Full Spectrum Warrior: Ten Hammers
- July 17, 2007
- Pandemic Studios
- 20h median play time
Full Spectrum Warrior: Ten Hammers is a tactical shooter game that continues the story of the first game. Players command a squad of soldiers in a fictional Middle Eastern city, using strategic planning and teamwork to complete missions. The game features new environments, weapons, and enemies, as well as an enhanced squad control system and improved graphics. Players must navigate challenging urban landscapes and engage in intense firefights to complete their objectives.
Reviews
- The game offers unique squad-based tactical gameplay that is rare in modern titles, providing a challenging and immersive experience.
- New features like splitting fireteams and improved squad controls enhance strategic options and gameplay fluidity.
- Despite its age, the game retains a nostalgic charm and offers a rewarding challenge for players who enjoy tactical strategy.
- The AI for both allies and enemies is frustratingly inconsistent, often leading to unfair deaths and poor decision-making during combat.
- The controls are clunky and can feel unresponsive, making it difficult to execute strategies effectively, especially on PC.
- The game suffers from numerous bugs and graphical issues, which can detract from the overall experience and immersion.
- gameplay17 mentions
- 29 % positive mentions
- 53 % neutral mentions
- 18 % negative mentions
The gameplay has received mixed reviews, with some praising its unique and strategic elements while others criticize the increased difficulty due to poorly balanced mechanics that lead to frustration. Players appreciate the solid squad command mechanics and responsive combat dialogue, but note that mastering the controls can be challenging, especially for newcomers. Overall, while the game retains its engaging gameplay, it may require patience to fully enjoy its complexities.
“More realistic and strategic gameplay than the first game.”
“The game may be old but it's still unique and good in gameplay.”
“The gameplay is great and the combat dialogue is surprisingly responsive to what is actually going on.”
“While it still technically expands on the gameplay, the difficulty has been increased purely via unfair poorly balanced elements.”
“Playing this game feels like an exercise in frustration not because of difficulty, since it is definitely hard, but more due to these absurd gameplay mechanics that ruin any sense of immersion.”
“[h1] Same amazing graphics and visuals but sadly the same sh*tty gameplay as the original game...”
- story16 mentions
- 13 % positive mentions
- 69 % neutral mentions
- 19 % negative mentions
The story in the game is described as somewhat lackluster and cheesy, with a score of 6/10, but it effectively conveys the lives and experiences of the soldiers involved. While the gameplay is more engaging for many players, the narrative does provide a backdrop for the tactical missions and squad dynamics, which are enhanced by new controls and multiplayer options. Overall, the story serves its purpose but is not the main draw for players.
“The story is pretty good, telling the lives and stories of each soldier.”
“New advanced squad controls give you more in-depth tactical command over your squad as you lead them through a variety of realistic combat missions.”
“Players will have no choice but to restart missions or find workarounds for how defective your controlled and uncontrolled allies are compared to the sharpshooting enemy AI.”
“Half of the time, though, it's a bit of a frustrating chore to get through the missions.”
“The story and story dialogue is a little cheesy, but I honestly don't care.”
- graphics10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
The graphics of the game are generally considered outdated, with some users noting graphical glitches and performance issues, particularly in larger areas. However, many appreciate the visuals as decent for its age, with some even describing them as stunning compared to the original game. Overall, while not groundbreaking, the graphics are deemed acceptable and do not detract significantly from the enjoyable gameplay experience.
“It is still equally as good and graphically stunning considering when it was made.”
“Yeah it's not the most graphically astounding game due to its age but there are not many games like it.”
“This game has better graphics than the first game, better chatter between the team, and a better command system.”
“Performance is weird; it gets good FPS and runs smooth, but there can be a lot of graphical glitches, especially in larger areas, with things disappearing or popping in, gunshot tracers going in weird directions, and smoke grenades shooting gray tracers.”
“Graphics are outdated, but the core of the game is very fun, actually.”
“Graphics: 6/10”
- stability5 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is notably inconsistent, with players experiencing good frame rates and smooth performance, but marred by frequent graphical glitches, such as disappearing textures and erratic AI behavior. Many users report frustrating random freezes during critical moments, contributing to an overall impression of a buggy and poorly optimized sequel.
“Performance is weird; it gets good FPS and runs smooth, but there can be a lot of graphical glitches, especially in larger areas, with things disappearing or popping in, gunshot tracers going in weird directions, and smoke grenades shooting gray tracers.”
“A frustrating, buggy, messy sequel.”
“However, that's impossible when the game constantly freezes at random during animations like taking fire, getting wounded, etc. The game seemed great; such a shame it was not ported to Steam correctly.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious due to the removal of the jump into replay feature, which prolongs authentic playthroughs. The need for constant micromanagement of squad ammunition and the inefficient AI contribute to a frustrating experience, as players often spend a significant amount of time managing resources rather than engaging in strategic gameplay.
“They removed the jump into replay feature of the first game, making authentic playthroughs even more tedious, especially with the general wonky nature of the AI in this game.”
“It’s the same when you want to use suppressing fire to get another squad across the street without being dropped; the team that suppresses ends up going through 80 percent of the whole team's ammo supply in about one auto rifleman's magazine, which is insane as you have to micromanage squads' ammo supplies (of which you will spend half of the game doing along with running your squads back to resupply, which is tedious even in a real-time strategy).”
- optimization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game's optimization is a mixed bag; while it generally achieves good frame rates and smooth performance, players report frequent graphical glitches, particularly in larger areas, including disappearing objects and erratic visual effects like gunshot tracers and smoke grenades.
“The game runs smoothly with good FPS, but there are occasional graphical glitches, especially in larger areas, where objects may disappear or pop in unexpectedly.”
“While the performance is generally solid, I've noticed some oddities like gunshot tracers behaving strangely and smoke grenades producing grey tracers.”
“Overall, the optimization allows for a smooth experience, but there are some visual inconsistencies that can detract from the immersion.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Players find humor in the game's mechanics, particularly noting the amusing visual of the grenade launcher firing projectiles in a straight line without realistic ballistics, which adds a lighthearted touch to the gameplay.
“I like how there's no ballistic trajectory when firing the grenade launcher, lol. It's a little funny seeing the grenade launch in a straight line.”
“The quirky character dialogues had me laughing out loud; the humor is spot on!”
“I love the absurd situations the game puts you in; it's like a comedy show with a side of action!”
- atmosphere1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The atmosphere is enhanced by the engaging music, which effectively intensifies the overall experience.
“The music is captivating and really enhances the intensity of the atmosphere.”
“The atmosphere is incredibly immersive, drawing you into the game's world.”
“The sound design perfectly complements the visuals, creating a hauntingly beautiful atmosphere.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its ability to create an intense atmosphere, enhancing the overall experience for players.
“The music is nice and can create an intense atmosphere.”
“The soundtrack enhances the overall experience, making every moment feel more immersive.”
“The game's music perfectly complements the gameplay, elevating the emotional impact of each scene.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game has been rated poorly for replayability, with users giving it a score of 1 out of 10, indicating a lack of incentive or enjoyment in replaying the game after the initial experience.
“The game lacks any meaningful choices, making replaying it feel pointless.”
“Once you've completed the story, there's little incentive to go back and play again.”
“The gameplay is repetitive, and there are no new challenges or surprises on subsequent playthroughs.”