- November 27, 2024
- Fullbright
Fullbright Presents TOILET SPIDERS
Platforms
About
"TOILET SPIDERS" is a horror-filled, replayable first-person game. You navigate an abandoned facility to complete missions while avoiding terrifying, reshuffled giant spiders in toilets. Your survival requires careful resource management, as you uncover your role and the facility's dark past.
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- The game features a unique and absurd premise that combines humor and horror, making it an entertaining experience.
- The atmosphere and environmental storytelling are well-executed, contributing to an engaging exploration of the game world.
- The gameplay mechanics encourage strategic thinking and resource management, providing a satisfying challenge despite the randomness.
- The game is quite short, with only about 20 minutes of content, which may leave players wanting more.
- There are issues with RNG that can lead to frustrating experiences, as success heavily relies on luck rather than skill.
- The narrative lacks depth and the endings are disappointing, offering little closure or reward for the player's efforts.
story
11 mentions Positive Neutral NegativeThe game's story is characterized by a unique but underdeveloped premise, featuring environmental storytelling and scattered notes that fail to create a compelling narrative. While the atmosphere is praised for its moodiness, the overall plot is simplistic and lacks depth, leading to a short experience of about twenty minutes with minimal variety and little payoff. Despite some intriguing elements, such as the absurdity of the setting, the story ultimately feels flat and unfulfilling.
“The absurd premise (there are an inordinate number of bathrooms in this facility) somehow doesn't clash with the grim setting and story.”
“The story is pretty interesting and the atmosphere is well done.”
“A moody atmosphere, an odd game with a bit of luck, a hint of story, and spiders!”
“Maybe twenty minutes to complete the story in a single go.”
“- the locations started to get more interesting around the second area, but then the game ended up being 20 minutes and I felt like I didn't get to experience much of anything; short story, very little variety.”
“I thought the game was going to do something interesting and maybe twist that goofy concept into something else by the end, but really nothing happens. It's a very lackluster narrative, the endings don't do much for the story, there is not much of a story to begin with, and with only 20 minutes of content, there's not much variety.”