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Galactic Crew II is a single player casual simulation game. It was developed by Benjamin Rommel Games and was released on June 1, 2023. It received neutral reviews from players.

"Galactic Crew II" is a roguelike sci-fi exploration game set in a procedurally generated galaxy. With limited resources, players must mine, loot, and trade to build up their spaceship and crew, facing off against criminals, pirates, and monsters. The game offers the chance to explore different galaxies, navigate planets, and build colonies, with each new planet offering a unique experience. Every decision made can mean the difference between survival and death.

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44%
Audience ScoreBased on 18 reviews
replayability1 positive mentions
graphics3 negative mentions

  • The game has a lot of potential with interesting ideas and a mix of FTL and open-world space gameplay.
  • Despite its issues, some players find the gameplay addictive and enjoyable, especially in space exploration and cargo hauling.
  • The developer is actively updating the game, showing signs of progress and commitment to improvement.
  • The game feels unfinished, with numerous bugs, crashes, and clunky controls that hinder the overall experience.
  • Many features and mechanics are underdeveloped or poorly executed, leading to frustrating gameplay and lack of engagement.
  • The graphics and user interface are dated and lack polish, making the game feel like it is still in early development stages.
  • graphics
    5 mentions Positive Neutral Negative

    The graphics of the game are widely criticized for being low-quality and unpolished, reminiscent of late 90s development. Many users feel that the visuals lack creativity and contribute to an overall laggy and glitchy experience, particularly during surface missions. There is a consensus that significant improvements in aesthetics could enhance the game's potential.

    • “I really think they could have been more creative with the visuals.”
    • “I think the game could have a lot of potential if cleaned up and aesthetics improved.”
    • “It has a lot of potential, but the graphics are low level and the whole game is very unpolished.”
    • “The graphics are pretty dated... not polished... kind of like something you would see in late 90s development.”
    • “Gameplay: surface missions - the surface missions are kind of treated like a failed version of XCOM at best... it gets laggy and glitchy, and the visuals here are by far the worst in the game.”
  • optimization
    3 mentions Positive Neutral Negative

    Users are optimistic about the game's optimization, noting that the developers are migrating the code to a new platform, which is expected to enhance stability and performance.

    • “On the upside, the dev is apparently migrating the code to a new platform, which we hope will lead to better stability and performance gains!”
    • “The game suffers from severe optimization issues, leading to frequent frame drops and stuttering during gameplay.”
    • “Despite the potential of the game, the lack of proper optimization makes it nearly unplayable on lower-end systems.”
    • “I was disappointed to find that even on high-end hardware, the game struggles with performance, indicating poor optimization.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is described as addictive and promising, particularly in the context of cargo hauling and exploration, though it currently suffers from polish issues and technical glitches. Surface missions are criticized for being underwhelming and laggy, reminiscent of a less successful version of XCOM, detracting from the overall experience.

    • “This is a very promising title - while it still needs polish, I found the gameplay addictive enough to lose track of time as I hauled cargo between star systems while fending off pirates and exploring occasional planetscapes and dungeons.”
    • “Gameplay: overall, the gameplay is lacking but has potential.”
    • “Gameplay: surface missions - the surface missions are treated like a failed version of XCOM at best. They get laggy and glitchy, and the visuals here are by far the worst in the game.”
  • story
    3 mentions Positive Neutral Negative

    The story aspect of the game is criticized for lacking engagement, as players note that crew members are often absent from their stations after missions, which detracts from immersion. Additionally, surface missions are described as poorly executed, reminiscent of a subpar version of XCOM, with technical issues and substandard visuals further diminishing the narrative experience.

    • “Also, anytime you come back from a mission, your crew are not at their stations.”
    • “Gameplay: surface missions - the surface missions are kind of treated like a failed version of XCOM at best. It gets laggy and glitchy, and the visuals here are by far the worst in the game.”
  • replayability
    1 mentions Positive Neutral Negative

    Reviewers note that while the game has potential for replayability, the lack of quality-of-life fixes currently hinders its overall enjoyment and playability. Implementing these improvements could enhance the experience and encourage players to return.

  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly when using ship-mounted guns, leading some to prefer engaging in battles through boarding parties. While this alternative can be enjoyable, it is marred by the lack of responsive AI from enemy crews until they are attacked.

    • “For that playthrough, I found using ship-mounted guns tedious, so I mainly battled using boarding parties. It was decent fun despite the enemy crew having no AI and not being responsive until they are shot.”
  • stability
    1 mentions Positive Neutral Negative

    The game suffers from significant stability issues, being described as unpolished and buggy, which detracts from the overall experience. Additionally, the visual quality is considered subpar.

    • “Overall, the game is not polished, buggy, and visually pretty bad.”
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20h Median play time
20h Average play time
20-20h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Galactic Crew II is a casual simulation game.

Galactic Crew II is available on PC and Windows.

On average players spend around 20 hours playing Galactic Crew II.

Galactic Crew II was released on June 1, 2023.

Galactic Crew II was developed by Benjamin Rommel Games.

Galactic Crew II has received neutral reviews from players. Most players liked this game for its replayability but disliked it for its graphics.

Galactic Crew II is a single player game.

Similar games include Stellar Tactics, Interstellaria, Abandon Ship, Cosmonautica, Dungeons of Edera and others.