Full Spectrum Warrior: Ten Hammers
- July 17, 2007
- Pandemic Studios
- 20h median play time
Full Spectrum Warrior: Ten Hammers is a tactical shooter game that continues the story of the first game. Players command a squad of soldiers in a fictional Middle Eastern city, using strategic planning and teamwork to complete missions. The game features new environments, weapons, and enemies, as well as an enhanced squad control system and improved graphics. Players must navigate challenging urban landscapes and engage in intense firefights to complete their objectives.
Reviews
- The game offers unique squad-based tactical gameplay that is challenging and immersive, requiring players to think strategically.
- New features like splitting fireteams and improved squad controls enhance the gameplay experience, allowing for more tactical options.
- Despite its age, the game retains a nostalgic charm and is considered a rare gem in the tactical strategy genre.
- The AI for both allies and enemies is frustratingly inconsistent, often leading to unfair deaths and poor decision-making during combat.
- The controls are clunky and convoluted, making it difficult to execute commands effectively, especially on PC.
- The game suffers from numerous bugs and performance issues, including graphical glitches and crashes, which detract from the overall experience.
- gameplay34 mentions
- 29 % positive mentions
- 59 % neutral mentions
- 12 % negative mentions
Gameplay reviews highlight a mix of frustration and enjoyment, with many players noting that while the game introduces unique and strategic mechanics, it suffers from poorly balanced difficulty and AI issues. Some appreciate the depth of squad command mechanics and the multiplayer experience, but others find the controls challenging and the overall experience can feel overwhelming. Despite its age, the gameplay remains engaging for those willing to invest time in mastering it.
“More realistic and strategic gameplay than the first game.”
“The game may be old but it's still unique and good in gameplay.”
“The gameplay is great and the combat dialogue is surprisingly responsive to what is actually going on.”
“While it still technically expands on the gameplay, the difficulty has been increased purely via unfair, poorly balanced elements.”
“Playing this game feels like an exercise in frustration, not because of difficulty—since it is definitely hard—but more due to these absurd gameplay mechanics that ruin any sense of immersion.”
“[h1] Same amazing graphics and visuals, but sadly the same poor gameplay as the original game...”
- story32 mentions
- 13 % positive mentions
- 78 % neutral mentions
- 9 % negative mentions
The story in the game is described as somewhat cheesy and not particularly compelling, receiving a score of 6/10 from players who primarily enjoy the gameplay mechanics. While it offers insights into the lives of soldiers and features advanced squad controls, many players find the narrative overshadowed by frustrating mission dynamics and the challenges posed by AI allies. Overall, the story serves as a backdrop to the tactical gameplay rather than a driving force.
“The story is pretty good, telling the lives and stories of each soldier.”
“I know that this is less of a review and more of a storytelling, but I just had to write about what I have said somewhere.”
“Half of the time, though, it's a bit of a frustrating chore to get through the missions.”
“Getting a 100% score on missions is impossible.”
“The story and story dialogue is a little cheesy, but I honestly don't care.”
- graphics20 mentions
- 50 % positive mentions
- 35 % neutral mentions
- 15 % negative mentions
The game's graphics are generally considered outdated, with a mix of decent visuals and notable glitches, particularly in larger areas. While some players appreciate the graphical improvements over the original, others find the performance inconsistent, with issues like disappearing objects and erratic effects. Overall, the graphics receive mixed reviews, averaging around 6 to 7 out of 10, but the core gameplay remains enjoyable for fans of the genre.
“It is still equally as good and graphically stunning considering when it was made.”
“Yeah it's not the most graphically astounding game due to its age, but there are not many games like it.”
“This game has better graphics than the first game, better chatter between the team, and a better command system.”
“Performance is weird; it gets good FPS and runs smooth, but there can be a lot of graphical glitches, especially in larger areas, with things disappearing/popping in, gunshot tracers going in weird directions, and smoke grenades shooting grey tracers.”
“Graphics are outdated, but the core of the game is very fun, actually.”
“Graphics: 6/10”
- stability10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is notably inconsistent, with players experiencing good frame rates but frequent graphical glitches, such as disappearing textures and erratic AI behavior. Random freezes during critical animations further detract from the experience, leading to frustration despite the game's potential. Overall, the stability issues contribute to a perception of the game as a buggy and messy sequel.
“Performance is weird; it gets good FPS and runs smooth, but there can be a lot of graphical glitches, especially in larger areas, with things disappearing or popping in, gunshot tracers going in weird directions, and smoke grenades shooting grey tracers.”
“However, that's impossible when the game constantly freezes at random during animations like taking fire, getting wounded, etc. The game seemed great; such a shame it was not ported to Steam correctly.”
“The maps are buggy, and on many maps, textures and walls jump and disappear along with some units. Worst of all is the AI, which other reviews have mentioned, and they are not joking. The AI is slow to react to all orders (like two to three seconds), and you will find yourself getting more and more frustrated with every stupid death… or even better, self-kill!”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious due to the removal of the jump into replay feature, which prolongs authentic playthroughs. The need for constant micromanagement of squad ammunition and the inefficient use of resources during gameplay contribute to a frustrating experience, making it feel overly laborious.
“They removed the jump into replay feature of the first one, making authentic playthroughs even more tedious, especially with the general wonky nature of the AI in this game.”
“The team that suppresses ends up going through 80 percent of the whole team's ammo supply in about one auto rifleman's magazine, which is insane as you have to micromanage squad ammo supplies, spending half of the game doing that along with running your squads back to resupply, which is tedious even in a real-time strategy.”
- optimization2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's optimization is a mixed bag; while it generally maintains good frame rates and smooth performance, players frequently encounter significant graphical glitches, particularly in larger areas, such as disappearing objects and erratic visual effects.
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find humor in the game's mechanics, particularly noting the amusing effect of the grenade launcher, which launches grenades in a straight line without realistic ballistics. This quirky design choice adds a lighthearted element to the gameplay.
“I like how there's no ballistic projectile when firing the grenade launcher, lol. It's a little funny seeing the grenade launch in a straight line.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is enhanced by its nice music, which effectively intensifies the overall experience.
“The music is nice and really enhances the intensity of the atmosphere.”
“The soundtrack beautifully complements the game's setting, creating an immersive atmosphere.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is generally praised for its quality, effectively enhancing the atmosphere and intensifying the overall experience.
“The music is nice and can create an intense atmosphere.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been rated very low in terms of replayability, with multiple users giving it a score of 1 out of 10, indicating a lack of incentive to play it again after the initial experience.
“Replayability: 1/10”
“Replayability: 1/10”