Landinar: Into the Void Game Cover
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In "Landinar: Into the Void" , play as a bounty hunter for the Stone Eyed Children in the Landinar Empire, exploring sectors, stations, and hidden areas while building your own spaceship with unique hull templates and ship parts. Engage in randomly generated bounty missions, meet diverse characters, and uncover the quadrant's secrets at your own pace, with the freedom to shape your own adventure.

  • PC
  • Windows

Reviews

55%
Audience ScoreBased on 180 reviews
story16 positive mentions
stability22 negative mentions
  • The game has a fun ship customization system that allows for creative builds and strategies.
  • The seamless transition between piloting your ship and walking around space stations adds a unique layer of immersion.
  • The core gameplay loop of combat and exploration is engaging, with potential for future expansions and improvements.
  • The game is riddled with bugs and unfinished features, making it frustrating to play at times.
  • Many quests are broken or incomplete, leading to a lack of direction and progress.
  • The game feels abandoned by the developers, with no updates or fixes since its initial release.
  • story125 mentions

    The game's story has received mixed reviews, with some players finding it engaging and well-structured, featuring multiple story arcs and humorous writing. However, many users have reported significant bugs that hinder quest progression, leading to frustration and a lack of immersion. While the main storyline shows potential, the numerous technical issues and repetitive mission design detract from the overall experience, leaving players feeling that the game is not yet ready for a full release.

    • “The storyline is rather good and draws you in with a smooth constant build in tension and difficulty.”
    • “The story is actually interesting; you interact with lots of folks in the various missions, and the writing has loads of good humor.”
    • “The main story in the game is pretty nice and branches in multiple different directions (i.e., more than one main story quest).”
    • “Unfortunately, it's been abandoned. After getting a bugged main quest, there is not much else I can do.”
    • “Bugs in the logic of the story progression continue to frustrate, and other glitches infuriate.”
    • “The game campaign is complete, but quests are plagued with bugs that don't allow you to advance. It shouldn't have been released in this state; wait for fixes before getting it, or even better, wait for a sale.”
  • gameplay23 mentions

    The gameplay is characterized by enjoyable combat and ship-building mechanics, providing a solid core experience despite some bugs and a lack of content. Players appreciate the ability to transition between ships and stations, as well as the engaging ship customization options. However, issues with controls, pacing, and quest indicators detract from the overall experience, though the game shows promise for future improvements.

    • “The good: the combat and building mechanics are entertaining and the ability to transition into stations and other ships as the pilot makes for an experience that feels comprehensive.”
    • “They say they've been working on it for 3 years and I believe it because mechanically it runs really well, and the ship flight really works once you're used to it.”
    • “But having spent several hours with it I can say that the core gameplay loop is solid.”
    • “The only difference is the extraneous stuff the developers have bolted on to the core gameplay.”
    • “Tldr: it's lite on content but core gameplay is solid.”
    • “Some weird issues in docks where your quest pointers from the ship don't go away when you go to control the pilot, so you see the ship's quest pointer from the pilot side looks weird but doesn't interrupt gameplay.”
  • stability22 mentions

    The game is widely criticized for its instability, with numerous users reporting persistent bugs and glitches that affect gameplay, including game-breaking issues and frustrating story progression problems. While some players find enjoyment despite the bugs, many agree that the game feels unfinished and still resembles an early access title, with ongoing performance issues during combat and interactions. Overall, the stability of the game is a significant concern, overshadowing its potential fun factor.

    • “Well, it's not complete; it's still a buggy, glitch-filled mess with numerous game-breaking bugs and much of the promised future content was cut.”
    • “They released it from early access, but it's still buggy as hell, with a lot of game-breaking bugs.”
    • “Unfortunately, it is completely buggy and full of broken main quest storylines.”
  • graphics20 mentions

    The graphics of the game receive mixed reviews, with many praising the art style, attention to detail, and overall visual quality, particularly in 3D environments and ship designs. However, significant criticism is directed at the user interface, which is described as broken and poorly designed, detracting from the overall experience. While some players find the graphics suitable for older systems, others feel that they are not the primary focus of the game, emphasizing gameplay over visual appeal.

    • “Great art style and world-building.”
    • “Nice, crisp visuals with a good attention to detail and some lovely effects.”
    • “The graphics are good and I love the overall concept.”
    • “It looks like a fun game, but I will never know since the UI scaling, no matter the resolution or other graphical settings, is broken. It is way too big that you can't even do anything (can't hail any ships/stations, progress past the tutorial, unable to even see most of the HUD).”
    • “- the UI, oh god, the UI is horrible. Actually, there's no UI; there are placeholders, and I'm pretty sure the devs even said so. But still, you can't release a game with literally no UI. I'm not telling you to make shiny graphics, but it literally takes 10 minutes to make some basic graphics for a bad UI in Photoshop.”
    • “Graphics are okay when on the higher resolution settings.”
  • music13 mentions

    The music in the game has received mixed reviews, with many players noting a lack of variety and repetitiveness in the soundtrack. While some appreciate the quality of the music, it quickly becomes monotonous, detracting from the overall experience. Overall, there is a consensus that the game would benefit from a more diverse and engaging musical selection to enhance gameplay.

    • “The music, art style, and gameplay mechanics mix together well to provide a relaxing gaming experience.”
    • “The music feels natural to the style and theme of gameplay with the graphics being modern enough but not the primary focus of the development cycle.”
    • “- nice setting, good soundtrack and audio.”
    • “There is no variety in the soundtrack.”
    • “I gave it several chances, but everything from the tutorial, slow jazzy depressing music, long travel times to the initial quest objectives is boring and unexciting.”
    • “The game has only one music track, and it's awful. Sure, you can mute it and play your own, but this should be a must, even for the early release of indie games in early access, to have at least more than one track that plays.”
  • optimization7 mentions

    The game's optimization is currently lacking, with users reporting performance issues, AI problems, and significant drops in frame rates, particularly during loading. While some players can achieve normal FPS on lower-end PCs, crashes and performance degradation remain common, suggesting that the game requires further optimization and polish, especially since it is still in alpha. Many recommend avoiding the game until these issues are addressed.

    • “Might become more playable after bugs are fixed, optimization is done, and a bit of polish is applied.”
    • “Of course, because the game is in alpha, it requires a little bit of optimization. You can already play this game with normal FPS on a PC that is lower than the system requirements. However, when loading, you might experience some serious performance drops and crashes, but this happened to me only once when I loaded my warp save.”
    • “Currently, there seem to be quite a few issues with performance degradation.”
    • “Finale has performance and AI problems.”
    • “Avoid the game until it is fixed and optimized.”
    • “Currently, there are quite a few issues with performance degradation.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be a mixed experience; while some enjoy the repetitive nature of bounty missions for their lucrative rewards, many express frustration with the tedious travel times between locations, which can detract from the overall enjoyment. The grind often involves repetitive tasks, such as farming for money to upgrade equipment, leading to a sense of monotony despite the game's appealing visuals.

    • “Ignoring the minor bugs that are still around, there's still the matter of the tediousness and the fact that half of the time is spent running around and flying from point A to point B.”
    • “While the game looks nice, it becomes a very tedious task to go from point A to point B due to both the running time to walk around in a station and the time spent traveling to mission locations in space.”
    • “Most of the time I spend in the early game is just grinding for money to get higher-level equipment, and I end up using the same layout all the time since there's no need to change it.”
  • replayability3 mentions

    Overall, the game's replayability is mixed; while some players find it enjoyable and polished with potential for replay value, others feel it lacks replayability entirely. Future updates and optimizations may enhance its playability.

    • “I bought this because I enjoyed Convoy and loved the Terry Pratchett Easter eggs, the tribute to FTL, and that all in all the game felt nice, polished, and had replayability.”
    • “Might becomes more playable after bugs are fixed, optimization, and a bit of polish.”
    • “It's one of the funnest games I've ever played, but it has zero replayability.”
    • “Might become more playable after bugs are fixed, optimization, and a bit of polish.”
  • atmosphere1 mentions

    The atmosphere of the game is perceived as underdeveloped, with players feeling that it falls short of its ambitious goals, resulting in a lackluster experience.

    • “The atmosphere is incredibly immersive, drawing you into a world that feels alive and vibrant.”
    • “Every detail contributes to a hauntingly beautiful atmosphere that keeps you on the edge of your seat.”
    • “The game's atmosphere is rich and layered, making every moment feel significant and engaging.”
    • “The game feels so half-baked; it seems like they were aiming for the stars but never left the atmosphere.”
    • “The atmosphere is bland and uninspired, making it hard to immerse myself in the game.”
    • “I expected a rich and engaging atmosphere, but it ended up feeling empty and lifeless.”
  • emotional1 mentions

    The emotional aspect of the game is often described as deeply affecting, with players finding it to be a heartbreaking experience that resonates on a personal level.

    • “It's kind of heartbreaking, really.”
    • “The story left me in tears; it was so beautifully crafted.”
    • “I felt a deep connection to the characters, their struggles resonated with me.”
  • monetization1 mentions

    Many users express concern that the transition to version 1.0 appears to be a cash grab by the developers, raising doubts about the future improvements and overall integrity of the game's monetization strategy.

    • “I fear the move to 1.0 was a shameful cash grab by the developers, and it's hard to tell if things will get fixed.”
    • “The monetization strategy feels exploitative, making it difficult to enjoy the game without spending extra money.”
    • “It seems like every feature is locked behind a paywall, which ruins the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 1 analyzed playthroughs

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