- January 11, 2023
- MechanicsDriven
Frame - Portals on Steroids
Platforms
About
"Frame: Portals on Steroids" is a physics-based puzzle game that challenges players to manipulate their surroundings by creating and controlling portals. Place portals to navigate complex environments, solve intricate puzzles, and reach new areas. With a focus on mechanics-driven gameplay, players will need to think creatively and strategically to succeed.










- The game features a variety of clever and unique puzzles that encourage creative problem-solving.
- The physics-based gameplay allows for multiple solutions to puzzles, providing a satisfying experience.
- Despite its rough edges, the game offers enjoyable mechanics and a charming, albeit simple, story.
- The graphics are monotonous and lack polish, making the game feel unfinished.
- Some levels can be frustrating due to design choices that lead to unnecessary restarts.
- The game could benefit from more challenging content, as many puzzles are considered easy.
gameplay
8 mentions Positive Neutral NegativeThe gameplay is praised for its engaging and innovative puzzle mechanics, particularly its physics-based elements and portal interactions, allowing players to progress at their own pace without requiring dexterity. While the graphics and story are considered simplistic, the focus on clever puzzles and unique mechanics demonstrates the developers' thoughtful design, resulting in a fun and interesting experience.
“The puzzles and gameplay ended up being really interesting and fun; I can tell the devs put a lot of thought into it.”
“It has interestingly unique mechanics that I have not seen in other puzzle games.”
“I particularly like how they went with physics-based gameplay, which has a lot of potential for unintended solutions.”
“None of the puzzles I have come across have required any dexterity, and all solutions are based on knowledge of the mechanics, so you can move at your own pace.”
“The game is barebones in terms of story and menus, laser-focused on its mechanics and engine - which runs at hundreds of fps for me (and has an FOV slider!).”