they took breaks to recover from its intensity, indicating a powerful and engaging environment.

    • “The atmosphere and play style are so unique, there's lots of secrets to find, and there's elements of a dark story behind all the events of the game that you can try and piece together however you like.”
    • “This game is very unique with an unsettling atmosphere and an amazing art style.”
    • “In all, I found the game to be immersive, horrific, and vexing; even as I took breaks to recover from the unnerving atmosphere, I found myself eager to start playing again.”
  • graphics8 mentions

    The game's graphics are characterized by a unique, unsettling atmosphere and an impressive hand-made art style, lacking traditional 3D or distinct 2D assets. The visuals are further enhanced by gameplay mechanics that involve device malfunctions and visual alterations, showcasing a high level of creativity in design.

    • “This game is very unique with an unsettling atmosphere and an amazing art style.”
    • “There are no 3D assets or distinct 2D art style to speak of; instead, the entirety of the game has a gritty hand-made quality to it.”
    • “A device that occasionally breaks, loses signal, may become infected with viruses, and various other issues result in altered visuals or require utilizing the options menu to progress the game.”
    • “How high must a person's creativity be to design a game like this with this style of artwork?”
  • grinding2 mentions

    Players find that the grinding involved in the puzzle aspect of the game can become tedious, particularly during extended play sessions, leading to a sense of monotony.

    • “The grinding in this game feels endless and becomes a chore rather than an enjoyable experience.”
    • “After a while, the repetitive tasks start to drain the fun out of the game.”
    • “The constant need to grind for resources makes the gameplay feel more like a job than a hobby.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
4-5hSpent by most gamers
*Based on 4 analyzed playthroughs

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