FullBlast
- January 28, 2016
- UFO Crash Games
"FullBlast" is a retro-style vertical shoot'em up game with 3D graphics, appealing to both nostalgic players and new generations. The game features a 12-level story campaign with classic SHMUP mechanics, and a local 2-player co-op mode, while power-ups can either help or hinder your progress. Save mankind from alien invasion by upgrading your weapons and destroying thousands of enemy ships.
Reviews
- Visually arresting with colorful graphics and detailed backgrounds that enhance the overall experience.
- Accessible gameplay with easily learned bullet patterns, making it suitable for casual players and newcomers to the genre.
- Offers local co-op play, which can be entertaining, especially on harder difficulties.
- Repetitive enemy types and long stages lead to a lack of excitement and variety throughout the game.
- Limited weapon options and power-ups result in a less engaging gameplay experience, with many elements feeling generic.
- The soundtrack is monotonous, with only one track playing throughout the game, which can detract from the overall enjoyment.
- graphics6 mentions
- 67 % positive mentions
- -17 % neutral mentions
- 50 % negative mentions
The graphics in the game are generally well-received, featuring a blend of appealing visuals and a comic style that enhances the overall aesthetic. While many players appreciate the variety of enemies and good controls, some express disappointment in the gameplay experience, suggesting that the visuals alone may not be enough to satisfy more discerning bullet hell fans. Overall, the graphics are rated positively, with a score of 7.
“The employed theme has a touch and a hint of cave's masterpiece Mushihimesama, and combined with the good visuals and accessible gameplay, Fullblast can be an enjoyable lite bullet hell for all except the most critical bullet hell veterans.”
“Cool graphics, a lot of different enemies, and good controls.”
“I like the comic-styled graphics.”
“The graphics feel outdated and lack the polish expected from modern games.”
“The art style is inconsistent, making it hard to immerse myself in the game world.”
“Textures are low resolution, which detracts from the overall visual experience.”
- music5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The music in the game has been criticized for its repetitive and lackluster nature, with many reviewers describing the soundtrack as a single, unappealing "butt rock" track that becomes tiresome over the course of the lengthy stages. Suggestions for improvement include diversifying the music to match the variety of enemies and stages, as well as avoiding repetition to enhance the overall experience.
“Secondly, the butt rock soundtrack (or single song I should say) is atrocious.”
“Unfortunately, past this point things start to get somewhat sloppy; first and foremost, the game's 12 stages are lengthy and filled with loads of oft-repeated enemy formations, which cancels out a lot of the aforementioned visual charm as the proceedings (and the repetitive metal-guitar soundtrack) drag slowly on and soon wear out their welcome.”
“It should have taken a cue from far better arcade shooters, in which the standard tends to be a) only 5-7 stages b) lots and lots of different enemies, bosses and unique background art and music for each stage c) and no repeating bosses.”
- gameplay4 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The gameplay is described as satisfying but limited, featuring only one mode with three difficulty settings, which some players find leads to excessively long runs. While the graphics are praised, the overall experience is marred by a lack of variety, resulting in a perception of boredom even at higher difficulty levels.
“Very satisfying gameplay, but there is only one mode (albeit with three difficulty settings), and runs are far too long.”
“Fullblast gameplay: https://www.youtube.”
“A big disappointment: nice graphics but boring gameplay, even on hard difficulty.”
“Gameplay: 5”
- story2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The story in the game features simplistic and somewhat disjointed dialogue, often lacking grammatical precision, which is common in the shoot 'em up genre. While the inclusion of playful onomatopoeia adds some charm, the overall narrative feels tacked-on and underdeveloped.
“The brief story dialogue sequences add a bit of personality to the game, even if they sometimes feel tacked-on and aren't always grammatically correct. It's a common trait in shmups, so I can overlook it.”
“The use of cartoony onomatopoeia like 'boom' and 'whoosh' enhances the overall experience, giving the story a playful touch.”
“The brief story dialogue sequences come across as tacked-on and not always grammatically sound, which detracts from the overall experience.”
“The story feels underdeveloped and lacks depth, making it hard to engage with the characters or the plot.”
“The narrative is simplistic and fails to provide any meaningful context or motivation for the player's actions.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be excessively repetitive and tedious, leading to a sense of relief when they finally reach the end of their experience.
“As it is, it is so repetitive and tedious that I felt relieved when I finally lost my last life at the end of stage 11.”
“The grinding feels endless and monotonous, making it hard to stay engaged with the game.”
“I found myself doing the same tasks over and over again, which quickly became frustrating and unfulfilling.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is widely appreciated, with players finding it genuinely funny and entertaining.
“The humor in this game is absolutely hilarious!”
“I couldn't stop laughing at the witty dialogue and clever puns.”
“The comedic timing of the characters is spot on, making every moment enjoyable.”