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"FullBlast" is a retro-style vertical shoot'em up game with 3D graphics, appealing to both nostalgic players and new generations. The game features a 12-level story campaign with classic SHMUP mechanics, and a local 2-player co-op mode, while power-ups can either help or hinder your progress. Save mankind from alien invasion by upgrading your weapons and destroying thousands of enemy ships.

  • Mac OS
  • Nintendo Switch
  • PC
  • Play​station 4
  • Windows
  • Xbox One
  • Play​Station
  • Play​station Vita
  • Wii
  • Wii U
  • Xbox

Reviews

49%
Audience ScoreBased on 37 reviews
graphics10 positive mentions
grinding3 negative mentions
  • The game features clean and colorful graphics that are visually appealing.
  • Gameplay is accessible and enjoyable for casual players, with a gentle difficulty curve that ramps up in later levels.
  • Local co-op mode adds a fun element for players who want to enjoy the game with friends.
  • The game suffers from extreme repetition, with long levels and a lack of variety in enemies and bosses.
  • The soundtrack is limited to a single track that becomes monotonous over time.
  • The overall gameplay experience is considered bland and uninspired, lacking the depth and challenge found in better shooters.
  • graphics22 mentions

    The graphics in Fullblast are generally praised for their clean, colorful, and cartoon-like design, appealing to both nostalgic players and newcomers alike. While the visuals are considered good for the game's style, some reviewers noted issues with hit detection and repetitive gameplay, which detracted from the overall experience. Overall, the graphics are seen as a strong point, contributing to the game's enjoyable aesthetic.

    • “The employed theme has a touch and a hint of cave's masterpiece Mushihimesama, and combined with the good visuals and accessible gameplay, Fullblast can be an enjoyable lite bullet hell for all except the most critical bullet hell veterans.”
    • “I like the comic-styled graphics.”
    • “Fullblast's graphics are inspired by titles from the 80's and 90's, but using current technology and visuals, making it attractive for the new generation of players who could discover a largely untapped genre today.”
    • “The players' fighters and enemy units are pretty enough and move about well, but the firepower graphics are a little underwhelming.”
    • “It offers modernization in the form of improved graphics, but due mainly to too-limited upgrades and repetitive enemies and bosses, doesn't quite manage to grab me the way classics such as Twin Cobra did.”
    • “The sound effects and graphics are mainly in the same boat (though I’d argue the graphics are good for this style of game) and not the focus.”
  • gameplay21 mentions

    The gameplay of "Fullblast" is characterized as a standard 2D shoot 'em up, featuring 12 levels with a mix of enemy types and bosses, but it suffers from a lack of variety and depth, leading to a repetitive experience. While the graphics and soundtrack are praised, the absence of a multiplier mechanic and limited game modes contribute to a sense of ease, even on higher difficulties, which dampens replayability. Overall, players find the gameplay satisfying yet ultimately lacking in engagement and challenge.

    • “The background and the color palette are carefully blended with the gameplay, allowing a pleasant aesthetic feel to each scenario, combined with proper contrast differentiations between bullets, enemies, and playing fields.”
    • “As far as the gameplay goes for Fullblast, it follows the standard pattern of a shoot 'em up game with some unique additions and adjustments.”
    • “The gameplay in Fullblast is fairly standard, split over 12 levels. This vertical scrolling shooter sees you fight waves of enemies before finally reaching the boss at the end of each level.”
    • “A big disappointment: nice graphics but boring gameplay, even on hard difficulty.”
    • “Turning to enemies and scoring rules, you basically have no multiplier mechanic; you score each time you kill an enemy and that is that, dampening replayability and not being punitive at all, creating an overall sense of an easy game even on hard difficulty.”
    • “- lackluster gameplay - the problem to why this game doesn't appeal that much falls generally into two parts.”
  • music11 mentions

    The music in the game has received mixed reviews, with some praising its heavy metal soundtrack that complements the action, while others criticize it for being repetitive and uninspired. Many players feel that the soundtrack, although fitting the game's theme, becomes tiresome over the lengthy stages and could benefit from more variety. Overall, while the rock-inspired music enhances the gameplay experience for some, it ultimately falls short for others due to its lack of diversity and repetitiveness.

    • “It showcases great heavy metal soundtracks which really fit the action theme and blend well with the gameplay.”
    • “Sound wise is where the game really shines with a great metal soundtrack that really adds to the feel of the game.”
    • “For the price, you will literally have a blast with this game (pun intended) with 12 areas and 3 levels of difficulty, a solid rock soundtrack that does a good job of keeping in with the momentum of the game.”
    • “Uninspired enemy type, placement, power-ups, music, etc.”
    • “Secondly, the butt rock soundtrack (or single song I should say), is atrocious.”
    • “Unfortunately, past this point things start to get somewhat sloppy; first and foremost, the game's 12 stages are lengthy and filled with loads of oft-repeated enemy formations, which cancels out a lot of the aforementioned visual charm as the proceedings (and the repetitive metal-guitar soundtrack) drag slowly on and soon wear out their welcome.”
  • story7 mentions

    The game's story is minimal and largely serves as a backdrop for gameplay, featuring a clichéd alien invasion narrative with weak backstory elements. Players encounter only brief, casual dialogues before and after missions, emphasizing that the focus is on action and enemy destruction rather than a compelling narrative. Overall, the storytelling is considered secondary and typical for the arcade genre.

    • “As with all arcade-style games, the story is kind of shown and isn’t the focus, allowing players to really come in at any level.”
    • “The brief story dialogue sequences come across as tacked-on and not always grammatically sound, but that's hardly a rarity in shmups, so I'm willing to give them a pass.”
    • “It follows the cliché of aliens invading Earth and our heroes taking action to save our world.”
    • “There is really no story; something about an invasion and whatnot, but that really isn’t the point of this game.”
    • “On the subject of storytelling, you only have the casual before/after mission dialogues, making it clear from the beginning that this game is not about the narrative but more about enemy destruction, which is kind of default for the genre.”
    • “- Weak backstory - it follows the cliché of aliens invading Earth and taking over different areas, which serve as the levels in the game, while our heroes take action to save our world.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be excessively repetitive and tedious, leading to a sense of relief when they finally reach a game-over scenario.

    • “As it is, it is so repetitive and tedious that I felt relieved when I finally lost my last life at the end of stage 11.”
    • “The grinding in this game feels endless and monotonous, making it hard to stay engaged.”
    • “I found myself doing the same tasks over and over again, which made the experience frustrating and unenjoyable.”
  • humor1 mentions

    The humor in the game is widely appreciated, with users finding it consistently funny and entertaining.

    • “The humor in this game is absolutely hilarious!”
    • “I couldn't stop laughing at the witty dialogue and clever puns.”
    • “The comedic timing of the characters is spot on and adds so much to the experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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