Galactic Junk League
- July 26, 2017
- Pixel Federation
Galactic Junk League is a free-to-play online game where players build and battle with their own custom spaceships. Engage in intense PvP battles in various game modes, collecting junk and blueprints to improve your ships. Join forces with other players in a cooperative mode to take down massive bosses and earn valuable rewards.
Reviews
- The ship editor is easy to use and allows for a lot of creativity in ship design.
- The cartoonish art style is appealing and adds charm to the game.
- The combat mechanics are engaging, with the ability to shoot off parts of enemy ships, making battles dynamic and satisfying.
- The game suffers from severe balance issues, particularly with long-range weapons dominating gameplay.
- Matchmaking is often unfair, placing inexperienced players against those with significantly upgraded ships.
- Ship movement feels sluggish, making it frustrating to engage in battles or escape from enemies.
- gameplay31 mentions
- 32 % positive mentions
- 58 % neutral mentions
- 10 % negative mentions
The gameplay is characterized by a mix of balanced mechanics and casual enjoyment, appealing to players seeking a relaxed experience. However, it suffers from significant issues such as bugs, unbalanced matches favoring veteran players, and a lack of diverse game modes, which can frustrate newcomers. While the mechanics are simple and polished, the overall experience may feel repetitive and grind-heavy, particularly for those looking for a more competitive environment.
“Very balanced gameplay and research mechanic.”
“However, overall, it's one of the few games that give you 3-dimensional movement and doesn't compromise the gameplay that much.”
“Nicely polished UI, fun enough gameplay, block/tech tree grind isn't too bad.”
“The gameplay is buggy; sometimes I come across situations where I almost totally destroy someone, and they get destroyed by another player, in which case I walk away without an assist even though I spent a lot of time fighting with them and took a massive amount of damage.”
“The gameplay massively favors veteran players over new players and almost seems built to allow said veterans to crush new players.”
“Overall, the game is extremely unfriendly to new players, with veterans crushing them and a huge grind to even be able to be on equal footing with said veterans mechanically.”
- graphics19 mentions
- 32 % positive mentions
- 53 % neutral mentions
- 16 % negative mentions
The game's graphics are characterized by a cartoony, low-poly art style reminiscent of titles like Borderlands, which some players find appealing. However, there are significant complaints regarding optimization and performance, with many users experiencing low frame rates and poor visual quality on lower-end systems. While some appreciate the aesthetic choices, others criticize the overall graphical fidelity and the high cost of aesthetic upgrades.
“The cartoony art style was pretty cool, and I loved the battling because of how the pieces of someone's ship could just fall off and you could shoot someone's weapons off.”
“Very cool low poly/hand-painted graphical style reminiscent of Borderlands.”
“Gjl chooses to go for an inked aesthetic similar to Borderlands and others, which is more interesting than the visuals in Robocraft.”
“Graphics are very ugly looking.”
“Optimization is terrible as well; I have to reduce my resolution and details to play at 30-40 fps with 8GB of RAM, a quad-core Athlon X4 840 CPU, and a Radeon R7 GPU, while the minimum system requirements are an Intel dual-core, 4GB of RAM, and Intel HD 3000 graphics.”
“Graphics are average with room for improvement, especially in the explosions of vital parts.”
- story12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The reviews indicate a significant dissatisfaction with the game's story aspect, with many players noting the absence of a compelling narrative or missions. Users express frustration over the simplistic and unrewarding quest system, which lacks depth compared to other games, particularly MOBAs. Overall, the consensus is that the game feels incomplete without a meaningful story or engaging content to motivate players.
“Every game needs one or at least a story!!!”
“Warframe also fell into this trap of the 'game of numbers' years ago, with all weapon and warframe builds being laser focused on dishing out the highest possible DPS and some CC (though CC is another story).”
“Well, I played it for 3 days... the building part of the game is cool but the matchmaker sucks real bad. I think in this type of game there should be a PvE, not just PvP.”
“If you have ever seen quests in MOBAs, they are glorious compared to this. My quests are 'win 1 game' and the reward is as much as you get for losing.”
“This is not like MOBAs, where you get a quest every day that gives you as much as forty wins. Here you get a quest every day that literally gives you nothing.”
“Every game needs one or at least a story!”
- grinding7 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding aspect of the game to be excessive and frustrating, often feeling that it leads to a pay-to-win scenario where only those who invest significant time or money can compete effectively. While some acknowledge that reaching higher levels can unlock enjoyable gameplay and ship customization, many express dissatisfaction with the repetitive nature of grinding, especially when faced with more powerful opponents.
“Unless you spend countless hours grinding in losing matches, you will never gain enough power to even compete in low-level matches. At matches at your own level, there are even more powerful players with an extreme advantage.”
“I don't mind grinding for XP, but it's not fun being ground into dust for days just to get to the point where I even stand a chance in a battle.”
“It's a really boring, utterly useless grindy pay-to-win game. Don't bother; only snipers and campers in the game don't care.”
- music6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game's music is generally described as upbeat rock, with some players enjoying it while others find it hit-or-miss based on personal taste. Additionally, long load times have led some users to listen to their own music while waiting, highlighting a potential area for improvement in the game's performance.
“The game music is rock and upbeat; I must say I like it.”
“The music is sometimes great, sometimes not really my taste, but that’s just me.”
“The load times are endless; I was listening to music while waiting for the game to load, and it went through four to five-minute songs.”
“The load times are endless; I was listening to music while waiting for the game to load, and it went through four to five minute songs.”
“Here goes the music and graphics, but this is a very subjective matter.”
“Just more designs, blocks, weapons, music, maps, game types.”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, players report significant stability issues, including frequent glitches and loading screen freezes that disrupt gameplay. While some bugs have been addressed through patches, users still experience frustrating gameplay scenarios and a lack of dedicated servers in certain regions.
“First of all, I have this bug where about every 4-5 matches it just glitches and stays on the loading screen forever.”
“The gameplay is buggy; sometimes I come across situations where you almost totally destroy someone, and they get taken out by another player, leaving you without an assist even though you spent a lot of time fighting them and took a massive amount of damage.”
“Not fun and very buggy.”
- monetization4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The monetization in the game primarily revolves around microtransactions, which are mostly limited to cosmetic skins and optional experience or currency boosters. While there are additional paid downloadable content (DLC) options, the core purchases do not significantly impact gameplay.
“Microtransactions are present, but they primarily focus on cosmetic items.”
“Most in-game purchases are for skins only.”
“Parts in Robocraft are behind microtransactions and hundreds of dollars of DLC.”
“There are microtransactions, but they are for aesthetic skins and experience/currency boosters for playing games.”
- optimization3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The optimization of the game is widely criticized, with players reporting significant performance issues such as frequent lag and the need to lower resolution and detail settings to achieve playable frame rates. Many users note that the game underutilizes CPU resources, only using two threads, which exacerbates the performance problems, especially on systems that meet or exceed the minimum requirements.
“Optimization is terrible as well. I have to reduce my resolution and details to play at 30-40 fps with 8GB of RAM, a quad-core Athlon X4 840 CPU, and a Radeon R7 GPU, while the minimum system requirements are an Intel dual-core, 4GB of RAM, and Intel HD 3000 graphics.”
“Performance is inconsistent; it consistently lags every 3-4 seconds, causing hiccups.”
“There are some performance problems (it only uses 2 CPU threads), and matchmaking is unbalanced.”
- atmosphere3 mentions
- 33 % positive mentions
- 0 % neutral mentions
- 67 % negative mentions
The atmosphere in Crossout is praised for its vibrant and distinct post-apocalyptic setting, which enhances the overall experience. In contrast, Galactic Junk League is criticized for its lackluster and generic sci-fi ambiance, resulting in a less engaging environment with minimal interaction and strategy during gameplay.
“Crossout has a lively feel to it, mostly because it has a very specific post-apocalyptic atmosphere.”
“Galactic Junk League just has a 'meh' atmosphere about it; a generic sort of sci-fi spaceship feel, with very little communication taking place in rounds and almost no tactical approach to battles.”
“Crossout has more of a lively feel to it, mostly because it has a very specific post-apocalyptic atmosphere.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Reviews indicate that the game may evoke strong emotional reactions, particularly frustration, suggesting it is not suitable for players who are easily affected by in-game challenges. Additionally, it is labeled for mature audiences, implying a need for emotional resilience when engaging with its content.
- humor2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The humor in the game is noted as a positive aspect, contributing to its semi-original concept and overall enjoyment, with players finding it both entertaining and fun.
“For that reason, and the fact that it is at least a semi-original concept with a sense of humor thrown in, I'm going to tentatively recommend it.”
“This game is so fun it's not funny.”
“The humor falls flat and feels forced.”
“I expected more laughs, but the jokes just didn't land.”