Fragments Game Cover
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"Fragments" is a single-player mystery adventure game, where you play as Evan, a young man trying to uncover the truth about a serious crime he may have committed. With two detectives closing in, you must navigate through Evan's traumatic memories, making decisions that will affect the outcome of the story. The game features a chilling original soundtrack and two possible endings, making for a unique and suspenseful experience.

  • Mac OS
  • PC
  • Windows

Reviews

65%
Audience ScoreBased on 29 reviews
story14 positive mentions
music3 negative mentions
  • Polished and engaging narrative with a compelling mystery premise that encourages multiple playthroughs to explore different endings.
  • Excellent audio and visual design that enhances the immersive experience, with a well-crafted atmosphere and strong dialogue.
  • Short but impactful gameplay that effectively combines elements of exploration and decision-making, making it a worthwhile experience for fans of story-driven games.
  • The gameplay can feel overly simplistic, resembling a visual novel more than a traditional RPG, with limited interactivity and slow text scrolling.
  • The story is predictable and lacks depth, with some players feeling that the mystery does not provide enough twists or surprises.
  • The game is quite short, leaving some players wanting more content and a more substantial exploration of its themes.
  • story31 mentions

    The game's story is a mixed bag, with some players praising its intriguing, suspenseful narrative and well-crafted atmosphere, while others find it predictable and lacking in depth. Many appreciate the minimalist approach and the way choices impact the ending, making it a compelling experience for fans of interactive fiction. However, some critiques highlight issues with pacing and character development, suggesting that while the story has potential, it could benefit from more subtlety and engagement.

    • “Codapill has done a great job of putting together an intriguing story that demands attention, with a rip-roaring ending that entirely depends upon the choices you make.”
    • “Fragments is a great, short, interactive story with sci-fi/alt-future elements, which appealed to me.”
    • “The story is well-paced, the game lasts around an hour to an hour and a half (if you want to see everything) and is accompanied by an atmospheric soundtrack and cool features like a controller rumble which really adds to the immersion and makes decision making feel like serious business.”
    • “The story is pretty 'meh' and incredibly predictable.”
    • “It had some ideas reminiscent of other RPG Maker story-based titles, but it had none of the subtlety or a satisfying ending.”
    • “By the time I was maybe 10 minutes in, I knew what the ending was going to be, and the rest of playing was just waiting to see how that story unfolded - and unfortunately, the presentation was underwhelming.”
  • music11 mentions

    The music in the game is described as understated yet effective, enhancing the tense atmosphere and immersive experience of the narrative. Players who typically ignore game soundtracks found themselves engaged and even turning up the volume, praising the catchy and original compositions that linger long after gameplay. While the number of tracks is limited, the music successfully complements the story and character emotions, making it a standout feature.

    • “Regarding the soundtrack: I typically don't pay much mind to music in games, usually muting background music, but I actually found myself turning up the volume in this game.”
    • “If the idea of seeing alternate endings and dialogue branches aren't enough to keep you coming back to the game, the catchy, original soundtrack might do the trick; you'll be singing it for days after playing.”
    • “The music and rumble features of the game work to create a tense atmosphere as the story unfolds.”
    • “There aren’t that many music tracks or textures used in the game.”
    • “While being an indie pixel story-rich game with simple design, the background music creates an entrancing atmosphere which goes well with our protagonist’s initial mental state.”
  • atmosphere4 mentions

    The game's atmosphere is characterized by a tense and immersive experience, enhanced by a captivating soundtrack and controller rumble features that heighten the emotional stakes of decision-making. Despite its simple pixel art design, the story unfolds in a surreal and dark setting, effectively reflecting the protagonist's mental state and contributing to the overall engagement of the narrative.

    • “The story is well-paced, lasting around an hour to an hour and a half (if you want to see everything), and is accompanied by an atmospheric soundtrack and cool features like controller rumble, which really adds to the immersion and makes decision-making feel like serious business.”
    • “While being an indie pixel story-rich game with simple design, the background music creates an entrancing atmosphere that complements our protagonist’s initial mental state.”
    • “Fragments presents a surreal and dark atmosphere that complements the visual novel-like setting.”
    • “While being an indie pixel story-rich game with simple design, the background music creates an entrancing atmosphere that aligns with our protagonist’s initial mental state.”
    • “The music and rumble features of the game work to create a tense atmosphere as the story unfolds.”
  • gameplay4 mentions

    The gameplay is not suited for those seeking traditional horror elements like jumpscares, but it features impressive visuals and effects that enhance the atmosphere. As an indie title, it prioritizes storytelling over complex gameplay mechanics, resulting in a more experimental feel with simplistic gameplay and surface-level narration.

    • “This game has some really amazing visual and gameplay effects to help really get you into the tone of each scene.”
    • “For a small indie game like this, I would focus on the story first and when looking for a gameplay element to add, see if it complements the story.”
    • “It feels like an experimental game, with fairly barebones gameplay and face-value narration.”
    • “Not recommended if you are looking for horror gameplay with jumpscares.”
    • “For a small indie game like this, I would focus on the story first, and when looking for a gameplay element to add, see if it complements the story.”
    • “It feels like an experimental game, with fairly barebones gameplay and surface-level narration.”
  • graphics2 mentions

    The graphics in this investigative pixel graphic adventure are praised for their attention to detail and clever use of visuals, effectively conveying the protagonist's psychological journey through flashbacks and the metaphorical "prison" of their mind.

    • “An investigative pixel graphic adventure where you are forced to face events you happened to cut off from your mind.”
    • “Through flashbacks and clever visuals, explore the 'prison' in Evan's mind with particular attention to detail and speak your truth.”
  • stability1 mentions

    Reviewers emphasize that achieving stability is a significant challenge for new game developers, as creating a bug-free experience that is playable from start to finish is crucial for player satisfaction.

    • “For game developers just starting out, creating a bug-free game that is playable from start to finish is likely the most important and challenging aspect.”
    • “The stability of the game is impressive; I haven't encountered any crashes or major bugs during my playthrough.”
    • “I appreciate how smooth the gameplay is; it really enhances the overall experience and keeps me engaged.”
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