Frio: Lost In Old Town
- February 5, 2018
- erocona
A horror adventure game with a various actions.
Reviews
- Frio - Lost in Old Town offers a fun and engaging experience with a good balance of puzzles and horror elements.
- The game features a spooky atmosphere, well-designed levels, and creepy ghost encounters that enhance the overall experience.
- Multiple difficulty modes and a No Ghost Mode provide players with options to tailor their gameplay experience.
- The puzzles can be confusing and sometimes have random answers, leading to frustration for players.
- The game is relatively short, which may not justify its price for some players.
- Technical issues, such as crashes and bugs, have been reported, affecting the overall gameplay experience.
- graphics12 mentions
- 33 % positive mentions
- 42 % neutral mentions
- 25 % negative mentions
The graphics of the game are often described as outdated and reminiscent of old PS1 titles, with a low-budget appearance. However, many players appreciate the unique artwork and atmosphere, suggesting that the gameplay compensates for the visual shortcomings. Overall, while the graphics may not impress everyone, they do not detract from the enjoyment of the game, especially for fans of puzzle and horror genres.
“I honestly really like the graphics.”
“I enjoyed the artwork and the spooky elements.”
“The graphics remind me of old PS1 games.”
“The graphics look pretty outdated and very low budget, but the gameplay makes up for it.”
“Definitely check this out if you like puzzle games and don’t care about the graphics.”
- story12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The story has received mixed reviews, with some players appreciating its intriguing twists and lighthearted nature, while others find it vague and lacking in depth. Many express a desire for more substantial storytelling, though the overall experience leaves some eager for a sequel.
“The story, however, is pretty good and has a great twist. I recommend playing these games and I'm glad I had the chance to.”
“And lastly, the story was okay and makes you want to play the sequel.”
“The story is also pretty light and there's not much to it beyond your main goal of escaping.”
“The story is kinda weird and really vague.”
“It would have helped if there was more substantial storytelling rather than just vague details.”
- atmosphere6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere is consistently praised for its spooky and unsettling qualities, effectively creating a sense of unease through well-designed levels and eerie ghost appearances. Reviewers highlight the dark and gloomy ambiance, which enhances the overall experience and contributes to the game's chilling environment.
“The atmosphere is good and spooky, effectively creating a feeling of unease.”
“The atmosphere is well-crafted, featuring nice levels and backgrounds, along with very creepy-looking ghosts.”
“The atmosphere is put together quite well, with ghosts that can pop out of nowhere, enhancing the dark and gloomy scenario.”
- humor4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game features a standout humorous cutscene involving a ghost that players find particularly entertaining, especially with the added mechanic of dodging the ghost's antics. This blend of unexpected humor and interactive elements enhances the overall comedic experience.
“Luckily, a ghost comes to the rescue and we are graced with the most hilarious cutscene ever.”
“What is really hilarious is that you can dodge out of the ghost’s way.”
- gameplay2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Despite the outdated and low-budget graphics, the gameplay is highly praised and compensates for the visual shortcomings, providing an engaging experience.
“The gameplay makes up for the outdated and low-budget graphics.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is characterized by a sense of frustration and discomfort, as indicated by the repeated expression of annoyance. This suggests that certain interactions may evoke strong feelings, potentially detracting from the overall experience.