Galaxy Survivors Game Cover
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Shoot alien invaders, upgrade your ship, level up your weapons and save planets to defend against the invasion. Choose your favorite between the different unlockable ships and buy perks between your runs to ensure victory. After you triumph, hunt for achievements and ascend to save more universes

  • PC
  • Windows

Reviews

58%
Audience ScoreBased on 30 reviews
graphics2 positive mentions
  • The game features a simple and addictive bullet hell gameplay that can be enjoyable and challenging.
  • There are unique mechanics and a variety of unlockables that provide a sense of progression and discovery.
  • The pixel art for various icons is appreciated, and the game runs well on ultra-wide screens.
  • The game has been abandoned, leading to concerns about its future development and support.
  • Visual presentation is poor, with high saturation and lack of clarity making it difficult to track the player's ship and projectiles.
  • Runs are very short, often leading to repetitive gameplay and a lack of meaningful build variety.
  • gameplay6 mentions

    The gameplay features a simple yet engaging mechanic where players navigate a vibrant, shape-filled environment, battling enemies without the need for button presses to fire weapons. Unique elements include saving planets to unlock upgrades, adding depth to the core experience, though the overwhelming color saturation may detract from visual clarity.

    • “It also adds some interesting new unique mechanics: in order to meet the final boss of the run, you have to save planets by reaching and activating them, so that a 'prison' (a big, inescapable triangle around the planet that shrinks over time) spawns. You have to kill enemies and collect resources that are used to save the planet - when enough resources are collected, the planet is saved and you get random upgrades to things like speed, armor, rate of fire, etc.”
    • “The saturation of everything is obnoxiously high and almost every gameplay aspect has bright strong colors with no grading to make things distinct.”
    • “The core gameplay is pretty simple: move around in this colored-shapes filled void, shapes try to kill you, kill them and their final boss before you die - without having the hassle of pressing a button to fire your weapon.”
  • graphics4 mentions

    The graphics of the game have been criticized for their chaotic and cluttered aesthetic, which makes it difficult for players to focus on important elements amidst the overwhelming visual noise. Reviewers suggest that the lack of clear emphasis on key visuals detracts from the overall experience, leading to confusion during gameplay.

    • “After thinking about it for a while, I think the problem with the current graphics (on EA release date, by the way) is that there is no emphasis on importance. Everything is actively vying for your attention, from your own engine trails, missile trails, giant bullets, explosion effects, enemy projectiles, item pickups, enemies ranging from giant to microscopic, and gigantic arrows pointing to distant planets. You have to stress yourself trying to decipher what is on the screen.”
  • music2 mentions

    The reviews highlight a notable emphasis on the music, suggesting it plays a significant role in the overall experience of the game. However, the lack of specific details indicates that while the music is appreciated, it may not stand out as a defining feature.

  • humor2 mentions

    The humor in the game is perceived as overly reliant on geek culture references, particularly the repeated use of the number 42, leading some players to feel that it becomes tiresome and excessive.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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